Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CharlyUnoo
Arachne
Level 106
God Stats
6W - 8L
1,719 SR
Queue Stats
49W - 69L
1,954 Elo+
Party 2
Sun Wukong
Sun Wukong
ElMeAgarras0
Sun Wukong
Level 69
God Stats
73W - 50L
1,892 SR
Queue Stats
649W - 661L
1,737 Elo+
Party 2
Hades
Hades
Santiball97
Hades
Level 17
God Stats
1W - 2L
1,755 SR
Queue Stats
34W - 38L
1,817 Elo+
Party 2
Sylvanus
Sylvanus
dedde4849
Sylvanus
Level 133
God Stats
18W - 10L
1,755 SR
Queue Stats
328W - 366L
1,975 Elo+
Party 2
Team Averages
Level 89
1,724 SR
1,797 Elo+

VS

Team Averages
Level 109
1,451 SR
1,569 Elo+
Surtr
Surtr
DeifyKillua
Surtr
Level 105
God Stats
11W - 9L
1,371 SR
Queue Stats
38W - 32L
1,426 Elo+
Party 3
Maui
Maui
EnergyJirachi
Maui
Level 109
God Stats
9W - 6L
1,500 SR
Queue Stats
77W - 50L
1,640 Elo+
Party 1
Yu Huang
Yu Huang
Jewtoricann
Yu Huang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 185L
1,640 Elo+
Party 1
Awilix
Awilix
Naginis_Curse
Awilix
Level 67
God Stats
2W - 3L
1,385 SR
Queue Stats
19W - 14L
1,432 Elo+
Party 3
Olorun
Olorun
Sheep-with-Horns
Olorun
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
162W - 154L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 0
5,862
489
5,164
5,617
2,309
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
CharlyUnoo
Arachne
9
0 / 5 / 1
5,620
468
1,850
11,057
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ElMeAgarras0
Sun Wukong
11
0 / 0 / 0
5,805
484
4,492
12,927
7,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

1
0 / 0 / 0
2,325
194
0
0
0
Sylvanus
dedde4849
Sylvanus
9
0 / 1 / 1
5,592
466
3,083
7,691
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,896
658
8,797
9,544
7,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 2
6,553
546
2,858
7,936
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
Jewtoricann
Yu Huang
13
3 / 0 / 1
7,792
649
5,710
3,367
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 0 / 0
7,057
588
877
7,873
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 0
6,401
533
5,066
6,205
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
7
7
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
0
2
L
Arachne
CharlyUnoo
Arachne
0
5
1
0.1
W
0
0
0
0
L
Sun Wukong
ElMeAgarras0
Sun Wukong
0
0
0
0
W
1
0
2
2
W
Yu Huang
Jewtoricann
Yu Huang
3
0
1
3.5
W
2
0
0
2
L
0
0
0
0
W
1
2
0
0.5
L
Sylvanus
dedde4849
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,589
Damage
23,308
37,292
Taken
34,925
19,937
Mitigated
19,680
14,669
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,164
2,780
0
619
5,617
2,309
0
3,678
1,939
0
40,027
L
Arachne
CharlyUnoo
Arachne
1,850
1,142
0
1,075
11,057
3,826
0
4,332
6,725
0
41,556
W
8,797
4,591
0
4,737
9,544
7,472
0
0
9,544
848
74,290
L
Sun Wukong
ElMeAgarras0
Sun Wukong
4,492
1,546
0
7,654
12,927
7,969
0
152
11,881
0
44,099
W
2,858
427
0
986
7,936
5,598
161
1,948
5,988
17,521
0
W
Yu Huang
Jewtoricann
Yu Huang
5,710
556
0
449
3,367
1,320
282
283
3,084
57,752
1,423
W
877
430
0
1,293
7,873
2,948
0
81
7,792
0
48,074
L
0
0
0
0
0
0
0
0
0
0
0
W
5,066
2,481
879
2,635
6,205
2,342
769
771
5,434
40,838
0
L
Sylvanus
dedde4849
Sylvanus
3,083
717
1,205
4,116
7,691
5,833
0
5,166
2,525
20,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,204
Gold Earned
35,699
228
Minions Killed
441
0
Camps Cleared
0
967,770
Distance Traveled
1,264,312
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,862
489
65
5
0
228,221
0
L
Arachne
5,620
468
63
5
0
276,870
0
W
Surtr
7,896
658
135
11
0
246,230
0
L
Sun Wukong
5,805
484
69
6
0
226,908
0
W
Maui
6,553
546
28
2
0
253,030
0
W
Yu Huang
7,792
649
125
10
0
256,935
4
W
Awilix
7,057
588
86
7
0
265,755
0
L
Hades
2,325
194
0
0
0
0
0
W
Olorun
6,401
533
67
6
0
242,362
0
L
Sylvanus
5,592
466
31
3
0
235,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role