Player Matchup

Fenrir
Fenrir
BtwRant
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,525 Elo+
Party 2
Da Ji
Da Ji
CrypticDoom
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,525 Elo+
Party 2
Hera
Hera
ElBuhoGP
Hera
Level 124
God Stats
2W - 1L
1,709 SR
Queue Stats
6W - 7L
1,730 Elo+
Solo
Izanami
Izanami
UnWantedPie
Izanami
Level 79
God Stats
2W - 3L
1,253 SR
Queue Stats
77W - 76L
1,576 Elo+
Party 1
Athena
Athena
oLuaaan
Athena
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 106L
1,509 Elo+
Party 1
Team Averages
Level 72
1,492 SR
1,573 Elo+

VS

Team Averages
Level 84
1,465 SR
1,484 Elo+
Surtr
Surtr
El_Bory-_-
Surtr
Level 103
God Stats
27W - 14L
1,509 SR
Queue Stats
268W - 245L
1,639 Elo+
Party 4
Janus
Janus
Gumukk
Janus
Level 120
God Stats
8W - 6L
1,508 SR
Queue Stats
105W - 123L
1,406 Elo+
Party 3
Izanami
Izanami
Kruhigger
Izanami
Level 26
God Stats
3W - 3L
1,622 SR
Queue Stats
41W - 44L
1,641 Elo+
Party 4
Lancelot
Lancelot
NotLeftys
Lancelot
Level 89
God Stats
3W - 7L
1,188 SR
Queue Stats
180W - 185L
1,346 Elo+
Party 3
Bacchus
Bacchus
PlasmaSD
Bacchus
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
153W - 160L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BtwRant
Fenrir
8
0 / 2 / 0
4,445
445
2,561
7,743
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 4 / 2
5,183
518
1,343
8,044
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
10
0 / 3 / 1
5,548
555
2,779
4,908
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
UnWantedPie
Izanami
7
0 / 4 / 0
4,136
414
4,343
6,270
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
oLuaaan
Athena
8
1 / 4 / 0
5,069
507
1,972
7,171
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
2 / 0 / 0
6,552
655
3,433
6,537
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Gumukk
Janus
11
1 / 1 / 4
6,398
640
2,139
3,991
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Kruhigger
Izanami
10
5 / 0 / 6
6,117
612
6,495
6,449
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
NotLeftys
Lancelot
11
7 / 2 / 1
6,504
650
3,760
5,775
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
PlasmaSD
Bacchus
9
2 / 0 / 9
6,097
610
4,721
8,867
7,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
17
17
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BtwRant
Fenrir
0
2
0
0
L
1
4
2
0.5
L
Hera
0
3
1
0.17
W
Surtr
2
0
0
2
W
Janus
Gumukk
Janus
1
1
4
3
W
Izanami
Kruhigger
Izanami
5
0
6
8
W
Lancelot
NotLeftys
Lancelot
7
2
1
3.75
W
Bacchus
PlasmaSD
Bacchus
2
0
9
6.5
L
Izanami
UnWantedPie
Izanami
0
4
0
0
L
Athena
oLuaaan
Athena
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,998
Damage
20,548
34,136
Taken
31,619
14,623
Mitigated
17,708
8,923
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BtwRant
Fenrir
2,561
364
0
2,806
7,743
3,632
0
1,181
6,562
0
16,624
L
1,343
255
0
1,984
8,044
2,781
0
886
7,158
0
18,300
L
Hera
2,779
516
0
651
4,908
1,581
0
1,231
3,677
43,288
0
W
Surtr
3,433
1,050
0
2,240
6,537
4,275
30
0
6,237
6,610
34,979
W
Janus
Gumukk
Janus
2,139
361
0
657
3,991
1,487
0
1,646
2,345
53,229
0
W
Izanami
Kruhigger
Izanami
6,495
5,256
0
3,607
6,449
2,041
346
1,240
5,209
0
40,980
W
Lancelot
NotLeftys
Lancelot
3,760
311
0
210
5,775
2,334
0
249
5,526
0
34,208
W
Bacchus
PlasmaSD
Bacchus
4,721
1,399
87
3,119
8,867
7,571
0
1,616
7,213
17,044
0
L
Izanami
UnWantedPie
Izanami
4,343
3,392
0
1,602
6,270
2,042
0
2,444
3,826
0
23,834
L
Athena
oLuaaan
Athena
1,972
982
294
1,586
7,171
4,587
0
1,733
5,438
12,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,381
Gold Earned
31,668
228
Minions Killed
336
0
Camps Cleared
0
908,823
Distance Traveled
1,008,657
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,445
445
36
4
0
164,320
0
L
Da Ji
5,183
518
39
4
0
189,033
0
L
Hera
5,548
555
92
9
0
189,001
0
W
Surtr
6,552
655
85
9
0
173,008
0
W
Janus
6,398
640
92
9
0
197,858
1
W
Izanami
6,117
612
79
8
0
180,419
0
W
Lancelot
6,504
650
64
6
0
238,887
1
W
Bacchus
6,097
610
16
2
0
218,485
0
L
Izanami
4,136
414
44
4
0
164,993
3
L
Athena
5,069
507
17
2
0
201,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role