Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Alex-revolution
Arachne
Level 135
God Stats
2W - 2L
1,848 SR
Queue Stats
109W - 111L
1,570 Elo+
Solo
Surtr
Surtr
Dank xx Nugs
Surtr
Level 156
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 8L
1,714 Elo+
Solo
Izanami
Izanami
PabloPigeon
Izanami
Level 83
God Stats
11W - 7L
1,181 SR
Queue Stats
48W - 43L
1,133 Elo+
Party 2
Scylla
Scylla
bailey459
Scylla
Level 79
God Stats
11W - 8L
1,196 SR
Queue Stats
118W - 106L
1,157 Elo+
Party 2
Team Averages
Level 108
1,488 SR
1,415 Elo+

VS

Team Averages
Level 133
1,712 SR
1,816 Elo+
Chronos
Chronos
ItZ_MilleR_ThYME
Chronos
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
105W - 90L
1,670 Elo+
Solo
Amaterasu
Amaterasu
SerpentDove777
Amaterasu
Level 188
God Stats
6W - 2L
1,907 SR
Queue Stats
12W - 4L
1,738 Elo+
Party 1
Atlas
Atlas
TomyLeaks
Atlas
Level 125
God Stats
5W - 1L
1,829 SR
Queue Stats
36W - 32L
1,904 Elo+
Party 3
Susano
Susano
joy풶
Susano
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,863 Elo+
Party 1
Xbalanque
Xbalanque
rehnel16
Xbalanque
Level 102
God Stats
7W - 1L
1,825 SR
Queue Stats
20W - 23L
1,904 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 2 / 3
7,693
513
7,082
11,429
12,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 3 / 0
7,511
501
5,907
13,500
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 3 / 1
7,702
513
8,395
16,772
10,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
PabloPigeon
Izanami
14
3 / 3 / 2
8,313
554
8,061
10,050
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
bailey459
Scylla
12
0 / 3 / 0
7,259
484
2,580
8,200
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,309
554
4,704
5,675
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
SerpentDove777
Amaterasu
16
4 / 0 / 2
9,470
631
13,095
17,903
14,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
TomyLeaks
Atlas
13
1 / 2 / 4
8,006
534
4,513
12,501
8,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
joy풶
Susano
14
7 / 1 / 3
8,825
588
13,116
12,144
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
rehnel16
Xbalanque
16
1 / 2 / 4
8,963
598
7,830
11,089
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
14
14
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
3
1.75
L
1
3
0
0.33
L
0
3
1
0.17
W
1
1
4
3
L
Izanami
PabloPigeon
Izanami
3
3
2
1.33
W
Amaterasu
SerpentDove777
Amaterasu
4
0
2
5
W
Atlas
TomyLeaks
Atlas
1
2
4
1.5
L
Scylla
bailey459
Scylla
0
3
0
0
W
Susano
joy풶
Susano
7
1
3
8.5
W
Xbalanque
rehnel16
Xbalanque
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,025
Damage
43,258
59,951
Taken
59,312
34,339
Mitigated
34,130
18,960
Healing
26,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,082
485
1,258
4,556
11,429
12,413
0
4,193
7,236
3,358
27,237
L
5,907
4,157
0
3,765
13,500
4,943
0
1,296
12,204
0
56,250
L
8,395
3,733
0
5,810
16,772
10,571
0
260
16,512
707
65,781
W
4,704
1,287
0
1,246
5,675
2,049
559
825
4,850
66,635
112
L
Izanami
PabloPigeon
Izanami
8,061
4,821
0
2,475
10,050
4,046
0
694
9,356
0
72,122
W
Amaterasu
SerpentDove777
Amaterasu
13,095
7,793
0
8,999
17,903
14,710
236
597
17,306
0
89,309
W
Atlas
TomyLeaks
Atlas
4,513
1,580
2,537
2,662
12,501
8,910
0
2,229
10,272
36,194
229
L
Scylla
bailey459
Scylla
2,580
0
0
1,096
8,200
2,366
0
2,433
5,767
56,885
0
W
Susano
joy풶
Susano
13,116
4,684
0
4,710
12,144
4,722
77
945
11,199
0
66,403
W
Xbalanque
rehnel16
Xbalanque
7,830
4,443
0
6,514
11,089
3,739
606
130
10,959
0
81,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,478
Gold Earned
43,573
472
Minions Killed
572
0
Camps Cleared
0
1,512,727
Distance Traveled
1,595,287
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,693
513
36
2
0
309,174
0
L
Arachne
7,511
501
90
6
0
352,993
2
L
Surtr
7,702
513
109
7
0
280,503
0
W
Chronos
8,309
554
132
9
0
285,995
6
L
Izanami
8,313
554
133
9
0
280,428
1
W
Amaterasu
9,470
631
175
12
0
354,149
1
W
Atlas
8,006
534
45
3
0
291,196
0
L
Scylla
7,259
484
104
7
0
289,629
1
W
Susano
8,825
588
88
6
0
389,523
1
W
Xbalanque
8,963
598
132
9
0
274,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role