Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Kwith
Sol
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,423 Elo+
Party 1
Surtr
Surtr
MiNosQC
Surtr
Level 117
God Stats
11W - 7L
1,308 SR
Queue Stats
161W - 160L
1,547 Elo+
Solo
Geb
Geb
YouFearJohn
Geb
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,417 Elo+
Party 1
Arachne
Arachne
diarrheabath
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,619 Elo+
Party 1
Team Averages
Level 97
1,462 SR
1,501 Elo+

VS

Team Averages
Level 98
1,439 SR
1,446 Elo+
Ishtar
Ishtar
Diogenes9153
Ishtar
Level 134
God Stats
1W - 3L
1,247 SR
Queue Stats
58W - 49L
1,528 Elo+
Party 3
Janus
Janus
oilcandy
Janus
Level 126
God Stats
3W - 2L
1,702 SR
Queue Stats
40W - 42L
1,414 Elo+
Party 2
Set
Set
theSmiteiest111
Set
Level 16
God Stats
0W - 2L
1,247 SR
Queue Stats
10W - 9L
1,407 Elo+
Party 3
Ganesha
Ganesha
tomas5414
Ganesha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,521 Elo+
Solo
King Arthur
King Arthur
vRyuk
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 1 / 5
5,414
541
8,932
5,243
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Kwith
Sol
10
1 / 0 / 2
5,375
538
2,686
3,796
1,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Surtr
MiNosQC
Surtr
11
3 / 1 / 0
6,202
620
5,689
10,071
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 0 / 4
5,358
536
3,432
6,514
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
diarrheabath
Arachne
10
5 / 0 / 3
5,978
598
3,830
4,915
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
0 / 3 / 1
4,690
469
4,114
10,155
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
oilcandy
Janus
12
1 / 1 / 0
6,583
658
2,013
4,392
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 3 / 0
4,418
442
1,405
8,206
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ganesha
tomas5414
Ganesha
7
1 / 3 / 0
5,095
510
2,272
9,624
6,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
vRyuk
King Arthur
9
0 / 2 / 0
5,061
506
4,399
10,756
4,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
5
4.5
L
Ishtar
0
3
1
0.17
W
Sol
Kwith
Sol
1
0
2
2
W
Surtr
MiNosQC
Surtr
3
1
0
3
W
1
0
4
3
W
Arachne
diarrheabath
Arachne
5
0
3
6.5
L
Janus
oilcandy
Janus
1
1
0
1
L
0
3
0
0
L
Ganesha
tomas5414
Ganesha
1
3
0
0.33
L
King Arthur
vRyuk
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,569
Damage
14,203
30,539
Taken
43,133
15,843
Mitigated
19,287
14,947
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,932
4,648
0
3,319
5,243
1,581
0
659
4,584
0
37,923
L
Ishtar
4,114
2,340
0
4,442
10,155
3,411
0
1,371
8,784
0
33,310
W
Sol
Kwith
Sol
2,686
575
0
2,206
3,796
1,207
0
1,304
2,492
32,814
0
W
Surtr
MiNosQC
Surtr
5,689
2,845
0
5,305
10,071
6,940
0
490
9,581
648
41,725
W
3,432
1,013
0
2,350
6,514
4,402
0
1,400
5,114
11,707
0
W
Arachne
diarrheabath
Arachne
3,830
3,348
0
1,767
4,915
1,713
0
432
4,483
0
33,752
L
Janus
oilcandy
Janus
2,013
186
0
1,333
4,392
1,589
0
1,749
2,643
59,866
0
L
1,405
855
0
430
8,206
2,952
0
865
7,341
0
26,186
L
Ganesha
tomas5414
Ganesha
2,272
1,080
1,282
2,972
9,624
6,710
0
2,133
7,491
13,706
0
L
King Arthur
vRyuk
King Arthur
4,399
719
0
2,896
10,756
4,625
0
200
10,556
0
41,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,327
Gold Earned
25,847
255
Minions Killed
313
0
Camps Cleared
0
966,989
Distance Traveled
971,148
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,414
541
55
6
0
162,454
2
L
Ishtar
4,690
469
75
8
0
166,337
0
W
Sol
5,375
538
60
6
0
182,987
0
W
Surtr
6,202
620
80
8
0
168,606
0
W
Geb
5,358
536
8
1
0
205,516
0
W
Arachne
5,978
598
52
5
0
247,426
0
L
Janus
6,583
658
116
12
0
201,608
1
L
Set
4,418
442
43
4
0
216,027
0
L
Ganesha
5,095
510
1
0
0
191,650
5
L
King Arthur
5,061
506
78
8
0
195,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role