Player Matchup

Mercury
Mercury
Silver V
 
Mercury
Silver V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Silver V
Athernos
Zeus
Silver V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,162 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
Kopeke00
Kumbhakarna
Silver IV
Level 55
God Stats
32W - 35L
1,528 SR
Queue Stats
596W - 607L
1,126 MMR
Solo
Rama
Rama
Silver IV
LemonadeEWC
Rama
Silver IV
Level 86
God Stats
6W - 1L
1,665 SR
Queue Stats
115W - 138L
1,155 MMR
Party 2
Anubis
Anubis
Silver IV
YellokGhost
Anubis
Silver IV
Level 125
God Stats
113W - 109L
1,283 SR
Queue Stats
303W - 328L
1,055 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,495 SR
1,199 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,454 SR
1,265 MMR
Sol
Sol
Silver V
 
Sol
Silver V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver III
 
Ishtar
Silver III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze IV
SweatLikeEss
Nike
Bronze IV
Level 91
God Stats
6W - 11L
1,500 SR
Queue Stats
267W - 330L
1,168 MMR
Solo
Hel
Hel
Bronze IV
azizzovicl12
Hel
Bronze IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 136L
1,053 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze IV
pirri1999
Tsukuyomi
Bronze IV
Level 121
God Stats
1W - 4L
1,268 SR
Queue Stats
225W - 258L
1,102 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
10 / 2 / 4
7,491
749
10,312
8,638
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
10
3 / 0 / 6
6,524
652
6,951
4,374
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Kopeke00
Kumbhakarna
9
0 / 1 / 7
5,602
560
816
6,664
3,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 1 / 2
5,394
539
3,886
7,278
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
7 / 1 / 1
7,213
721
8,381
9,420
4,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ThorTyrAtlasCharybdis

VS

Bans
ThanatosSusanoMulanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 5 / 0
5,818
582
3,513
8,934
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
 
Ishtar
10
2 / 2 / 0
5,729
573
5,883
7,575
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,066
507
4,314
8,959
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 5 / 1
4,309
431
916
7,785
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
pirri1999
Tsukuyomi
8
0 / 6 / 2
5,003
500
4,315
10,486
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
22
Kills
5
5
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
2
4
6
L
Sol
 
Sol
2
5
0
0.4
L
Ishtar
 
Ishtar
2
2
0
1
W
Zeus
3
0
6
6
W
Kumbhakarna
Kopeke00
Kumbhakarna
0
1
7
3.5
W
2
1
2
3
L
1
4
0
0.25
W
Anubis
7
1
1
7.5
L
0
5
1
0.1
L
Tsukuyomi
pirri1999
Tsukuyomi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,346
Damage
18,941
36,374
Taken
43,739
14,742
Mitigated
15,487
14,828
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,312
6,673
0
550
8,638
3,254
187
1,933
6,705
0
45,403
L
Sol
 
Sol
3,513
952
0
1,667
8,934
3,143
0
5,165
3,769
29,910
0
L
Ishtar
 
Ishtar
5,883
3,918
0
3,364
7,575
3,067
0
254
7,321
0
42,082
W
Zeus
6,951
1,376
0
2,086
4,374
1,177
436
1,552
2,822
37,236
0
W
Kumbhakarna
Kopeke00
Kumbhakarna
816
96
0
1,840
6,664
3,670
23
591
6,073
11,556
0
W
3,886
3,391
0
3,730
7,278
2,507
141
149
7,129
0
37,624
L
4,314
1,054
0
1,103
8,959
2,684
0
6,101
2,858
0
26,280
W
Anubis
8,381
753
0
6,622
9,420
4,134
755
204
9,216
54,762
0
L
916
216
542
1,624
7,785
3,341
0
1,132
6,653
11,284
0
L
Tsukuyomi
pirri1999
Tsukuyomi
4,315
1,269
0
659
10,486
3,252
0
3,496
6,990
0
29,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
25,925
326
Minions Killed
225
0
Camps Cleared
0
905,721
Distance Traveled
900,559
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,491
749
73
7
0
230,457
0
L
Sol
5,818
582
58
6
0
184,005
2
L
Ishtar
5,729
573
68
7
0
171,530
0
W
Zeus
6,524
652
70
7
0
181,125
0
W
Kumbhakarna
5,602
560
8
1
0
183,722
0
W
Rama
5,394
539
68
7
0
167,475
0
L
Nike
5,066
507
41
4
0
164,367
0
W
Anubis
7,213
721
107
11
0
142,942
2
L
Hel
4,309
431
16
2
0
165,285
2
L
Tsukuyomi
5,003
500
42
4
0
215,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role