Player Matchup

Bacchus
Bacchus
Dav11d
Bacchus
Level 69
God Stats
3W - 1L
1,711 SR
Queue Stats
14W - 12L
1,475 Elo+
Solo
Surtr
Surtr
ExtremeTrain85
Surtr
Level 28
God Stats
3W - 1L
1,617 SR
Queue Stats
6W - 10L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
FatherJish
Danzaburou
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,397 Elo+
Party 2
Loki
Loki
UncleJaeJae
Loki
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 73L
1,425 Elo+
Party 2
Yu Huang
Yu Huang
caustins Ghost
Yu Huang
Level 121
God Stats
8W - 10L
1,516 SR
Queue Stats
79W - 67L
1,443 Elo+
Party 2
Team Averages
Level 80
1,569 SR
1,421 Elo+

VS

Team Averages
Level 117
1,333 SR
1,383 Elo+
Cthulhu
Cthulhu
Game_Ronin420
Cthulhu
Level 86
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 10L
1,218 Elo+
Party 1
Guan Yu
Guan Yu
HalgtnDEFF
Guan Yu
Level 102
God Stats
9W - 10L
1,500 SR
Queue Stats
205W - 177L
1,439 Elo+
Solo
Ishtar
Ishtar
SH311833
Ishtar
Level 147
God Stats
11W - 9L
1,081 SR
Queue Stats
156W - 157L
1,411 Elo+
Solo
Zeus
Zeus
liamcandelet
Zeus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,500 Elo+
Solo
Awilix
Awilix
thesaltyone420
Awilix
Level 128
God Stats
0W - 1L
1,302 SR
Queue Stats
26W - 27L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dav11d
Bacchus
15
3 / 2 / 6
9,865
519
10,011
18,636
24,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 4 / 0
9,396
495
5,751
18,536
9,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
FatherJish
Danzaburou
15
3 / 1 / 4
9,325
491
15,616
14,220
6,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
18 / 1 / 2
12,914
680
21,590
18,024
7,717
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
18
2 / 5 / 5
11,469
604
8,145
15,918
5,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 4 / 2
7,925
417
10,371
24,372
15,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
HalgtnDEFF
Guan Yu
17
3 / 1 / 1
10,341
544
13,812
14,493
17,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
SH311833
Ishtar
13
1 / 6 / 2
8,433
444
10,190
16,310
6,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 7 / 1
9,706
511
12,405
12,483
3,508
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 8 / 1
8,949
471
8,386
18,529
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
26
Kills
12
13
Deaths
26
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dav11d
Bacchus
3
2
6
3
W
0
4
0
0
W
Danzaburou
FatherJish
Danzaburou
3
1
4
5
L
Cthulhu
1
4
2
0.5
L
Guan Yu
HalgtnDEFF
Guan Yu
3
1
1
3.5
L
Ishtar
SH311833
Ishtar
1
6
2
0.33
W
18
1
2
19
W
Yu Huang
2
5
5
0.9
L
2
7
1
0.36
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,113
Damage
55,164
85,334
Taken
86,187
54,552
Mitigated
49,828
37,854
Healing
21,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dav11d
Bacchus
10,011
1,156
0
5,967
18,636
24,683
70
5,184
13,452
31,691
0
W
5,751
2,730
0
6,847
18,536
9,533
403
0
17,016
2,097
69,868
W
Danzaburou
FatherJish
Danzaburou
15,616
6,409
0
8,029
14,220
6,742
940
5,921
8,299
0
71,920
L
Cthulhu
10,371
1,060
491
9,876
24,372
15,923
11
6,001
18,371
46,745
0
L
Guan Yu
HalgtnDEFF
Guan Yu
13,812
1,883
102
7,398
14,493
17,899
0
1,975
12,518
0
88,911
L
Ishtar
SH311833
Ishtar
10,190
6,420
0
3,540
16,310
6,477
203
2,508
13,802
0
61,319
W
21,590
6,745
0
11,595
18,024
7,717
0
2,621
15,302
0
127,004
W
Yu Huang
8,145
133
0
5,416
15,918
5,877
201
9,050
6,817
102,489
0
L
12,405
1,076
0
0
12,483
3,508
0
5,309
7,174
82,380
0
L
8,386
4,300
0
160
18,529
6,021
420
2,684
15,845
0
48,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,969
Gold Earned
45,354
585
Minions Killed
499
0
Camps Cleared
0
1,819,875
Distance Traveled
1,778,415
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,865
519
35
2
0
376,270
1
W
Surtr
9,396
495
116
6
0
339,494
0
W
Danzaburou
9,325
491
116
6
0
335,697
0
L
Cthulhu
7,925
417
58
3
0
356,722
0
L
Guan Yu
10,341
544
165
9
0
352,125
2
L
Ishtar
8,433
444
82
4
0
347,607
0
W
Loki
12,914
680
152
8
0
453,577
0
W
Yu Huang
11,469
604
166
9
0
314,837
0
L
Zeus
9,706
511
128
7
0
323,341
0
L
Awilix
8,949
471
66
3
0
398,620
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role