Player Matchup

Hou Yi
Hou Yi
DaTeamaSteel
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,498 Elo+
Solo
Discordia
Discordia
GuiltyLeaf
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,279 Elo+
Solo
Fafnir
Fafnir
Ralph aka BDA
Fafnir
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 128L
1,604 Elo+
Solo
Nu Wa
Nu Wa
abadplayer91
Nu Wa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,611 Elo+
Solo
Vulcan
Vulcan
gameurdu91160
Vulcan
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 59L
1,352 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,469 Elo+

VS

Team Averages
Level 61
1,457 SR
1,484 Elo+
Sol
Sol
Murdamyst
Sol
Level 78
God Stats
0W - 1L
1,285 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Anhur
Anhur
REDRUM_187_GOON
Anhur
Level 91
God Stats
3W - 4L
1,500 SR
Queue Stats
558W - 559L
1,658 Elo+
Solo
Charybdis
Charybdis
Sant3 504
Charybdis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 161L
1,490 Elo+
Solo
Set
Set
jayjaytangs
Set
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,525 Elo+
Solo
Maui
Maui
raonikson
Maui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
10 / 1 / 10
7,930
1,322
10,887
7,294
2,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
GuiltyLeaf
Discordia
12
4 / 2 / 12
6,971
1,162
3,984
4,054
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 20
7,524
1,254
3,297
9,183
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 0 / 19
6,818
1,136
9,136
3,506
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 3 / 12
7,541
1,257
10,018
7,062
2,815
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,272
1,045
8,158
8,657
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 6 / 4
6,333
1,056
4,860
10,407
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Sant3 504
Charybdis
12
3 / 4 / 1
6,659
1,110
6,442
7,572
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 2
5,330
888
2,003
7,397
6,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Maui
7
0 / 4 / 2
4,906
818
1,330
6,338
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
17
24
Kills
6
6
Deaths
24
73
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
10
1
10
15
W
Discordia
GuiltyLeaf
Discordia
4
2
12
5
L
2
6
2
0.5
L
1
6
4
0.5
W
2
0
20
12
L
Charybdis
Sant3 504
Charybdis
3
4
1
0.88
W
2
0
19
11.5
W
6
3
12
4
L
0
4
2
0.25
L
Maui
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,322
Damage
22,793
31,099
Taken
40,371
14,801
Mitigated
23,497
15,741
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,887
6,462
2,052
3,810
7,294
2,967
316
1,109
6,098
0
18,608
W
Discordia
GuiltyLeaf
Discordia
3,984
636
0
485
4,054
1,291
241
1,419
2,635
9,992
243
L
8,158
1,412
75
849
8,657
3,141
0
5,911
2,746
19,770
1,817
L
4,860
1,945
379
2,435
10,407
4,763
0
6,056
4,351
0
11,452
W
3,297
1,300
712
5,694
9,183
6,578
456
2,674
6,218
5,039
0
L
Charybdis
Sant3 504
Charybdis
6,442
2,098
267
1,366
7,572
2,495
0
5,313
2,259
0
14,136
W
9,136
4,088
402
840
3,506
1,150
432
1,890
1,616
15,162
0
W
10,018
3,310
447
1,299
7,062
2,815
0
1,568
5,378
18,562
0
L
2,003
890
0
199
7,397
6,912
0
4,506
2,891
0
6,053
L
Maui
1,330
618
0
120
6,338
6,186
0
4,406
1,932
3,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,784
Gold Earned
29,500
76
Minions Killed
70
0
Camps Cleared
0
641,632
Distance Traveled
531,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,930
1,322
16
3
0
129,440
0
W
Discordia
6,971
1,162
20
3
0
126,790
0
L
Sol
6,272
1,045
25
4
0
123,874
0
L
Anhur
6,333
1,056
20
3
0
110,170
0
W
Fafnir
7,524
1,254
5
1
0
116,740
0
L
Charybdis
6,659
1,110
15
3
0
114,182
0
W
Nu Wa
6,818
1,136
12
2
0
130,758
0
W
Vulcan
7,541
1,257
23
4
0
137,904
0
L
Set
5,330
888
7
1
0
101,246
0
L
Maui
4,906
818
3
1
0
82,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role