Player Matchup

Aphrodite
Aphrodite
Gray_Fox_Wiz
Aphrodite
Level 66
God Stats
1W - 1L
1,739 SR
Queue Stats
57W - 77L
1,353 Elo+
Party 3
Izanami
Izanami
MattB1502_
Izanami
Level 9
God Stats
4W - 3L
1,940 SR
Queue Stats
4W - 6L
1,688 Elo+
Party 1
Thoth
Thoth
Mawgers
Thoth
Level 24
God Stats
1W - 6L
1,737 SR
Queue Stats
17W - 17L
1,742 Elo+
Party 1
Sun Wukong
Sun Wukong
Merkatz
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,817 Elo+
Party 1
Thanatos
Thanatos
wildcard5655
Thanatos
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 17L
1,638 Elo+
Party 3
Team Averages
Level 44
1,683 SR
1,648 Elo+

VS

Team Averages
Level 50
1,532 SR
1,304 Elo+
Ymir
Ymir
Kequoche
Ymir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,173 Elo+
Party 2
Chronos
Chronos
Slashlug
Chronos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,218 Elo+
Party 2
Thanatos
Thanatos
Trx_Phil05
Thanatos
Level 55
God Stats
18W - 13L
1,685 SR
Queue Stats
281W - 266L
1,444 Elo+
Party 4
Surtr
Surtr
joka28
Surtr
Level 41
God Stats
2W - 2L
1,185 SR
Queue Stats
2W - 12L
1,173 Elo+
Party 2
Izanami
Izanami
xPh1lip77
Izanami
Level 37
God Stats
35W - 14L
1,788 SR
Queue Stats
72W - 58L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gray_Fox_Wiz
Aphrodite
12
1 / 7 / 5
8,310
416
10,106
23,554
14,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
MattB1502_
Izanami
13
1 / 5 / 1
7,647
382
6,355
19,193
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Mawgers
Thoth
11
1 / 6 / 0
7,620
381
7,161
12,598
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Merkatz
Sun Wukong
16
1 / 1 / 1
9,769
488
20,368
34,086
31,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
wildcard5655
Thanatos
11
5 / 9 / 2
8,357
418
7,761
18,559
6,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 2 / 11
10,081
504
7,410
16,802
17,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Slashlug
Chronos
18
13 / 1 / 7
12,452
623
32,287
13,967
6,204
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Trx_Phil05
Thanatos
18
4 / 4 / 6
11,486
574
12,719
22,276
9,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
joka28
Surtr
18
2 / 2 / 4
11,635
582
18,663
25,519
23,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
xPh1lip77
Izanami
17
8 / 1 / 9
11,450
573
19,315
17,154
7,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
9
Kills
28
28
Deaths
10
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Gray_Fox_Wiz
Aphrodite
1
7
5
0.5
W
Ymir
1
2
11
3.25
L
Izanami
MattB1502_
Izanami
1
5
1
0.3
L
Thoth
Mawgers
Thoth
1
6
0
0.17
L
Sun Wukong
Merkatz
Sun Wukong
1
1
1
1.5
W
Chronos
Slashlug
Chronos
13
1
7
16.5
W
Thanatos
Trx_Phil05
Thanatos
4
4
6
1.75
W
Surtr
joka28
Surtr
2
2
4
2
L
Thanatos
wildcard5655
Thanatos
5
9
2
0.67
W
Izanami
xPh1lip77
Izanami
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,751
Damage
90,394
107,990
Taken
95,718
61,528
Mitigated
63,999
33,362
Healing
52,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Gray_Fox_Wiz
Aphrodite
10,106
1,981
4,715
9,475
23,554
14,072
0
10,231
13,323
43,808
0
W
Ymir
7,410
791
633
3,059
16,802
17,985
338
3,636
13,166
29,252
0
L
Izanami
MattB1502_
Izanami
6,355
4,374
0
4,122
19,193
5,889
0
7,317
11,876
0
57,780
L
Thoth
Mawgers
Thoth
7,161
178
0
888
12,598
3,111
0
6,889
5,709
36,590
0
L
Sun Wukong
Merkatz
Sun Wukong
20,368
4,234
0
8,838
34,086
31,551
0
8,015
26,071
4,260
103,401
W
Chronos
Slashlug
Chronos
32,287
5,864
0
1,811
13,967
6,204
5,549
3,788
10,179
98,614
3,419
W
Thanatos
Trx_Phil05
Thanatos
12,719
4,990
0
23,543
22,276
9,414
0
3,436
18,840
0
103,671
W
Surtr
joka28
Surtr
18,663
7,825
0
13,608
25,519
23,094
598
2,578
22,941
1,272
103,506
L
Thanatos
wildcard5655
Thanatos
7,761
3,124
0
5,324
18,559
6,905
0
5,698
12,861
0
28,371
W
Izanami
xPh1lip77
Izanami
19,315
15,123
0
9,548
17,154
7,302
6,889
5,863
11,291
0
104,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,703
Gold Earned
57,104
420
Minions Killed
607
0
Camps Cleared
0
1,833,960
Distance Traveled
1,964,371
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,310
416
65
3
0
377,448
0
W
Ymir
10,081
504
32
2
0
388,874
0
L
Izanami
7,647
382
78
4
0
332,353
0
L
Thoth
7,620
381
53
3
0
321,968
0
L
Sun Wukong
9,769
488
181
9
0
408,646
0
W
Chronos
12,452
623
138
7
0
401,730
0
W
Thanatos
11,486
574
122
6
0
458,638
0
W
Surtr
11,635
582
162
8
0
378,452
0
L
Thanatos
8,357
418
43
2
0
393,545
0
W
Izanami
11,450
573
153
8
0
336,677
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role