Player Matchup

Hel
Hel
 
Hel
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Leshu09uwu
Arachne
Level 39
God Stats
4W - 5L
1,727 SR
Queue Stats
591W - 575L
1,398 Elo+
Solo
Atlas
Atlas
XFatalXPsychoX
Atlas
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,143 Elo+
Party 3
Jing Wei
Jing Wei
Yahatsuki
Jing Wei
Level 18
God Stats
0W - 4L
1,298 SR
Queue Stats
4W - 14L
1,085 Elo+
Party 3
Amaterasu
Amaterasu
taigh1100
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,085 Elo+
Party 3
Team Averages
Level 26
1,505 SR
1,242 Elo+

VS

Team Averages
Level 27
1,500 SR
1,458 Elo+
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Eonec
Gilgamesh
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 25L
1,800 Elo+
Party 2
Ymir
Ymir
GaMerBliNd_
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
piepe1208
Cernunnos
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,245 Elo+
Party 1
Achilles
Achilles
xThe_RoadToGlory
Achilles
Level 34
God Stats
4W - 0L
1,500 SR
Queue Stats
185W - 182L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 1 / 0
4,699
470
2,041
5,179
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Leshu09uwu
Arachne
4
0 / 1 / 0
3,886
389
385
2,290
801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 0
4,660
466
1,766
4,878
3,653
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
Yahatsuki
Jing Wei
7
0 / 1 / 0
4,254
425
3,712
4,674
1,383
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
taigh1100
Amaterasu
6
0 / 4 / 0
4,189
419
2,873
7,902
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 0 / 2
5,893
589
4,542
5,017
2,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Eonec
Gilgamesh
10
4 / 0 / 1
5,957
596
3,657
9,032
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 0
5,210
521
1,311
5,001
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
piepe1208
Cernunnos
8
0 / 0 / 1
4,728
473
3,390
3,460
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 0 / 1
5,634
563
4,217
5,249
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
W
Anubis
 
Anubis
0
0
2
1
W
Gilgamesh
Eonec
Gilgamesh
4
0
1
4.5
W
0
0
0
0
L
Arachne
Leshu09uwu
Arachne
0
1
0
0
L
0
0
0
0
L
Jing Wei
Yahatsuki
Jing Wei
0
1
0
0
W
Cernunnos
piepe1208
Cernunnos
0
0
1
0.5
L
Amaterasu
taigh1100
Amaterasu
0
4
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,777
Damage
17,117
24,923
Taken
27,759
9,769
Mitigated
15,657
6,763
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,041
148
143
1,220
5,179
1,310
0
3,332
1,847
25,402
0
W
Anubis
 
Anubis
4,542
0
0
3,411
5,017
2,113
506
1,471
3,546
45,157
0
W
Gilgamesh
Eonec
Gilgamesh
3,657
912
0
3,925
9,032
4,726
0
977
8,055
0
37,344
W
1,311
233
0
1,245
5,001
3,029
135
547
4,454
14,321
0
L
Arachne
Leshu09uwu
Arachne
385
262
59
507
2,290
801
0
0
2,188
0
7,613
L
1,766
352
0
945
4,878
3,653
0
972
3,906
9,099
0
L
Jing Wei
Yahatsuki
Jing Wei
3,712
2,255
0
1,617
4,674
1,383
0
339
4,335
0
24,763
W
Cernunnos
piepe1208
Cernunnos
3,390
884
0
2,255
3,460
1,247
308
812
2,648
0
26,961
L
Amaterasu
taigh1100
Amaterasu
2,873
1,514
0
2,272
7,902
2,622
0
1,210
6,331
0
13,069
W
4,217
1,235
0
1,323
5,249
4,542
0
0
5,249
0
26,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,688
Gold Earned
27,422
127
Minions Killed
237
0
Camps Cleared
0
820,265
Distance Traveled
905,342
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,699
470
35
4
0
168,510
0
W
Anubis
5,893
589
61
6
0
158,414
3
W
Gilgamesh
5,957
596
67
7
0
201,781
0
W
Ymir
5,210
521
12
1
0
196,489
1
L
Arachne
3,886
389
16
2
0
72,569
0
L
Atlas
4,660
466
10
1
0
193,726
0
L
Jing Wei
4,254
425
40
4
0
184,099
0
W
Cernunnos
4,728
473
36
4
0
147,010
0
L
Amaterasu
4,189
419
26
3
0
201,361
0
W
Achilles
5,634
563
61
6
0
201,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role