Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
CrossBow536
Arachne
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,408 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Laughedpeach4
Baron Samedi
Silver V
Level 146
God Stats
8W - 7L
1,500 SR
Queue Stats
125W - 135L
1,409 MMR
Solo
The Morrigan
The Morrigan
Silver III
NoxiousKuang
The Morrigan
Silver III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,402 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
SpaceForcePanzer
Cu Chulainn
Silver II
Level 56
God Stats
3W - 9L
1,196 SR
Queue Stats
42W - 48L
1,422 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,439 SR
1,428 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,510 SR
1,409 MMR
Yu Huang
Yu Huang
Silver II
Shellzy
Yu Huang
Silver II
Level 138
God Stats
2W - 2L
1,238 SR
Queue Stats
18W - 11L
1,429 MMR
Party 3
Thor
Thor
Silver I
ToxicHv
Thor
Silver I
Level 71
God Stats
2W - 3L
1,275 SR
Queue Stats
83W - 92L
1,412 MMR
Solo
Atlas
Atlas
Bronze III
WASBETTERONXBOX
Atlas
Bronze III
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 54L
1,396 MMR
Party 3
Freya
Freya
Silver I
dslam27
Freya
Silver I
Level 152
God Stats
8W - 3L
1,706 SR
Queue Stats
279W - 257L
1,407 MMR
Party 1
King Arthur
King Arthur
Silver III
zZChaoS_
King Arthur
Silver III
Level 129
God Stats
16W - 16L
1,832 SR
Queue Stats
291W - 296L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 5 / 1
5,031
457
2,698
6,554
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
CrossBow536
Arachne
10
2 / 4 / 1
6,092
554
4,023
10,518
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Laughedpeach4
Baron Samedi
8
0 / 4 / 2
4,830
439
4,767
8,691
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
NoxiousKuang
The Morrigan
11
2 / 4 / 0
6,438
585
2,488
7,391
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SpaceForcePanzer
Cu Chulainn
9
0 / 4 / 1
5,654
514
3,751
10,355
5,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
HadesFenrirAgniMaui

VS

Bans
HerculesScyllaAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Shellzy
Yu Huang
13
9 / 0 / 2
8,212
747
8,538
3,443
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
ToxicHv
Thor
10
1 / 1 / 9
6,348
577
4,515
8,377
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 13
6,606
601
4,892
11,536
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
dslam27
Freya
13
6 / 1 / 1
7,680
698
6,011
5,987
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
zZChaoS_
King Arthur
12
4 / 1 / 2
7,539
685
6,133
7,202
6,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
21
21
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
1
0.1
L
Arachne
CrossBow536
Arachne
2
4
1
0.63
L
Baron Samedi
Laughedpeach4
Baron Samedi
0
4
2
0.25
L
The Morrigan
NoxiousKuang
The Morrigan
2
4
0
0.5
W
Yu Huang
Shellzy
Yu Huang
9
0
2
10
L
Cu Chulainn
SpaceForcePanzer
Cu Chulainn
0
4
1
0.13
W
Thor
ToxicHv
Thor
1
1
9
5.5
W
1
1
13
7.5
W
Freya
dslam27
Freya
6
1
1
6.5
W
King Arthur
zZChaoS_
King Arthur
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,727
Damage
30,089
43,509
Taken
36,545
17,948
Mitigated
23,374
9,950
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,698
1,114
0
768
6,554
2,526
0
4,557
1,841
0
22,106
L
Arachne
CrossBow536
Arachne
4,023
3,193
0
2,154
10,518
3,300
0
3,644
6,834
0
32,387
L
Baron Samedi
Laughedpeach4
Baron Samedi
4,767
563
619
2,920
8,691
4,066
0
4,399
4,224
20,089
0
L
The Morrigan
NoxiousKuang
The Morrigan
2,488
554
0
1,181
7,391
2,570
0
3,783
3,594
41,214
1,787
W
Yu Huang
Shellzy
Yu Huang
8,538
2,001
0
549
3,443
1,335
437
868
2,551
62,892
971
L
Cu Chulainn
SpaceForcePanzer
Cu Chulainn
3,751
722
0
2,308
10,355
5,486
0
2,498
7,857
0
35,085
W
Thor
ToxicHv
Thor
4,515
1,743
0
3,316
8,377
3,290
360
916
7,355
0
33,755
W
4,892
2,178
99
2,549
11,536
10,228
0
3,147
7,967
18,775
0
W
Freya
dslam27
Freya
6,011
2,179
0
3,015
5,987
2,410
374
548
5,381
54,183
0
W
King Arthur
zZChaoS_
King Arthur
6,133
497
0
1,804
7,202
6,111
0
336
6,828
0
53,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,045
Gold Earned
36,385
278
Minions Killed
391
0
Camps Cleared
0
1,015,606
Distance Traveled
1,220,645
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,031
457
35
3
0
172,623
0
L
Arachne
6,092
554
57
5
0
244,301
0
L
Baron Samedi
4,830
439
37
3
0
200,743
4
L
The Morrigan
6,438
585
81
7
0
195,710
3
W
Yu Huang
8,212
747
128
12
0
250,898
0
L
Cu Chulainn
5,654
514
68
6
0
202,229
2
W
Thor
6,348
577
48
4
0
252,698
0
W
Atlas
6,606
601
29
3
0
250,284
1
W
Freya
7,680
698
95
9
0
231,387
5
W
King Arthur
7,539
685
91
8
0
235,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role