Player Matchup

Surtr
Surtr
Bonecro
Surtr
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 335L
1,148 Elo+
Solo
The Morrigan
The Morrigan
ScrochedAnuz
The Morrigan
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 20L
1,623 Elo+
Party 1
Serqet
Serqet
ShadowSusej
Serqet
Level 45
God Stats
1W - 1L
1,226 SR
Queue Stats
32W - 25L
1,505 Elo+
Party 1
Anubis
Anubis
Sonex111
Anubis
Level 60
God Stats
30W - 14L
1,815 SR
Queue Stats
36W - 27L
1,505 Elo+
Party 1
Jing Wei
Jing Wei
TheAlgis
Jing Wei
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,292 Elo+
Party 1
Team Averages
Level 52
1,508 SR
1,415 Elo+

VS

Team Averages
Level 92
1,444 SR
1,444 Elo+
Kuzenbo
Kuzenbo
Asturane
Kuzenbo
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 259L
1,455 Elo+
Party 2
Mercury
Mercury
JosuAbek
Mercury
Level 65
God Stats
7W - 8L
1,229 SR
Queue Stats
27W - 31L
1,310 Elo+
Solo
Surtr
Surtr
Vasterlor
Surtr
Level 139
God Stats
1W - 3L
1,495 SR
Queue Stats
46W - 51L
1,559 Elo+
Solo
Ao Kuang
Ao Kuang
kopiKopjar
Ao Kuang
Level 53
God Stats
1W - 4L
1,495 SR
Queue Stats
91W - 80L
1,500 Elo+
Solo
Chernobog
Chernobog
skull king2097
Chernobog
Level 77
God Stats
11W - 10L
1,502 SR
Queue Stats
71W - 84L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bonecro
Surtr
17
6 / 5 / 18
11,808
537
17,758
28,100
23,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Morrigan
ScrochedAnuz
The Morrigan
16
3 / 3 / 14
10,967
499
13,908
23,218
23,175
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
18
8 / 7 / 15
12,829
583
14,111
19,381
8,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Sonex111
Anubis
19
13 / 4 / 13
13,215
601
35,189
23,095
13,816
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
TheAlgis
Jing Wei
17
9 / 2 / 11
11,816
537
17,973
19,776
9,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Asturane
Kuzenbo
14
0 / 7 / 9
9,501
432
12,793
30,684
45,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
JosuAbek
Mercury
18
6 / 4 / 2
11,863
539
9,639
16,905
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
Vasterlor
Surtr
14
6 / 12 / 3
10,640
484
20,172
29,304
29,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
kopiKopjar
Ao Kuang
17
7 / 10 / 3
11,519
524
18,822
29,388
11,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
skull king2097
Chernobog
15
2 / 6 / 3
9,894
450
10,742
20,762
6,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
41
39
Kills
21
21
Deaths
39
71
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Asturane
Kuzenbo
0
7
9
0.64
W
Surtr
Bonecro
Surtr
6
5
18
3
L
Mercury
JosuAbek
Mercury
6
4
2
1.75
W
The Morrigan
ScrochedAnuz
The Morrigan
3
3
14
3.33
W
Serqet
8
7
15
2.21
W
Anubis
Sonex111
Anubis
13
4
13
4.88
W
Jing Wei
TheAlgis
Jing Wei
9
2
11
7.25
L
Surtr
Vasterlor
Surtr
6
12
3
0.63
L
Ao Kuang
kopiKopjar
Ao Kuang
7
10
3
0.85
L
Chernobog
skull king2097
Chernobog
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,939
Damage
72,168
113,570
Taken
127,043
78,268
Mitigated
99,841
47,065
Healing
21,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Asturane
Kuzenbo
12,793
3,964
0
2,525
30,684
45,476
0
10,897
19,352
37,563
0
W
Surtr
Bonecro
Surtr
17,758
6,624
0
12,304
28,100
23,524
335
5,818
21,071
622
56,646
L
Mercury
JosuAbek
Mercury
9,639
3,160
0
1,331
16,905
6,824
589
5,174
11,322
0
99,196
W
The Morrigan
ScrochedAnuz
The Morrigan
13,908
4,459
723
6,612
23,218
23,175
975
7,770
15,307
59,593
0
W
Serqet
14,111
2,752
0
1,920
19,381
8,678
277
5,852
13,529
0
93,498
W
Anubis
Sonex111
Anubis
35,189
583
0
14,711
23,095
13,816
2,989
10,018
12,045
126,802
1,010
W
Jing Wei
TheAlgis
Jing Wei
17,973
15,834
0
10,795
19,776
9,075
3,287
5,522
14,254
0
80,415
L
Surtr
Vasterlor
Surtr
20,172
10,832
0
5,382
29,304
29,185
137
8,358
20,174
468
79,073
L
Ao Kuang
kopiKopjar
Ao Kuang
18,822
4,969
0
7,093
29,388
11,448
893
14,722
14,042
78,430
0
L
Chernobog
skull king2097
Chernobog
10,742
4,982
0
5,640
20,762
6,908
1,460
10,027
10,735
0
73,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,635
Gold Earned
53,417
487
Minions Killed
509
0
Camps Cleared
0
1,969,327
Distance Traveled
1,971,268
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,501
432
39
2
0
417,496
3
W
Surtr
11,808
537
76
3
0
348,079
0
L
Mercury
11,863
539
149
7
0
465,071
1
W
The Morrigan
10,967
499
72
3
0
344,578
0
W
Serqet
12,829
583
102
5
0
455,845
2
W
Anubis
13,215
601
138
6
0
396,709
5
W
Jing Wei
11,816
537
99
5
0
424,116
0
L
Surtr
10,640
484
108
5
0
311,365
0
L
Ao Kuang
11,519
524
114
5
0
388,568
0
L
Chernobog
9,894
450
99
5
0
388,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role