Player Matchup

Mercury
Mercury
 
Mercury
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Dashinkan
Jing Wei
Level 146
God Stats
3W - 2L
1,765 SR
Queue Stats
262W - 229L
1,727 Elo+
Party 3
He Bo
He Bo
OllieN7
He Bo
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
256W - 221L
1,705 Elo+
Solo
Anubis
Anubis
oINyx
Anubis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,297 Elo+
Party 1
Team Averages
Level 123
1,553 SR
1,546 Elo+

VS

Team Averages
Level 140
1,376 SR
1,358 Elo+
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
BrotUndSaft
Jing Wei
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,259 Elo+
Party 2
Surtr
Surtr
Devilhead
Surtr
Level 158
God Stats
19W - 14L
1,285 SR
Queue Stats
163W - 152L
1,148 Elo+
Solo
Thanatos
Thanatos
RageOfSage
Thanatos
Level 64
God Stats
0W - 3L
1,324 SR
Queue Stats
7W - 11L
1,525 Elo+
Solo
Agni
Agni
Reykander
Agni
Level 154
God Stats
2W - 1L
1,274 SR
Queue Stats
109W - 79L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 0 / 5
7,721
594
3,607
9,067
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
 
Tyr
12
4 / 2 / 5
6,931
533
5,485
11,352
7,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Dashinkan
Jing Wei
13
4 / 1 / 2
8,230
633
12,358
10,464
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
OllieN7
He Bo
13
6 / 0 / 0
8,374
644
7,334
5,590
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
oINyx
Anubis
12
4 / 3 / 5
7,518
578
6,045
8,136
3,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 5 / 2
5,903
454
3,030
10,902
11,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
BrotUndSaft
Jing Wei
10
0 / 2 / 3
5,886
453
5,764
9,541
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Devilhead
Surtr
7
0 / 4 / 0
5,493
423
2,241
7,584
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
RageOfSage
Thanatos
11
2 / 4 / 0
6,740
518
4,498
14,098
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
12
3 / 6 / 1
7,435
572
10,134
9,315
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
21
Kills
6
6
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
5
5.5
W
Tyr
 
Tyr
4
2
5
3.25
L
Khepri
 
Khepri
1
5
2
0.4
L
Jing Wei
BrotUndSaft
Jing Wei
0
2
3
0.75
W
Jing Wei
Dashinkan
Jing Wei
4
1
2
5
L
Surtr
Devilhead
Surtr
0
4
0
0
W
He Bo
OllieN7
He Bo
6
0
0
6
L
Thanatos
RageOfSage
Thanatos
2
4
0
0.5
L
Agni
3
6
1
0.58
W
Anubis
oINyx
Anubis
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,829
Damage
25,667
44,609
Taken
51,440
19,442
Mitigated
28,733
16,773
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,607
1,379
0
1,738
9,067
3,156
528
2,526
6,541
0
55,146
W
Tyr
 
Tyr
5,485
683
0
3,745
11,352
7,192
0
3,072
8,280
0
31,875
L
Khepri
 
Khepri
3,030
310
0
969
10,902
11,903
0
1,620
9,229
13,527
0
L
Jing Wei
BrotUndSaft
Jing Wei
5,764
4,408
0
3,258
9,541
4,528
0
457
9,039
0
43,079
W
Jing Wei
Dashinkan
Jing Wei
12,358
10,651
0
6,902
10,464
4,233
2,358
2,809
7,655
0
66,046
L
Surtr
Devilhead
Surtr
2,241
561
0
1,787
7,584
3,655
0
4,480
2,748
100
26,801
W
He Bo
OllieN7
He Bo
7,334
427
0
662
5,590
1,614
638
135
5,455
54,755
0
L
Thanatos
RageOfSage
Thanatos
4,498
1,557
0
8,278
14,098
5,761
0
1,853
12,207
0
43,380
L
Agni
10,134
233
0
775
9,315
2,886
0
4,436
4,838
49,805
573
W
Anubis
oINyx
Anubis
6,045
298
0
3,726
8,136
3,247
831
4,396
3,740
45,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,774
Gold Earned
31,457
398
Minions Killed
286
0
Camps Cleared
0
1,370,215
Distance Traveled
1,225,512
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,721
594
81
6
0
344,996
0
W
Tyr
6,931
533
49
4
0
295,020
0
L
Khepri
5,903
454
12
1
0
299,928
1
L
Jing Wei
5,886
453
78
6
0
259,605
0
W
Jing Wei
8,230
633
110
8
0
245,496
0
L
Surtr
5,493
423
54
4
0
151,478
2
W
He Bo
8,374
644
93
7
0
257,103
0
L
Thanatos
6,740
518
68
5
0
265,970
0
L
Agni
7,435
572
74
6
0
248,531
2
W
Anubis
7,518
578
65
5
0
227,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role