Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
N3kox
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 34L
1,682 Elo+
Solo
Serqet
Serqet
Oniich4n
Serqet
Level 158
God Stats
4W - 7L
1,500 SR
Queue Stats
138W - 137L
1,699 Elo+
Solo
Osiris
Osiris
makenosense321
Osiris
Level 148
God Stats
1W - 2L
1,718 SR
Queue Stats
8W - 6L
1,653 Elo+
Solo
Team Averages
Level 142
1,544 SR
1,607 Elo+

VS

Team Averages
Level 144
1,543 SR
1,611 Elo+
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Didi_HunT3r_
Khepri
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,593 Elo+
Solo
Surtr
Surtr
SrFalkeN
Surtr
Level 117
God Stats
8W - 6L
1,716 SR
Queue Stats
130W - 118L
1,792 Elo+
Solo
Vulcan
Vulcan
xGAMER RAIOx
Vulcan
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 199L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
3 / 2 / 0
4,101
684
1,300
4,599
1,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
 
Sol
5
0 / 2 / 1
3,487
581
2,156
4,667
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
N3kox
Janus
8
1 / 1 / 1
4,227
705
2,226
2,980
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
Oniich4n
Serqet
2
0 / 0 / 0
2,855
476
192
1,550
502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 1
3,682
614
3,676
5,762
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
3 / 2 / 1
4,276
713
1,887
5,100
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jing Wei
 
Jing Wei
7
2 / 0 / 0
4,184
697
2,421
2,212
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
6
0 / 1 / 1
3,861
644
905
4,834
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
SrFalkeN
Surtr
7
1 / 1 / 1
4,117
686
4,787
6,370
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
7
0 / 0 / 0
3,989
665
1,495
2,727
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
6
6
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
2
0
1.5
L
Sol
 
Sol
0
2
1
0.25
W
Thanatos
 
Thanatos
3
2
1
1.75
W
Jing Wei
 
Jing Wei
2
0
0
2
W
Khepri
0
1
1
0.5
L
Janus
N3kox
Janus
1
1
1
1.5
L
Serqet
Oniich4n
Serqet
0
0
0
0
W
Surtr
SrFalkeN
Surtr
1
1
1
1.5
L
0
1
1
0.5
W
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,550
Damage
11,495
19,558
Taken
21,243
6,986
Mitigated
9,264
6,070
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,300
461
0
1,091
4,599
1,029
0
263
4,336
0
11,269
L
Sol
 
Sol
2,156
1,078
0
1,939
4,667
1,059
0
585
4,082
14,900
0
W
Thanatos
 
Thanatos
1,887
942
0
3,558
5,100
2,126
0
901
4,199
0
20,109
W
Jing Wei
 
Jing Wei
2,421
2,255
0
1,582
2,212
732
0
438
1,774
0
23,472
W
Khepri
905
137
0
2,220
4,834
2,571
0
1,718
3,116
10,644
0
L
Janus
N3kox
Janus
2,226
120
0
500
2,980
800
0
1,394
1,586
24,815
0
L
Serqet
Oniich4n
Serqet
192
82
0
990
1,550
502
0
180
1,370
0
1,647
W
Surtr
SrFalkeN
Surtr
4,787
1,764
0
2,734
6,370
2,870
0
0
6,370
262
28,584
L
3,676
563
0
1,550
5,762
3,596
0
136
5,626
0
19,615
W
Vulcan
1,495
253
0
875
2,727
965
0
1,325
1,402
24,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,352
Gold Earned
20,427
138
Minions Killed
175
0
Camps Cleared
0
560,560
Distance Traveled
615,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,101
684
20
3
0
132,053
0
L
Sol
3,487
581
28
5
0
119,177
0
W
Thanatos
4,276
713
42
7
0
135,807
0
W
Jing Wei
4,184
697
38
6
0
96,505
0
W
Khepri
3,861
644
12
2
0
119,374
0
L
Janus
4,227
705
49
8
0
127,348
0
L
Serqet
2,855
476
2
0
0
40,167
0
W
Surtr
4,117
686
45
8
0
128,075
0
L
Osiris
3,682
614
39
7
0
141,815
0
W
Vulcan
3,989
665
38
6
0
135,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role