Player Matchup

Bacchus
Bacchus
Silver IV
Bladez64128
Bacchus
Silver IV
Level 157
God Stats
17W - 14L
1,514 SR
Queue Stats
208W - 247L
1,452 MMR
Solo
Sol
Sol
Bronze III
LéFrog
Sol
Bronze III
Level 141
God Stats
2W - 2L
1,293 SR
Queue Stats
99W - 78L
1,454 MMR
Solo
Hun Batz
Hun Batz
Bronze III
magic4nash148
Hun Batz
Bronze III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,454 MMR
Party 2
Ishtar
Ishtar
Bronze III
matreds01
Ishtar
Bronze III
Level 128
God Stats
5W - 2L
1,494 SR
Queue Stats
24W - 21L
1,454 MMR
Party 2
Hercules
Hercules
Silver II
qNero
Hercules
Silver II
Level 166
God Stats
8W - 8L
1,298 SR
Queue Stats
151W - 142L
1,457 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 147
1,420 SR
1,454 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,529 SR
1,463 MMR
Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
Hades_Rioting
Cerberus
Silver II
Level 39
God Stats
30W - 38L
1,681 SR
Queue Stats
243W - 269L
1,445 MMR
Solo
Hades
Hades
Bronze III
HunchoPipe
Hades
Bronze III
Level 102
God Stats
20W - 20L
1,464 SR
Queue Stats
147W - 166L
1,454 MMR
Solo
Thoth
Thoth
Silver II
Shellzy
Thoth
Silver II
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,475 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
WASBETTERONXBOX
Xbalanque
Bronze III
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 54L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bladez64128
Bacchus
12
2 / 2 / 8
7,983
570
6,217
12,303
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
14
3 / 1 / 2
8,694
621
7,436
9,461
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
magic4nash148
Hun Batz
14
7 / 2 / 3
8,801
629
8,971
10,956
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ishtar
matreds01
Ishtar
13
2 / 3 / 3
8,012
572
6,817
12,061
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
qNero
Hercules
17
8 / 0 / 2
10,548
753
12,910
11,224
10,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThanatosYmirAo KuangMorgan Le FaySusano

VS

Bans
MercuryCernunnosLokiKumbhakarnaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 3 / 3
6,870
491
5,265
12,631
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Hades_Rioting
Cerberus
10
1 / 5 / 1
6,693
478
5,557
15,664
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
12
0 / 7 / 0
6,552
468
2,361
13,818
8,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thoth
Shellzy
Thoth
14
3 / 2 / 1
8,050
575
7,738
6,962
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
WASBETTERONXBOX
Xbalanque
12
3 / 5 / 5
7,205
515
10,520
11,505
4,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
22
Kills
8
8
Deaths
22
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
3
0.83
W
Bacchus
Bladez64128
Bacchus
2
2
8
3
L
Cerberus
Hades_Rioting
Cerberus
1
5
1
0.3
L
Hades
0
7
0
0
W
Sol
3
1
2
4
L
Thoth
Shellzy
Thoth
3
2
1
1.75
L
Xbalanque
WASBETTERONXBOX
Xbalanque
3
5
5
1.1
W
Hun Batz
magic4nash148
Hun Batz
7
2
3
4.25
W
Ishtar
matreds01
Ishtar
2
3
3
1.17
W
Hercules
qNero
Hercules
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,351
Damage
31,441
56,005
Taken
60,580
35,886
Mitigated
33,441
26,489
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,265
1,895
0
1,987
12,631
4,557
0
1,595
11,036
0
50,220
W
Bacchus
Bladez64128
Bacchus
6,217
1,191
426
3,548
12,303
13,204
0
3,449
8,854
21,380
0
L
Cerberus
Hades_Rioting
Cerberus
5,557
497
393
4,702
15,664
13,075
0
6,938
8,726
30,396
0
L
Hades
2,361
387
38
3,102
13,818
8,615
0
0
13,063
46,060
0
W
Sol
7,436
3,411
0
4,904
9,461
3,338
749
5,162
4,299
71,769
7,405
L
Thoth
Shellzy
Thoth
7,738
607
0
798
6,962
2,887
0
2,939
3,972
65,598
2,399
L
Xbalanque
WASBETTERONXBOX
Xbalanque
10,520
6,369
0
1,868
11,505
4,307
0
1,881
9,572
0
47,187
W
Hun Batz
magic4nash148
Hun Batz
8,971
3,113
0
4,538
10,956
4,109
0
1,771
9,185
0
63,018
W
Ishtar
matreds01
Ishtar
6,817
4,548
0
5,696
12,061
4,515
9
2,258
9,803
0
55,344
W
Hercules
qNero
Hercules
12,910
4,693
0
7,377
11,224
10,720
279
2,905
8,319
0
92,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,038
Gold Earned
35,370
497
Minions Killed
393
0
Camps Cleared
0
1,497,808
Distance Traveled
1,382,405
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,870
491
70
5
0
308,147
4
W
Bacchus
7,983
570
22
2
0
300,204
6
L
Cerberus
6,693
478
50
4
0
254,707
0
L
Hades
6,552
468
82
6
0
263,191
6
W
Sol
8,694
621
129
9
0
284,672
0
L
Thoth
8,050
575
120
9
0
299,477
1
L
Xbalanque
7,205
515
71
5
0
256,883
0
W
Hun Batz
8,801
629
88
6
0
326,973
0
W
Ishtar
8,012
572
97
7
0
256,664
1
W
Hercules
10,548
753
161
12
0
329,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role