Player Matchup

Surtr
Surtr
JAVIERINCHI
Surtr
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 87L
1,364 Elo+
Party 2
Yu Huang
Yu Huang
RubenTheBest
Yu Huang
Level 169
God Stats
6W - 3L
1,550 SR
Queue Stats
295W - 267L
1,507 Elo+
Party 2
Cernunnos
Cernunnos
ninaizni
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 152L
1,623 Elo+
Party 1
Fenrir
Fenrir
xBroken28
Fenrir
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 109L
1,434 Elo+
Party 1
Cabrakan
Cabrakan
xMokkii
Cabrakan
Level 44
God Stats
2W - 0L
1,707 SR
Queue Stats
104W - 98L
1,526 Elo+
Party 1
Team Averages
Level 125
1,551 SR
1,491 Elo+

VS

Team Averages
Level 41
1,462 SR
1,711 Elo+
Scylla
Scylla
LPPlue
Scylla
Level 27
God Stats
0W - 2L
1,312 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 3
Hachiman
Hachiman
Naexo
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,837 Elo+
Party 3
Zhong Kui
Zhong Kui
ZahjE
Zhong Kui
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,837 Elo+
Party 3
Achilles
Achilles
jonesii
Achilles
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,447 Elo+
Solo
Bacchus
Bacchus
oxyconteen
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,723 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,434
643
4,835
7,537
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
RubenTheBest
Yu Huang
11
1 / 0 / 3
6,722
672
2,449
4,640
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
ninaizni
Cernunnos
9
1 / 0 / 2
5,700
570
5,841
7,181
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
xBroken28
Fenrir
13
11 / 0 / 0
7,680
768
7,497
8,363
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
xMokkii
Cabrakan
8
0 / 1 / 1
5,454
545
1,502
6,396
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LPPlue
Scylla
8
0 / 4 / 0
4,491
449
3,306
6,184
1,389
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hachiman
Naexo
Hachiman
7
0 / 2 / 2
4,505
451
4,764
5,831
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
ZahjE
Zhong Kui
8
2 / 6 / 0
5,166
517
5,128
8,861
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
jonesii
Achilles
8
0 / 2 / 0
4,513
451
3,320
6,949
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
oxyconteen
Bacchus
7
0 / 1 / 2
4,661
466
2,779
8,359
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
2
2
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Scylla
LPPlue
Scylla
0
4
0
0
L
Hachiman
Naexo
Hachiman
0
2
2
0.5
W
Yu Huang
RubenTheBest
Yu Huang
1
0
3
2.5
L
Zhong Kui
ZahjE
Zhong Kui
2
6
0
0.33
L
Achilles
jonesii
Achilles
0
2
0
0
W
Cernunnos
ninaizni
Cernunnos
1
0
2
2
L
Bacchus
oxyconteen
Bacchus
0
1
2
1
W
Fenrir
xBroken28
Fenrir
11
0
0
11
W
Cabrakan
xMokkii
Cabrakan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,124
Damage
19,297
34,117
Taken
36,184
18,317
Mitigated
16,010
12,488
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,835
2,357
0
919
7,537
5,585
281
2,391
4,734
680
35,314
L
Scylla
LPPlue
Scylla
3,306
643
0
777
6,184
1,389
0
1,090
4,950
24,443
0
L
Hachiman
Naexo
Hachiman
4,764
3,489
0
2,090
5,831
1,673
0
551
5,280
0
21,417
W
Yu Huang
RubenTheBest
Yu Huang
2,449
148
0
1,361
4,640
1,778
83
2,590
1,969
49,918
0
L
Zhong Kui
ZahjE
Zhong Kui
5,128
1,052
0
679
8,861
4,005
0
819
7,950
23,098
0
L
Achilles
jonesii
Achilles
3,320
943
0
1,627
6,949
3,328
0
455
6,468
0
21,551
W
Cernunnos
ninaizni
Cernunnos
5,841
2,807
0
3,836
7,181
2,677
0
1,642
5,539
0
38,364
L
Bacchus
oxyconteen
Bacchus
2,779
519
0
1,220
8,359
5,615
0
939
7,420
11,955
0
W
Fenrir
xBroken28
Fenrir
7,497
3,085
0
4,457
8,363
3,721
0
2,914
5,360
0
48,841
W
Cabrakan
xMokkii
Cabrakan
1,502
380
0
1,915
6,396
4,556
0
1,646
4,746
14,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
23,336
313
Minions Killed
168
0
Camps Cleared
0
1,060,286
Distance Traveled
992,462
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,434
643
56
6
0
194,454
0
L
Scylla
4,491
449
47
5
0
197,204
1
L
Hachiman
4,505
451
34
3
0
179,519
0
W
Yu Huang
6,722
672
90
9
0
195,616
0
L
Zhong Kui
5,166
517
36
4
0
192,243
0
L
Achilles
4,513
451
40
4
0
203,955
0
W
Cernunnos
5,700
570
57
6
0
211,457
2
L
Bacchus
4,661
466
11
1
0
219,541
0
W
Fenrir
7,680
768
87
9
0
254,891
0
W
Cabrakan
5,454
545
23
2
0
203,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role