Player Matchup

Merlin
Merlin
DKHuncho_77
Merlin
Level 68
God Stats
5W - 9L
1,478 SR
Queue Stats
22W - 34L
1,437 Elo+
Party 1
Surtr
Surtr
FF1_Chaos
Surtr
Level 69
God Stats
21W - 13L
1,711 SR
Queue Stats
27W - 22L
1,511 Elo+
Party 1
Hades
Hades
Mercury7668
Hades
Level 94
God Stats
2W - 3L
1,715 SR
Queue Stats
57W - 66L
1,426 Elo+
Solo
Ishtar
Ishtar
ZA_WARUDOOO_____
Ishtar
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,532 Elo+
Party 1
Nike
Nike
boss9game
Nike
Level 111
God Stats
9W - 8L
1,804 SR
Queue Stats
592W - 571L
1,470 Elo+
Solo
Team Averages
Level 83
1,642 SR
1,475 Elo+

VS

Team Averages
Level 71
1,500 SR
1,351 Elo+
Skadi
Skadi
DamGalo09
Skadi
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
90W - 106L
1,244 Elo+
Solo
He Bo
He Bo
Haha_WhoNext
He Bo
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 22L
1,292 Elo+
Party 2
Baba Yaga
Baba Yaga
Haha_imnext
Baba Yaga
Level 64
God Stats
7W - 4L
1,500 SR
Queue Stats
37W - 45L
1,292 Elo+
Party 2
Sun Wukong
Sun Wukong
Katuno087692
Sun Wukong
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,503 Elo+
Solo
Maui
Maui
Therealgrievous
Maui
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 2 / 2
6,628
552
3,899
4,163
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
FF1_Chaos
Surtr
12
4 / 0 / 1
7,337
611
10,132
11,870
6,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 1
6,647
554
8,654
9,108
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 1
5,117
426
5,185
7,436
2,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
9
1 / 2 / 2
6,290
524
5,700
10,718
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DamGalo09
Skadi
10
1 / 2 / 3
5,644
470
5,737
9,606
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
7 / 2 / 0
7,116
593
6,033
8,424
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Haha_imnext
Baba Yaga
11
0 / 1 / 1
6,400
533
680
5,955
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Katuno087692
Sun Wukong
10
0 / 4 / 0
5,988
499
6,154
14,084
8,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 2
6,188
516
4,606
9,483
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
10
10
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
2
0.5
W
Skadi
DamGalo09
Skadi
1
2
3
1.25
L
Surtr
FF1_Chaos
Surtr
4
0
1
4.5
W
7
2
0
3.5
W
Baba Yaga
Haha_imnext
Baba Yaga
0
1
1
0.5
W
Sun Wukong
Katuno087692
Sun Wukong
0
4
0
0
L
4
1
1
4.5
W
2
0
2
3
L
0
5
1
0.1
L
Nike
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,570
Damage
23,210
43,295
Taken
47,552
20,523
Mitigated
22,897
13,349
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,899
62
0
292
4,163
1,550
0
2,623
1,521
43,285
0
W
Skadi
DamGalo09
Skadi
5,737
1,493
316
2,306
9,606
3,403
0
2,478
7,128
0
33,243
L
Surtr
FF1_Chaos
Surtr
10,132
3,280
0
4,822
11,870
6,385
351
906
10,953
934
56,055
W
6,033
595
0
2,328
8,424
2,640
0
3,461
4,963
34,407
0
W
Baba Yaga
Haha_imnext
Baba Yaga
680
46
0
1,499
5,955
2,500
0
3,952
2,003
42,542
0
W
Sun Wukong
Katuno087692
Sun Wukong
6,154
953
0
3,069
14,084
8,516
0
1,973
12,111
0
48,949
L
8,654
851
182
3,005
9,108
4,672
22
1,693
7,395
45,153
0
W
4,606
1,165
0
4,982
9,483
5,838
0
1,202
8,281
21,602
0
L
5,185
3,165
0
925
7,436
2,950
0
3,142
4,283
0
23,713
L
Nike
5,700
1,302
308
3,815
10,718
4,966
0
2,894
7,824
0
25,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,019
Gold Earned
31,336
307
Minions Killed
315
0
Camps Cleared
0
1,134,595
Distance Traveled
1,153,438
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,628
552
77
6
0
226,514
0
W
Skadi
5,644
470
53
4
0
209,448
0
L
Surtr
7,337
611
84
7
0
219,715
0
W
He Bo
7,116
593
48
4
0
261,074
0
W
Baba Yaga
6,400
533
88
7
0
240,435
0
W
Sun Wukong
5,988
499
94
8
0
230,596
0
L
Hades
6,647
554
73
6
0
245,362
0
W
Maui
6,188
516
32
3
0
211,885
5
L
Ishtar
5,117
426
39
3
0
214,408
4
L
Nike
6,290
524
34
3
0
228,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role