Player Matchup

Chronos
Chronos
Aviria
Chronos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,529 Elo+
Party 1
Cliodhna
Cliodhna
Bawarti
Cliodhna
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,529 Elo+
Party 1
Neith
Neith
MKyBN
Neith
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 31L
1,529 Elo+
Party 1
Aphrodite
Aphrodite
TheSickk
Aphrodite
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 58L
1,246 Elo+
Party 1
Mulan
Mulan
mateusz62000
Mulan
Level 82
God Stats
13W - 12L
1,500 SR
Queue Stats
99W - 96L
1,529 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,473 Elo+

VS

Team Averages
Level 95
1,567 SR
1,542 Elo+
Camazotz
Camazotz
 
Camazotz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Dashinkan
Artemis
Level 146
God Stats
9W - 6L
1,733 SR
Queue Stats
262W - 229L
1,752 Elo+
Party 2
Thanatos
Thanatos
FrostTroll
Thanatos
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Hel
Hel
RageOfSage
Hel
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,467 Elo+
Solo
Danzaburou
Danzaburou
SoulTester
Danzaburou
Level 60
God Stats
32W - 23L
1,604 SR
Queue Stats
117W - 102L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aviria
Chronos
9
1 / 2 / 0
5,151
468
3,849
6,655
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Bawarti
Cliodhna
9
1 / 3 / 1
5,366
488
5,211
10,700
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
MKyBN
Neith
7
0 / 4 / 1
4,462
406
3,277
7,356
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
TheSickk
Aphrodite
7
0 / 5 / 2
4,759
433
3,487
9,180
3,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 5 / 0
5,621
511
4,356
10,224
5,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
8
2 / 2 / 3
5,335
485
2,280
8,421
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Dashinkan
Artemis
11
7 / 0 / 2
7,226
657
13,939
7,571
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
FrostTroll
Thanatos
9
2 / 0 / 2
5,936
540
4,920
8,225
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 2
6,913
628
3,136
5,809
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SoulTester
Danzaburou
13
5 / 1 / 0
7,623
693
8,928
10,417
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
19
19
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
2
3
1.75
L
Chronos
Aviria
Chronos
1
2
0
0.5
L
Cliodhna
Bawarti
Cliodhna
1
3
1
0.5
W
Artemis
Dashinkan
Artemis
7
0
2
8
W
Thanatos
FrostTroll
Thanatos
2
0
2
3
L
Neith
MKyBN
Neith
0
4
1
0.13
W
3
1
2
4
W
Danzaburou
SoulTester
Danzaburou
5
1
0
5
L
Aphrodite
TheSickk
Aphrodite
0
5
2
0.2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,180
Damage
33,203
44,115
Taken
40,443
15,942
Mitigated
18,057
12,455
Healing
27,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
2,280
385
0
2,605
8,421
5,248
0
2,022
6,399
0
19,348
L
Chronos
Aviria
Chronos
3,849
979
0
1,136
6,655
1,787
0
1,507
5,148
31,601
0
L
Cliodhna
Bawarti
Cliodhna
5,211
274
0
3,925
10,700
3,474
0
1,629
9,033
0
37,731
W
Artemis
Dashinkan
Artemis
13,939
8,097
0
5,706
7,571
3,332
536
1,876
5,695
0
52,092
W
Thanatos
FrostTroll
Thanatos
4,920
743
0
7,526
8,225
3,533
479
2,299
5,926
0
40,019
L
Neith
MKyBN
Neith
3,277
1,808
0
1,573
7,356
2,036
369
0
7,178
0
22,869
W
3,136
79
642
3,746
5,809
1,655
664
1,328
4,481
43,224
0
W
Danzaburou
SoulTester
Danzaburou
8,928
4,940
0
7,191
10,417
4,289
162
0
10,417
0
63,048
L
Aphrodite
TheSickk
Aphrodite
3,487
379
1,106
3,096
9,180
3,612
260
0
9,040
17,256
0
L
4,356
1,313
0
1,619
10,224
5,033
0
0
10,224
0
24,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,359
Gold Earned
33,033
212
Minions Killed
347
0
Camps Cleared
0
1,081,540
Distance Traveled
1,052,897
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,335
485
25
2
0
210,989
0
L
Chronos
5,151
468
55
5
0
223,360
4
L
Cliodhna
5,366
488
50
5
0
265,513
0
W
Artemis
7,226
657
79
7
0
182,849
0
W
Thanatos
5,936
540
56
5
0
265,276
0
L
Neith
4,462
406
27
2
0
179,376
5
W
Hel
6,913
628
83
8
0
220,980
1
W
Danzaburou
7,623
693
104
9
0
172,803
0
L
Aphrodite
4,759
433
34
3
0
216,972
0
L
Mulan
5,621
511
46
4
0
196,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role