Player Matchup

Yu Huang
Yu Huang
AZOTH24
Yu Huang
Level 115
God Stats
11W - 6L
1,826 SR
Queue Stats
85W - 75L
1,714 Elo+
Party 1
Xing Tian
Xing Tian
DeathLordUwU69
Xing Tian
Level 13
God Stats
9W - 5L
1,826 SR
Queue Stats
132W - 123L
1,714 Elo+
Party 1
Pele
Pele
Maestro_Jager69
Pele
Level 69
God Stats
16W - 7L
1,977 SR
Queue Stats
26W - 19L
1,722 Elo+
Party 1
Team Averages
Level 66
1,876 SR
1,717 Elo+

VS

Team Averages
Level 26
1,444 SR
1,003 Elo+
Ymir
Ymir
CVGratt
Ymir
Level 4
God Stats
0W - 5L
1,333 SR
Queue Stats
0W - 7L
1,166 Elo+
Party 2
Chiron
Chiron
MTownBigBush
Chiron
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
922 Elo+
Party 2
Agni
Agni
germainiac333
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
922 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AZOTH24
Yu Huang
16
9 / 1 / 11
10,411
946
16,913
10,588
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
DeathLordUwU69
Xing Tian
14
4 / 2 / 16
9,700
882
6,934
14,191
16,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
8 / 4 / 11
9,683
880
10,962
11,830
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CVGratt
Ymir
12
2 / 4 / 2
7,527
684
4,187
14,146
12,939
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
11
3 / 10 / 3
7,770
706
4,913
15,702
6,679
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

10
1 / 7 / 4
7,015
638
6,140
9,743
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
21
Kills
6
7
Deaths
21
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AZOTH24
Yu Huang
9
1
11
14.5
L
Ymir
CVGratt
Ymir
2
4
2
0.75
W
Xing Tian
DeathLordUwU69
Xing Tian
4
2
16
6
L
Chiron
3
10
3
0.45
W
8
4
11
3.38
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,809
Damage
15,240
36,609
Taken
39,591
26,563
Mitigated
22,996
10,260
Healing
1,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AZOTH24
Yu Huang
16,913
3,095
795
4,290
10,588
5,020
1,161
1,884
8,434
62,872
0
L
Ymir
CVGratt
Ymir
4,187
663
0
78
14,146
12,939
0
8,429
5,538
10,324
0
W
Xing Tian
DeathLordUwU69
Xing Tian
6,934
747
672
2,388
14,191
16,386
139
4,268
9,635
15,429
0
L
Chiron
4,913
2,513
75
1,520
15,702
6,679
366
9,056
6,340
0
18,303
W
10,962
3,186
0
2,115
11,830
5,157
320
3,440
8,157
0
36,976
L
6,140
254
0
0
9,743
3,378
0
5,639
3,866
16,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
22,312
155
Minions Killed
59
0
Camps Cleared
0
625,900
Distance Traveled
520,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,411
946
90
8
0
193,640
0
L
Ymir
7,527
684
11
1
0
162,594
0
W
Xing Tian
9,700
882
16
1
0
216,189
0
L
Chiron
7,770
706
30
3
0
171,327
0
W
Pele
9,683
880
49
4
0
216,071
0
L
Agni
7,015
638
18
2
0
186,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role