Player Matchup

Ne Zha
Ne Zha
DaUncleNick
Ne Zha
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
GuiltyLeaf
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,455 Elo+
Solo
Sobek
Sobek
PACO TACO LOVER
Sobek
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,357 Elo+
Party 1
Rama
Rama
greganderson
Rama
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,472 Elo+
Solo
Ullr
Ullr
lolpio312
Ullr
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 30L
1,500 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,428 Elo+

VS

Team Averages
Level 72
1,503 SR
1,565 Elo+
The Morrigan
The Morrigan
Dastarial
The Morrigan
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 18L
1,457 Elo+
Party 3
Vulcan
Vulcan
Not-So-Toxic
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,780 Elo+
Party 2
Ah Puch
Ah Puch
ShamyTheWolf
Ah Puch
Level 148
God Stats
2W - 2L
1,312 SR
Queue Stats
28W - 30L
1,503 Elo+
Party 3
Eset
Eset
djokobicho
Eset
Level 105
God Stats
4W - 1L
1,702 SR
Queue Stats
177W - 157L
1,566 Elo+
Party 2
Da Ji
Da Ji
leonardel5
Da Ji
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 90L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
0 / 8 / 6
8,950
559
13,398
16,399
8,443
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
GuiltyLeaf
Cthulhu
17
1 / 8 / 10
10,714
670
11,230
22,787
27,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
5 / 6 / 6
10,906
682
8,965
26,552
37,999
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 9 / 3
10,005
625
9,304
19,545
9,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
17
2 / 7 / 7
10,309
644
15,342
17,174
9,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dastarial
The Morrigan
19
7 / 0 / 21
12,989
812
13,125
15,405
7,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vulcan
20
9 / 1 / 22
12,866
804
19,082
12,990
7,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
ShamyTheWolf
Ah Puch
20
10 / 1 / 19
12,849
803
27,433
16,898
9,011
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 5 / 13
12,144
759
16,080
14,662
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
17
6 / 5 / 15
11,444
715
18,248
14,049
7,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
128
12
Kills
38
38
Deaths
12
32
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
8
6
0.38
W
The Morrigan
Dastarial
The Morrigan
7
0
21
17.5
L
Cthulhu
GuiltyLeaf
Cthulhu
1
8
10
0.75
W
Vulcan
9
1
22
20
L
5
6
6
1.33
W
Ah Puch
ShamyTheWolf
Ah Puch
10
1
19
19.5
W
6
5
13
2.5
L
4
9
3
0.61
W
Da Ji
6
5
15
2.7
L
Ullr
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,239
Damage
93,968
102,457
Taken
74,004
93,074
Mitigated
38,026
23,453
Healing
30,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
13,398
3,074
786
1,936
16,399
8,443
0
10,968
5,431
0
33,103
W
The Morrigan
Dastarial
The Morrigan
13,125
1,017
4,950
5,399
15,405
7,811
1,284
3,652
11,753
21,974
3,831
L
Cthulhu
GuiltyLeaf
Cthulhu
11,230
870
397
1,462
22,787
27,954
0
17,830
4,957
27,799
429
W
Vulcan
19,082
9,097
1,234
2,808
12,990
7,002
1,590
4,148
8,842
38,398
2,597
L
8,965
383
1,423
8,659
26,552
37,999
0
18,485
8,067
17,990
0
W
Ah Puch
ShamyTheWolf
Ah Puch
27,433
932
2,579
6,853
16,898
9,011
2,260
4,626
12,272
51,941
0
W
16,080
993
2,179
2,457
14,662
6,965
1,521
4,108
10,554
35,640
0
L
9,304
6,594
2,528
4,049
19,545
9,476
0
13,403
6,142
0
26,906
W
Da Ji
18,248
3,730
1,325
1,000
14,049
7,237
836
3,447
10,602
0
26,334
L
Ullr
15,342
5,279
1,090
1,123
17,174
9,202
0
12,852
4,322
0
42,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,884
Gold Earned
62,292
207
Minions Killed
178
0
Camps Cleared
0
1,314,197
Distance Traveled
1,581,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,950
559
28
2
0
264,652
0
W
The Morrigan
12,989
812
21
1
0
345,698
0
L
Cthulhu
10,714
670
37
2
0
269,468
0
W
Vulcan
12,866
804
59
4
0
323,863
0
L
Sobek
10,906
682
26
2
0
287,547
0
W
Ah Puch
12,849
803
43
3
0
320,225
0
W
Eset
12,144
759
38
2
0
310,458
0
L
Rama
10,005
625
39
2
0
249,157
0
W
Da Ji
11,444
715
17
1
0
281,131
0
L
Ullr
10,309
644
77
5
0
243,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role