Player Matchup

Baron Samedi
Baron Samedi
HBO_IS_NO_GUD
Baron Samedi
Level 49
God Stats
7W - 14L
1,467 SR
Queue Stats
8W - 23L
1,365 Elo+
Party 4
Thor
Thor
flojob97
Thor
Level 37
God Stats
5W - 6L
1,641 SR
Queue Stats
6W - 19L
1,339 Elo+
Party 4
Ne Zha
Ne Zha
igorniester
Ne Zha
Level 58
God Stats
8W - 10L
1,450 SR
Queue Stats
14W - 17L
1,496 Elo+
Solo
Sol
Sol
ladymuse1
Sol
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 21L
1,462 Elo+
Party 3
Jormungandr
Jormungandr
mortelsteven
Jormungandr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 26L
1,498 Elo+
Party 3
Team Averages
Level 46
1,512 SR
1,432 Elo+

VS

Team Averages
Level 53
1,570 SR
1,441 Elo+
Arachne
Arachne
Ggosr_terik
Arachne
Level 46
God Stats
9W - 3L
1,605 SR
Queue Stats
43W - 50L
1,430 Elo+
Party 1
Sobek
Sobek
Mr_Dark-Phienix
Sobek
Level 57
God Stats
16W - 18L
1,870 SR
Queue Stats
76W - 86L
1,494 Elo+
Party 2
Heimdallr
Heimdallr
Phoenix-PhStrike
Heimdallr
Level 58
God Stats
5W - 4L
1,565 SR
Queue Stats
94W - 96L
1,508 Elo+
Party 2
Amaterasu
Amaterasu
azidal2
Amaterasu
Level 18
God Stats
8W - 5L
1,536 SR
Queue Stats
44W - 50L
1,430 Elo+
Party 1
Chang'e
Chang'e
deaglanrainey
Chang'e
Level 85
God Stats
4W - 0L
1,273 SR
Queue Stats
35W - 18L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HBO_IS_NO_GUD
Baron Samedi
10
1 / 2 / 0
5,755
480
3,956
4,373
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
9
0 / 5 / 0
5,359
447
2,424
8,556
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
10
0 / 6 / 0
5,740
478
1,817
13,273
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 0
6,545
545
3,853
7,463
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
mortelsteven
Jormungandr
9
1 / 2 / 1
5,823
485
6,361
10,826
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ggosr_terik
Arachne
10
5 / 1 / 4
6,765
564
5,770
10,038
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 1
5,681
473
1,297
11,051
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
11
2 / 1 / 1
6,580
548
5,003
9,444
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
azidal2
Amaterasu
12
4 / 0 / 1
7,208
601
4,967
7,158
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
13
6 / 0 / 2
7,857
655
6,853
7,433
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
17
17
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ggosr_terik
Arachne
5
1
4
7
L
Baron Samedi
HBO_IS_NO_GUD
Baron Samedi
1
2
0
0.5
W
0
1
1
0.5
W
Heimdallr
2
1
1
2.5
W
Amaterasu
azidal2
Amaterasu
4
0
1
4.5
W
Chang'e
6
0
2
7
L
Thor
0
5
0
0
L
Ne Zha
0
6
0
0
L
1
2
0
0.5
L
Jormungandr
mortelsteven
Jormungandr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,411
Damage
23,890
44,491
Taken
45,124
19,257
Mitigated
22,523
7,463
Healing
18,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ggosr_terik
Arachne
5,770
4,048
0
2,840
10,038
3,494
229
2,123
7,915
0
29,254
L
Baron Samedi
HBO_IS_NO_GUD
Baron Samedi
3,956
443
490
1,207
4,373
2,044
0
541
3,830
35,034
0
W
1,297
27
291
4,111
11,051
7,500
54
5,765
5,286
20,328
0
W
Heimdallr
5,003
2,442
0
3,515
9,444
3,738
563
3,114
6,330
0
53,876
W
Amaterasu
azidal2
Amaterasu
4,967
1,162
0
3,327
7,158
4,889
495
345
6,813
0
43,280
W
Chang'e
6,853
475
477
3,558
7,433
2,902
0
2,823
4,610
55,801
0
L
Thor
2,424
761
0
354
8,556
3,198
0
100
8,091
0
23,741
L
Ne Zha
1,817
485
0
1,830
13,273
4,631
38
1,716
11,488
0
44,705
L
3,853
377
0
2,650
7,463
2,702
0
3,768
3,613
47,761
0
L
Jormungandr
mortelsteven
Jormungandr
6,361
2,415
0
932
10,826
6,682
0
1,931
8,869
30,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,222
Gold Earned
34,091
299
Minions Killed
320
0
Camps Cleared
0
1,212,536
Distance Traveled
1,261,893
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,765
564
43
4
0
285,378
0
L
Baron Samedi
5,755
480
56
5
0
258,879
0
W
Sobek
5,681
473
26
2
0
219,326
0
W
Heimdallr
6,580
548
81
7
0
227,086
0
W
Amaterasu
7,208
601
80
7
0
271,295
0
W
Chang'e
7,857
655
90
8
0
258,808
0
L
Thor
5,359
447
48
4
0
216,634
0
L
Ne Zha
5,740
478
80
7
0
248,655
0
L
Sol
6,545
545
82
7
0
231,704
1
L
Jormungandr
5,823
485
33
3
0
256,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role