Player Matchup

Cthulhu
Cthulhu
BOTPointless
Cthulhu
Level 17
God Stats
0W - 2L
1,255 SR
Queue Stats
33W - 42L
1,228 Elo+
Party 2
Artemis
Artemis
Dancan799
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,132 Elo+
Party 2
Amaterasu
Amaterasu
WolfColovance
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,373 Elo+
Party 2
Olorun
Olorun
Zara1406
Olorun
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Awilix
Awilix
livingiikeiarry
Awilix
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 61L
1,228 Elo+
Party 2
Team Averages
Level 71
1,451 SR
1,292 Elo+

VS

Team Averages
Level 88
1,731 SR
1,707 Elo+
Kuzenbo
Kuzenbo
CHUMPLOWSKI
Kuzenbo
Level 66
God Stats
3W - 0L
1,911 SR
Queue Stats
6W - 2L
1,832 Elo+
Party 1
Baron Samedi
Baron Samedi
GentlemanEcho
Baron Samedi
Level 103
God Stats
1W - 1L
1,495 SR
Queue Stats
4W - 2L
1,707 Elo+
Party 1
Ishtar
Ishtar
NickMikaelson
Ishtar
Level 107
God Stats
20W - 19L
1,691 SR
Queue Stats
286W - 296L
1,483 Elo+
Solo
Mulan
Mulan
allinbro
Mulan
Level 88
God Stats
3W - 0L
1,909 SR
Queue Stats
39W - 43L
1,809 Elo+
Solo
Neith
Neith
jchap
Neith
Level 74
God Stats
4W - 2L
1,650 SR
Queue Stats
4W - 2L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOTPointless
Cthulhu
10
0 / 5 / 4
5,044
721
4,467
10,099
8,514
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
Dancan799
Artemis
10
0 / 4 / 4
5,123
732
4,918
6,950
2,668
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
WolfColovance
Amaterasu
11
2 / 3 / 3
5,736
819
6,268
11,008
9,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Zara1406
Olorun
8
0 / 0 / 0
4,793
685
0
281
80
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 2
6,172
882
5,488
7,099
3,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CHUMPLOWSKI
Kuzenbo
11
1 / 1 / 6
5,573
796
4,167
5,950
3,723
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
GentlemanEcho
Baron Samedi
13
3 / 0 / 9
6,394
913
6,799
2,392
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 2 / 9
5,591
799
5,809
5,395
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
allinbro
Mulan
12
4 / 2 / 5
6,206
887
7,459
7,816
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
jchap
Neith
12
5 / 2 / 8
6,748
964
6,065
6,132
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
7
Kills
13
13
Deaths
7
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BOTPointless
Cthulhu
0
5
4
0.4
W
Kuzenbo
CHUMPLOWSKI
Kuzenbo
1
1
6
4
L
Artemis
Dancan799
Artemis
0
4
4
0.5
W
Baron Samedi
GentlemanEcho
Baron Samedi
3
0
9
7.5
W
0
2
9
2.25
L
Amaterasu
WolfColovance
Amaterasu
2
3
3
1.17
L
Olorun
Zara1406
Olorun
0
0
0
0
W
Mulan
allinbro
Mulan
4
2
5
3.25
W
Neith
jchap
Neith
5
2
8
4.5
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,141
Damage
30,299
35,437
Taken
27,685
23,604
Mitigated
14,535
3,920
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BOTPointless
Cthulhu
4,467
149
299
0
10,099
8,514
0
2,818
6,927
9,672
0
W
Kuzenbo
CHUMPLOWSKI
Kuzenbo
4,167
1,787
0
610
5,950
3,723
0
1,219
4,731
7,607
0
L
Artemis
Dancan799
Artemis
4,918
2,951
0
180
6,950
2,668
0
2,355
4,413
0
10,248
W
Baron Samedi
GentlemanEcho
Baron Samedi
6,799
633
647
636
2,392
1,291
574
623
1,769
19,172
0
W
5,809
3,110
0
825
5,395
2,159
550
1,248
4,147
0
14,949
L
Amaterasu
WolfColovance
Amaterasu
6,268
1,459
0
2,541
11,008
9,193
0
3,164
7,408
0
14,726
L
Olorun
Zara1406
Olorun
0
0
0
0
281
80
0
0
281
1,529
0
W
Mulan
allinbro
Mulan
7,459
1,208
0
2,086
7,816
5,096
0
1,003
6,813
0
16,740
W
Neith
jchap
Neith
6,065
2,387
0
1,934
6,132
2,266
25
374
5,758
0
17,534
L
5,488
1,954
0
900
7,099
3,149
0
1,988
4,871
0
13,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,868
Gold Earned
30,512
74
Minions Killed
125
0
Camps Cleared
0
561,818
Distance Traveled
697,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,044
721
16
2
0
134,140
0
W
Kuzenbo
5,573
796
11
2
0
141,555
0
L
Artemis
5,123
732
14
2
0
116,095
0
W
Baron Samedi
6,394
913
43
6
0
146,024
0
W
Ishtar
5,591
799
22
3
0
134,278
0
L
Amaterasu
5,736
819
21
3
0
141,481
0
L
Olorun
4,793
685
6
1
0
22,730
0
W
Mulan
6,206
887
26
4
0
143,384
0
W
Neith
6,748
964
23
3
0
131,971
0
L
Awilix
6,172
882
17
2
0
147,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role