Player Matchup

Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
D0nMurad
Maui
Level 29
God Stats
11W - 19L
1,609 SR
Queue Stats
85W - 79L
1,503 Elo+
Party 2
Surtr
Surtr
PanzerOfTheDeep
Surtr
Level 146
God Stats
18W - 28L
1,157 SR
Queue Stats
702W - 654L
1,434 Elo+
Party 3
Janus
Janus
Zocker3024
Janus
Level 128
God Stats
21W - 28L
1,500 SR
Queue Stats
1,684W - 1,531L
1,440 Elo+
Party 3
Thanatos
Thanatos
phiJuice
Thanatos
Level 68
God Stats
5W - 4L
1,476 SR
Queue Stats
171W - 130L
1,576 Elo+
Party 2
Team Averages
Level 98
1,448 SR
1,491 Elo+

VS

Team Averages
Level 77
1,455 SR
1,618 Elo+
Set
Set
AngryPaperClip
Set
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,739 Elo+
Party 1
Merlin
Merlin
Diest
Merlin
Level 29
God Stats
3W - 5L
1,683 SR
Queue Stats
67W - 44L
1,739 Elo+
Party 1
Anhur
Anhur
MikolRigali
Anhur
Level 18
God Stats
1W - 2L
1,091 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
SpecialFX713
Ymir
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
327W - 297L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
joakox1254
Sun Wukong
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 0 / 0
6,848
623
4,888
3,439
1,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
9
0 / 1 / 3
5,920
538
3,516
6,947
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 0 / 1
7,465
679
6,333
10,919
5,838
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
11
0 / 2 / 0
6,198
563
2,036
5,575
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
phiJuice
Thanatos
10
1 / 2 / 2
6,021
547
2,855
7,796
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,704
519
4,289
10,157
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
Diest
Merlin
11
2 / 0 / 0
6,360
578
3,416
3,416
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,778
434
1,014
6,076
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 1
5,230
475
2,876
5,853
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
joakox1254
Sun Wukong
7
0 / 3 / 0
4,684
426
3,921
7,348
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
5
5
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
0
3
L
2
3
0
0.67
W
Maui
0
1
3
1.5
L
Merlin
Diest
Merlin
2
0
0
2
L
0
2
0
0
W
5
0
1
5.5
L
1
1
1
1.5
W
Janus
0
2
0
0
L
Sun Wukong
joakox1254
Sun Wukong
0
3
0
0
W
Thanatos
phiJuice
Thanatos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,628
Damage
15,516
34,676
Taken
32,850
17,105
Mitigated
13,447
13,123
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,888
2,198
0
393
3,439
1,147
947
329
3,110
0
62,140
L
4,289
2,181
0
1,868
10,157
3,670
0
568
9,589
0
34,492
W
Maui
3,516
1,163
388
2,628
6,947
4,813
95
1,480
5,467
19,297
0
L
Merlin
Diest
Merlin
3,416
275
0
500
3,416
1,183
907
1,805
1,611
45,593
0
L
1,014
638
0
1,209
6,076
1,855
0
1,010
5,066
0
19,928
W
6,333
2,647
0
3,175
10,919
5,838
314
893
10,026
263
56,533
L
2,876
693
104
2,270
5,853
3,530
0
1,913
3,940
16,685
0
W
Janus
2,036
0
0
250
5,575
1,730
0
3,083
2,492
45,039
0
L
Sun Wukong
joakox1254
Sun Wukong
3,921
1,161
0
1,828
7,348
3,209
0
378
6,970
0
27,686
W
Thanatos
phiJuice
Thanatos
2,855
745
0
6,289
7,796
3,577
0
507
7,289
0
37,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,452
Gold Earned
26,756
390
Minions Killed
259
0
Camps Cleared
0
1,005,690
Distance Traveled
964,524
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,848
623
102
9
0
208,529
0
L
Set
5,704
519
55
5
0
233,774
0
W
Maui
5,920
538
28
3
0
190,670
2
L
Merlin
6,360
578
91
8
0
195,806
0
L
Anhur
4,778
434
39
4
0
190,728
0
W
Surtr
7,465
679
114
10
0
204,137
1
L
Ymir
5,230
475
19
2
0
183,137
0
W
Janus
6,198
563
89
8
0
184,445
6
L
Sun Wukong
4,684
426
55
5
0
161,079
0
W
Thanatos
6,021
547
57
5
0
217,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role