Player Matchup

Khepri
Khepri
Ahn-Dray
Khepri
Level 67
God Stats
10W - 6L
1,495 SR
Queue Stats
13W - 16L
1,376 Elo+
Party 1
Fenrir
Fenrir
DaddyxPhysco
Fenrir
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Hera
Hera
DjCoozy
Hera
Level 98
God Stats
1W - 0L
1,254 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
TimmyZwendel
Ao Kuang
Level 127
God Stats
14W - 8L
1,500 SR
Queue Stats
46W - 35L
1,612 Elo+
Solo
Xbalanque
Xbalanque
UwUSkrimp
Xbalanque
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Team Averages
Level 85
1,450 SR
1,498 Elo+

VS

Team Averages
Level 108
1,539 SR
1,527 Elo+
Guan Yu
Guan Yu
Crusty_Plumbus
Guan Yu
Level 110
God Stats
4W - 2L
1,500 SR
Queue Stats
138W - 126L
1,421 Elo+
Solo
Surtr
Surtr
REVENGE_RAID1342
Surtr
Level 127
God Stats
8W - 9L
1,809 SR
Queue Stats
101W - 94L
1,748 Elo+
Solo
Medusa
Medusa
efrum21
Medusa
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
iCritical Hit
Anubis
Level 148
God Stats
36W - 41L
1,384 SR
Queue Stats
156W - 171L
1,458 Elo+
Solo
Fafnir
Fafnir
lBATSl
Fafnir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 50L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ahn-Dray
Khepri
10
1 / 0 / 4
6,718
517
3,983
6,909
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
10
1 / 2 / 1
6,654
512
4,428
10,729
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
DjCoozy
Hera
10
2 / 2 / 1
6,584
506
3,103
4,663
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
13
3 / 3 / 0
7,553
581
8,183
16,694
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
UwUSkrimp
Xbalanque
12
3 / 0 / 2
7,079
545
8,801
7,255
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,803
523
7,544
11,475
5,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 1
7,487
576
9,064
10,702
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
efrum21
Medusa
10
0 / 2 / 0
5,613
432
5,874
8,065
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 0
7,073
544
2,792
6,124
3,282
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
lBATSl
Fafnir
9
0 / 2 / 0
6,042
465
1,902
9,807
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
7
7
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
Ahn-Dray
Khepri
1
0
4
3
L
1
3
1
0.5
W
Fenrir
1
2
1
0.75
W
Hera
DjCoozy
Hera
2
2
1
1.25
L
4
2
1
2.25
W
Ao Kuang
3
3
0
1
W
Xbalanque
UwUSkrimp
Xbalanque
3
0
2
4
L
Medusa
efrum21
Medusa
0
2
0
0
L
2
1
0
2
L
Fafnir
lBATSl
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,498
Damage
27,176
46,250
Taken
46,173
17,402
Mitigated
25,435
18,150
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Ahn-Dray
Khepri
3,983
627
0
1,412
6,909
4,505
109
708
6,201
15,299
0
L
7,544
1,281
298
3,888
11,475
5,757
859
6,645
4,830
0
48,850
W
Fenrir
4,428
1,181
0
768
10,729
3,892
692
1,898
8,831
0
43,611
W
Hera
DjCoozy
Hera
3,103
614
0
1,683
4,663
1,154
405
942
3,721
30,382
0
L
9,064
4,178
53
3,262
10,702
4,701
16
2,832
7,870
926
44,629
W
Ao Kuang
8,183
2,677
0
10,593
16,694
4,922
1,072
155
16,539
54,971
0
W
Xbalanque
UwUSkrimp
Xbalanque
8,801
3,032
0
3,694
7,255
2,929
616
1,285
5,970
0
59,420
L
Medusa
efrum21
Medusa
5,874
2,115
0
3,592
8,065
2,998
0
1,804
6,261
0
40,735
L
2,792
149
102
2,081
6,124
3,282
702
1,871
4,253
40,365
0
L
Fafnir
lBATSl
Fafnir
1,902
567
90
2,628
9,807
8,697
0
2,117
7,690
15,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,588
Gold Earned
33,018
312
Minions Killed
285
0
Camps Cleared
0
1,235,527
Distance Traveled
1,179,418
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,718
517
9
1
0
261,531
0
L
Guan Yu
6,803
523
79
6
0
225,686
0
W
Fenrir
6,654
512
69
5
0
276,914
0
W
Hera
6,584
506
46
4
0
243,166
0
L
Surtr
7,487
576
63
5
0
277,730
0
W
Ao Kuang
7,553
581
86
7
0
222,811
0
W
Xbalanque
7,079
545
102
8
0
231,105
0
L
Medusa
5,613
432
60
5
0
216,135
1
L
Anubis
7,073
544
62
5
0
225,897
0
L
Fafnir
6,042
465
21
2
0
233,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role