Player Matchup

Discordia
Discordia
Ayo-FBI-OpenUp
Discordia
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 50L
1,654 Elo+
Party 2
Atlas
Atlas
EliMotivated
Atlas
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,726 Elo+
Party 2
Sun Wukong
Sun Wukong
GhostRunner242
Sun Wukong
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 112L
1,332 Elo+
Solo
Arachne
Arachne
SioxDC
Arachne
Level 97
God Stats
0W - 4L
1,175 SR
Queue Stats
92W - 91L
1,368 Elo+
Solo
Izanami
Izanami
TheeLightBringer
Izanami
Level 45
God Stats
8W - 4L
1,731 SR
Queue Stats
47W - 44L
1,517 Elo+
Party 2
Team Averages
Level 74
1,481 SR
1,519 Elo+

VS

Team Averages
Level 95
1,317 SR
1,284 Elo+
Mercury
Mercury
CMarinho88
Mercury
Level 97
God Stats
8W - 9L
1,444 SR
Queue Stats
167W - 160L
1,313 Elo+
Party 1
Baron Samedi
Baron Samedi
CelloWinchester
Baron Samedi
Level 109
God Stats
10W - 6L
1,500 SR
Queue Stats
191W - 187L
1,313 Elo+
Party 1
Bellona
Bellona
LowHangNutz
Bellona
Level 62
God Stats
1W - 1L
1,214 SR
Queue Stats
1W - 2L
1,127 Elo+
Solo
Ao Kuang
Ao Kuang
Schumachers5
Ao Kuang
Level 140
God Stats
1W - 1L
1,290 SR
Queue Stats
648W - 692L
1,446 Elo+
Solo
Sol
Sol
StoneBongo56431
Sol
Level 68
God Stats
11W - 10L
1,139 SR
Queue Stats
475W - 462L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ayo-FBI-OpenUp
Discordia
15
2 / 9 / 4
9,264
421
9,996
17,868
7,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 8
10,380
472
9,306
20,875
28,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
GhostRunner242
Sun Wukong
13
0 / 10 / 6
8,712
396
8,173
25,195
22,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
SioxDC
Arachne
18
14 / 5 / 4
11,976
544
24,896
24,066
11,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 9
8,999
409
10,760
12,417
5,163
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CMarinho88
Mercury
18
8 / 6 / 3
12,157
553
12,524
20,184
8,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
CelloWinchester
Baron Samedi
17
5 / 7 / 9
11,546
525
16,279
21,630
11,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
LowHangNutz
Bellona
16
0 / 4 / 7
10,378
472
8,921
20,739
12,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
Schumachers5
Ao Kuang
15
1 / 4 / 0
9,981
454
3,957
22,331
9,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
13 / 0 / 6
13,452
611
33,191
20,548
9,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
21
Kills
27
27
Deaths
21
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ayo-FBI-OpenUp
Discordia
2
9
4
0.44
W
Mercury
CMarinho88
Mercury
8
6
3
1.58
W
Baron Samedi
CelloWinchester
Baron Samedi
5
7
9
1.36
L
4
1
8
8
L
Sun Wukong
GhostRunner242
Sun Wukong
0
10
6
0.3
W
Bellona
LowHangNutz
Bellona
0
4
7
0.88
W
Ao Kuang
Schumachers5
Ao Kuang
1
4
0
0.25
L
Arachne
SioxDC
Arachne
14
5
4
3.2
W
13
0
6
16
L
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,131
Damage
74,872
100,421
Taken
105,432
74,974
Mitigated
51,884
24,548
Healing
35,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ayo-FBI-OpenUp
Discordia
9,996
1,660
0
2,889
17,868
7,889
0
11,490
6,059
50,349
0
W
Mercury
CMarinho88
Mercury
12,524
5,837
217
2,370
20,184
8,003
1,771
2,216
17,968
0
105,157
W
Baron Samedi
CelloWinchester
Baron Samedi
16,279
2,522
930
6,821
21,630
11,207
1,455
5,928
15,702
75,067
0
L
9,306
3,606
514
3,581
20,875
28,327
230
11,470
9,321
29,848
0
L
Sun Wukong
GhostRunner242
Sun Wukong
8,173
4,377
0
6,810
25,195
22,544
0
13,340
11,694
0
52,064
W
Bellona
LowHangNutz
Bellona
8,921
3,765
282
5,066
20,739
12,903
879
5,850
14,838
0
66,656
W
Ao Kuang
Schumachers5
Ao Kuang
3,957
2,149
0
3,809
22,331
9,985
153
1,779
20,552
78,485
0
L
Arachne
SioxDC
Arachne
24,896
14,652
0
5,750
24,066
11,051
0
10,946
12,870
0
94,454
W
33,191
8,001
0
16,111
20,548
9,786
3,430
5,749
14,594
100,710
5,681
L
10,760
7,077
0
5,004
12,417
5,163
664
4,577
7,762
0
62,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,331
Gold Earned
57,514
356
Minions Killed
568
0
Camps Cleared
0
1,793,706
Distance Traveled
2,011,854
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,264
421
77
4
0
378,373
0
W
Mercury
12,157
553
112
5
0
452,963
0
W
Baron Samedi
11,546
525
119
5
0
364,537
0
L
Atlas
10,380
472
33
2
0
303,373
0
L
Sun Wukong
8,712
396
60
3
0
372,103
0
W
Bellona
10,378
472
94
4
0
417,894
0
W
Ao Kuang
9,981
454
91
4
0
316,979
0
L
Arachne
11,976
544
106
5
0
452,791
0
W
Sol
13,452
611
152
7
0
459,481
7
L
Izanami
8,999
409
80
4
0
287,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role