Player Matchup

Surtr
Surtr
 
Surtr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Moiraine23
Sylvanus
Level 158
God Stats
3W - 1L
1,637 SR
Queue Stats
73W - 63L
1,518 Elo+
Solo
Ah Puch
Ah Puch
Pierce1001
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Sol
Sol
UmbralStorm
Sol
Level 99
God Stats
3W - 4L
1,500 SR
Queue Stats
180W - 170L
1,594 Elo+
Party 1
Chiron
Chiron
scorpionruf
Chiron
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 103
1,527 SR
1,522 Elo+

VS

Team Averages
Level 103
1,543 SR
1,441 Elo+
Chang'e
Chang'e
BrobaII
Chang'e
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 99L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FaustGnd
Ah Muzen Cab
Level 86
God Stats
10W - 8L
1,715 SR
Queue Stats
351W - 347L
1,407 Elo+
Solo
Lancelot
Lancelot
List0chek
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
425W - 409L
1,308 Elo+
Solo
Achilles
Achilles
Lordofthecreeps
Achilles
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,507 Elo+
Solo
Agni
Agni
MrShanks88
Agni
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
456W - 468L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
4 / 5 / 13
9,589
738
10,040
20,423
19,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Moiraine23
Sylvanus
18
2 / 2 / 19
9,787
753
7,375
18,160
21,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Pierce1001
Ah Puch
17
4 / 3 / 13
10,174
783
19,227
12,770
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
11 / 2 / 13
11,942
919
25,719
16,718
9,100
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
17
6 / 5 / 12
10,594
815
10,769
14,091
7,547
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrobaII
Chang'e
15
0 / 5 / 8
8,505
654
8,505
17,232
7,156
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
FaustGnd
Ah Muzen Cab
18
6 / 3 / 8
10,020
771
22,005
13,492
6,152
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
List0chek
Lancelot
14
3 / 6 / 8
8,733
672
7,533
15,831
12,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
17
6 / 6 / 7
9,904
762
15,255
20,630
22,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 7 / 10
8,950
688
16,193
13,296
5,440
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
57
27
Kills
16
17
Deaths
27
70
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
5
13
2.1
L
Chang'e
BrobaII
Chang'e
0
5
8
0.8
L
Ah Muzen Cab
FaustGnd
Ah Muzen Cab
6
3
8
3.33
L
Lancelot
List0chek
Lancelot
3
6
8
1.17
L
Achilles
6
6
7
1.58
W
Sylvanus
Moiraine23
Sylvanus
2
2
19
5.75
L
1
7
10
0.86
W
Ah Puch
Pierce1001
Ah Puch
4
3
13
3.5
W
11
2
13
8.75
W
Chiron
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,130
Damage
69,491
82,162
Taken
80,481
64,368
Mitigated
53,516
39,155
Healing
28,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,040
4,118
1,251
3,603
20,423
19,743
158
7,019
12,928
398
15,789
L
Chang'e
BrobaII
Chang'e
8,505
1,391
4,759
5,277
17,232
7,156
0
12,325
4,907
22,286
0
L
Ah Muzen Cab
FaustGnd
Ah Muzen Cab
22,005
5,553
2,665
4,333
13,492
6,152
106
7,898
5,594
0
40,821
L
Lancelot
List0chek
Lancelot
7,533
1,080
273
1,790
15,831
12,550
0
9,564
6,267
0
11,810
L
Achilles
15,255
3,943
1,585
6,478
20,630
22,218
215
11,734
8,896
0
25,284
W
Sylvanus
Moiraine23
Sylvanus
7,375
1,506
12,850
7,996
18,160
21,461
333
4,592
13,427
12,872
0
L
16,193
1,998
916
852
13,296
5,440
0
9,504
3,792
31,772
0
W
Ah Puch
Pierce1001
Ah Puch
19,227
1,010
1,501
2,376
12,770
6,517
1,430
2,817
9,816
33,625
2,443
W
25,719
8,202
388
5,316
16,718
9,100
2,120
7,871
8,657
51,729
0
W
Chiron
10,769
3,926
1,465
2,409
14,091
7,547
1,360
2,399
11,607
0
20,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,086
Gold Earned
46,112
172
Minions Killed
189
0
Camps Cleared
0
1,039,081
Distance Traveled
1,111,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,589
738
17
1
0
209,798
0
L
Chang'e
8,505
654
37
3
0
232,565
0
L
Ah Muzen Cab
10,020
771
60
5
0
226,429
0
L
Lancelot
8,733
672
16
1
0
221,292
0
L
Achilles
9,904
762
26
2
0
236,165
0
W
Sylvanus
9,787
753
11
1
0
215,145
0
L
Agni
8,950
688
50
4
0
194,893
0
W
Ah Puch
10,174
783
47
4
0
223,200
0
W
Sol
11,942
919
59
5
0
214,173
0
W
Chiron
10,594
815
38
3
0
176,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role