Player Matchup

Merlin
Merlin
Aeulfr
Merlin
Level 67
God Stats
5W - 5L
1,744 SR
Queue Stats
22W - 16L
1,780 Elo+
Party 3
Tyr
Tyr
Axelzenit BK
Tyr
Level 42
God Stats
3W - 3L
1,702 SR
Queue Stats
74W - 60L
1,554 Elo+
Solo
Arachne
Arachne
GeneralGenesis
Arachne
Level 37
God Stats
3W - 6L
1,745 SR
Queue Stats
85W - 53L
1,661 Elo+
Solo
Cernunnos
Cernunnos
LuzDeRayo78
Cernunnos
Level 41
God Stats
14W - 12L
1,548 SR
Queue Stats
223W - 218L
1,617 Elo+
Solo
Cabrakan
Cabrakan
SeniorCat2116
Cabrakan
Level 22
God Stats
1W - 1L
1,738 SR
Queue Stats
5W - 2L
1,780 Elo+
Party 3
Team Averages
Level 42
1,695 SR
1,678 Elo+

VS

Team Averages
Level 72
1,615 SR
1,647 Elo+
Odin
Odin
BigDawgRaabe
Odin
Level 97
God Stats
5W - 4L
1,500 SR
Queue Stats
25W - 27L
1,820 Elo+
Party 1
Heimdallr
Heimdallr
Demons_with_Ryu_
Heimdallr
Level 65
God Stats
4W - 1L
1,834 SR
Queue Stats
210W - 209L
1,504 Elo+
Party 2
Sol
Sol
Rawrabbit9
Sol
Level 28
God Stats
2W - 1L
1,743 SR
Queue Stats
9W - 9L
1,820 Elo+
Party 1
Sylvanus
Sylvanus
i-Mxrk-i
Sylvanus
Level 135
God Stats
20W - 17L
1,500 SR
Queue Stats
338W - 375L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
turpinator328-YT
Kukulkan
Level 34
God Stats
5W - 6L
1,500 SR
Queue Stats
144W - 150L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aeulfr
Merlin
11
2 / 0 / 2
5,904
590
6,488
3,235
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 0
4,907
491
2,618
9,963
5,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
2 / 3 / 0
5,038
504
5,774
9,602
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
LuzDeRayo78
Cernunnos
9
0 / 2 / 0
4,558
456
1,435
5,008
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
SeniorCat2116
Cabrakan
7
0 / 3 / 1
4,348
435
1,230
7,730
6,251
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 5
5,836
584
2,400
6,295
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
9
2 / 1 / 1
5,249
525
3,425
7,018
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 0 / 2
6,635
664
7,245
6,685
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
i-Mxrk-i
Sylvanus
11
4 / 0 / 2
6,555
656
5,733
6,313
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 3 / 1
4,888
489
1,708
4,559
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
14
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aeulfr
Merlin
2
0
2
3
L
0
6
0
0
W
1
0
5
3.5
W
Heimdallr
2
1
1
2.5
L
2
3
0
0.67
L
Cernunnos
LuzDeRayo78
Cernunnos
0
2
0
0
W
6
0
2
7
L
Cabrakan
SeniorCat2116
Cabrakan
0
3
1
0.17
W
Sylvanus
i-Mxrk-i
Sylvanus
4
0
2
5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
20,511
35,538
Taken
30,870
18,280
Mitigated
15,274
7,265
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aeulfr
Merlin
6,488
161
0
441
3,235
1,157
0
1,159
2,076
48,065
0
L
2,618
259
0
985
9,963
5,666
0
4,836
5,127
0
32,481
W
2,400
604
0
2,119
6,295
3,863
0
2,474
3,821
0
20,676
W
Heimdallr
3,425
1,078
0
643
7,018
3,276
0
817
6,201
0
27,937
L
5,774
4,132
0
2,282
9,602
3,500
0
3,200
6,402
0
27,147
L
Cernunnos
LuzDeRayo78
Cernunnos
1,435
517
0
1,870
5,008
1,706
0
2,589
2,419
0
20,727
W
7,245
3,805
0
4,329
6,685
2,854
1,625
1,509
5,176
44,657
6,529
L
Cabrakan
SeniorCat2116
Cabrakan
1,230
139
67
1,620
7,730
6,251
0
2,069
5,661
16,195
0
W
Sylvanus
i-Mxrk-i
Sylvanus
5,733
2,192
623
3,185
6,313
3,775
0
0
6,313
36,120
11,338
W
1,708
316
23
251
4,559
1,506
0
2,918
1,641
25,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,755
Gold Earned
29,163
247
Minions Killed
295
0
Camps Cleared
0
1,001,270
Distance Traveled
957,800
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,904
590
92
9
0
185,330
4
L
Tyr
4,907
491
61
6
0
252,259
0
W
Odin
5,836
584
34
3
0
208,334
0
W
Heimdallr
5,249
525
45
5
0
204,146
0
L
Arachne
5,038
504
39
4
0
237,703
0
L
Cernunnos
4,558
456
32
3
0
164,403
0
W
Sol
6,635
664
76
8
0
188,446
0
L
Cabrakan
4,348
435
23
2
0
161,575
0
W
Sylvanus
6,555
656
85
9
0
162,915
0
W
Kukulkan
4,888
489
55
6
0
193,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role