Player Matchup

Charybdis
Charybdis
OhZett
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,108 Elo+
Party 1
Lancelot
Lancelot
balistogamer
Lancelot
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,267 Elo+
Party 1
Nike
Nike
gohstrider540
Nike
Level 67
God Stats
0W - 5L
1,122 SR
Queue Stats
0W - 8L
1,054 Elo+
Party 1
Team Averages
Level 49
1,374 SR
1,143 Elo+

VS

Team Averages
Level 89
1,531 SR
1,385 Elo+
Ne Zha
Ne Zha
Assasins_Rafa
Ne Zha
Level 117
God Stats
7W - 4L
1,815 SR
Queue Stats
24W - 21L
1,420 Elo+
Party 2
Thoth
Thoth
REspect244117
Thoth
Level 40
God Stats
4W - 5L
1,277 SR
Queue Stats
31W - 46L
1,272 Elo+
Solo
Sylvanus
Sylvanus
iAlBeRtOo23
Sylvanus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 24L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OhZett
Charybdis
8
0 / 6 / 3
5,854
650
2,690
8,460
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
balistogamer
Lancelot
10
0 / 6 / 1
6,004
667
1,989
8,978
2,465
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 2 / 0
7,260
807
4,761
10,783
3,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 3
8,376
931
9,241
8,445
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 9
8,014
890
8,523
3,072
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
iAlBeRtOo23
Sylvanus
11
0 / 2 / 13
7,542
838
3,886
10,526
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
L
Charybdis
OhZett
Charybdis
0
6
3
0.25
W
4
0
9
8.5
L
Lancelot
balistogamer
Lancelot
0
6
1
0.08
L
3
2
0
1.5
W
Sylvanus
iAlBeRtOo23
Sylvanus
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,440
Damage
21,650
28,221
Taken
22,043
7,963
Mitigated
13,319
2,678
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,241
2,170
0
1,606
8,445
3,440
1,204
0
8,445
0
28,821
L
Charybdis
OhZett
Charybdis
2,690
1,609
0
823
8,460
1,824
0
5,534
2,926
0
10,428
W
8,523
582
0
512
3,072
911
1,118
320
2,752
31,695
1,808
L
Lancelot
balistogamer
Lancelot
1,989
94
0
172
8,978
2,465
0
2,307
6,671
0
18,883
L
4,761
1,486
194
1,489
10,783
3,674
0
4,034
6,749
0
19,459
W
Sylvanus
iAlBeRtOo23
Sylvanus
3,886
1,200
1,240
4,040
10,526
8,968
445
34
10,492
11,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,118
Gold Earned
23,932
90
Minions Killed
96
0
Camps Cleared
0
403,800
Distance Traveled
479,026
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,376
931
27
3
0
173,840
0
L
Charybdis
5,854
650
20
2
0
80,097
0
W
Thoth
8,014
890
54
6
0
156,091
0
L
Lancelot
6,004
667
34
4
0
149,110
0
L
Nike
7,260
807
36
4
0
174,593
0
W
Sylvanus
7,542
838
15
2
0
149,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role