Player Matchup

Chernobog
Chernobog
Gussiless
Chernobog
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 89L
1,669 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Selha59
Tsukuyomi
Level 8
God Stats
0W - 2L
1,258 SR
Queue Stats
19W - 13L
1,690 Elo+
Party 3
Ah Puch
Ah Puch
Swoledemort
Ah Puch
Level 17
God Stats
7W - 3L
1,715 SR
Queue Stats
107W - 90L
1,583 Elo+
Party 1
Mercury
Mercury
T0N0N0H
Mercury
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
233W - 220L
1,595 Elo+
Party 3
Ra
Ra
YmirGoJungle
Ra
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 45L
1,583 Elo+
Party 1
Team Averages
Level 65
1,495 SR
1,624 Elo+

VS

Team Averages
Level 47
1,611 SR
1,808 Elo+
Maui
Maui
Dragon333
Maui
Level 33
God Stats
5W - 1L
1,926 SR
Queue Stats
120W - 103L
1,983 Elo+
Party 4
Izanami
Izanami
IEatT0ddlers
Izanami
Level 19
God Stats
2W - 0L
1,285 SR
Queue Stats
9W - 10L
1,778 Elo+
Party 2
Chaac
Chaac
Parow
Chaac
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
117W - 79L
1,757 Elo+
Party 4
Thanatos
Thanatos
Rëlic
Thanatos
Level 49
God Stats
24W - 14L
1,816 SR
Queue Stats
63W - 55L
1,762 Elo+
Party 2
Scylla
Scylla
umbreon02
Scylla
Level 69
God Stats
20W - 19L
1,526 SR
Queue Stats
45W - 35L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gussiless
Chernobog
12
8 / 4 / 5
8,509
567
11,005
12,628
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Selha59
Tsukuyomi
11
0 / 8 / 0
5,766
384
2,807
13,968
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Swoledemort
Ah Puch
13
0 / 4 / 2
7,606
507
5,448
12,035
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
T0N0N0H
Mercury
12
5 / 4 / 3
7,855
524
6,995
12,631
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 3 / 7
7,535
502
8,335
10,956
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 3 / 10
6,970
465
3,978
9,145
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
IEatT0ddlers
Izanami
12
0 / 9 / 1
7,474
498
6,201
13,019
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Parow
Chaac
15
8 / 0 / 2
9,824
655
12,477
10,319
9,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Rëlic
Thanatos
16
11 / 3 / 2
9,789
653
13,406
15,688
7,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
umbreon02
Scylla
13
4 / 2 / 3
8,172
545
7,195
6,853
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
17
Kills
23
23
Deaths
17
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Maui
0
3
10
1.67
L
Chernobog
Gussiless
Chernobog
8
4
5
2.63
W
Izanami
IEatT0ddlers
Izanami
0
9
1
0.06
W
Chaac
Parow
Chaac
8
0
2
9
W
Thanatos
Rëlic
Thanatos
11
3
2
4
L
Tsukuyomi
Selha59
Tsukuyomi
0
8
0
0
L
Ah Puch
Swoledemort
Ah Puch
0
4
2
0.25
L
Mercury
T0N0N0H
Mercury
5
4
3
1.63
L
4
3
7
2.5
W
Scylla
umbreon02
Scylla
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,590
Damage
43,257
62,218
Taken
55,024
25,125
Mitigated
29,355
14,972
Healing
20,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
3,978
1,322
0
747
9,145
6,446
0
4,310
4,835
10,990
0
L
Chernobog
Gussiless
Chernobog
11,005
6,635
0
4,827
12,628
4,425
372
1,751
10,877
0
46,650
W
Izanami
IEatT0ddlers
Izanami
6,201
4,915
130
2,592
13,019
4,400
1,834
2,899
9,651
0
50,674
W
Chaac
Parow
Chaac
12,477
1,776
0
3,185
10,319
9,009
1,494
0
10,319
0
77,958
W
Thanatos
Rëlic
Thanatos
13,406
5,103
0
13,619
15,688
7,075
0
2,871
12,655
0
78,212
L
Tsukuyomi
Selha59
Tsukuyomi
2,807
432
0
1,672
13,968
6,229
0
243
13,725
0
28,819
L
Ah Puch
Swoledemort
Ah Puch
5,448
590
0
3,775
12,035
3,293
102
4,227
7,808
57,054
0
L
Mercury
T0N0N0H
Mercury
6,995
2,719
0
743
12,631
4,049
0
2,424
10,207
0
47,263
L
8,335
1,530
1,254
2,701
10,956
7,129
369
2,528
8,428
38,486
0
W
Scylla
umbreon02
Scylla
7,195
241
0
250
6,853
2,425
0
2,932
3,781
46,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
42,229
343
Minions Killed
434
0
Camps Cleared
0
1,524,114
Distance Traveled
1,524,229
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,970
465
9
1
0
332,665
9
L
Chernobog
8,509
567
62
4
0
278,747
2
W
Izanami
7,474
498
94
6
0
278,312
0
W
Chaac
9,824
655
138
9
0
267,057
0
W
Thanatos
9,789
653
103
7
0
330,320
0
L
Tsukuyomi
5,766
384
41
3
0
267,973
0
L
Ah Puch
7,606
507
116
8
0
277,744
2
L
Mercury
7,855
524
71
5
0
368,103
1
L
Ra
7,535
502
53
4
0
331,547
0
W
Scylla
8,172
545
90
6
0
315,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role