Player Matchup

Hou Yi
Hou Yi
EnragedMoose4
Hou Yi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,449 Elo+
Party 1
Thor
Thor
FlippinNinjas7
Thor
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 14L
1,559 Elo+
Party 1
Ravana
Ravana
HUNTERBlGMALLS
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
LuneyToons
Hercules
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 66L
1,617 Elo+
Party 1
Zeus
Zeus
Lysdesxi
Zeus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,449 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,515 Elo+

VS

Team Averages
Level 46
1,500 SR
1,402 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GhosttVoorhees
Bellona
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,287 Elo+
Solo
Zhong Kui
Zhong Kui
GodsApocolyps
Zhong Kui
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
335W - 342L
1,440 Elo+
Solo
Cthulhu
Cthulhu
GrimReaper47100
Cthulhu
Level 45
God Stats
7W - 3L
1,500 SR
Queue Stats
287W - 273L
1,657 Elo+
Solo
Ganesha
Ganesha
ItsJared17
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 16
6,838
1,140
7,919
3,325
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
6 / 1 / 9
6,902
1,150
5,981
4,329
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 15
6,830
1,138
6,251
4,243
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
LuneyToons
Hercules
12
2 / 0 / 14
6,317
1,053
4,453
6,953
5,017
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Zeus
12
5 / 1 / 12
6,731
1,122
12,336
2,361
943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 5 / 0
5,139
857
1,360
6,463
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 0
5,143
857
1,247
9,235
9,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
GodsApocolyps
Zhong Kui
10
0 / 3 / 0
5,268
878
3,961
5,954
3,441
Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
5,505
918
4,366
9,732
5,097
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
ItsJared17
Ganesha
9
0 / 5 / 0
5,095
849
1,789
8,796
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
0
20
Kills
0
3
Deaths
20
66
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
5
0
0
W
2
0
16
10
W
6
1
9
10.5
L
0
5
0
0
L
Zhong Kui
GodsApocolyps
Zhong Kui
0
3
0
0
L
0
2
0
0
W
5
1
15
12.5
L
Ganesha
ItsJared17
Ganesha
0
5
0
0
W
Hercules
LuneyToons
Hercules
2
0
14
9
W
Zeus
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,940
Damage
12,723
21,211
Taken
40,180
12,314
Mitigated
27,849
8,494
Healing
6,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,360
110
0
100
6,463
2,553
0
1,606
4,857
7,065
270
W
7,919
3,037
0
1,346
3,325
1,404
861
2,162
1,163
0
19,984
W
5,981
1,733
131
230
4,329
1,696
22
1,857
2,472
0
8,666
L
1,247
264
459
228
9,235
9,852
0
2,224
7,011
0
3,831
L
Zhong Kui
GodsApocolyps
Zhong Kui
3,961
465
555
1,772
5,954
3,441
0
1,580
4,374
9,466
0
L
4,366
40
614
2,788
9,732
5,097
0
4,407
5,325
11,236
0
W
6,251
1,409
351
112
4,243
3,254
0
2,158
2,085
0
7,410
L
Ganesha
ItsJared17
Ganesha
1,789
353
0
270
8,796
6,906
0
2,519
6,277
2,386
0
W
Hercules
LuneyToons
Hercules
4,453
1,151
912
4,386
6,953
5,017
277
3,756
3,197
0
9,195
W
Zeus
12,336
2,305
558
468
2,361
943
19
1,336
1,025
22,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,618
Gold Earned
26,150
60
Minions Killed
51
0
Camps Cleared
0
617,297
Distance Traveled
513,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,139
857
12
2
0
103,157
0
W
Hou Yi
6,838
1,140
26
4
0
100,107
0
W
Thor
6,902
1,150
5
1
0
136,885
0
L
Bellona
5,143
857
1
0
0
101,702
0
L
Zhong Kui
5,268
878
21
4
0
121,023
0
L
Cthulhu
5,505
918
17
3
0
107,963
0
W
Ravana
6,830
1,138
5
1
0
129,249
0
L
Ganesha
5,095
849
0
0
0
79,816
0
W
Hercules
6,317
1,053
5
1
0
138,747
0
W
Zeus
6,731
1,122
19
3
0
112,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role