Player Matchup

Fenrir
Fenrir
Durag Dug
Fenrir
Level 36
God Stats
3W - 1L
1,734 SR
Queue Stats
59W - 46L
1,746 Elo+
Party 3
Surtr
Surtr
FinesserJackson1
Surtr
Level 121
God Stats
3W - 3L
1,502 SR
Queue Stats
49W - 43L
1,716 Elo+
Party 1
Cernunnos
Cernunnos
FwShxne
Cernunnos
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 6L
1,500 Elo+
Party 3
Maui
Maui
r6fellman21
Maui
Level 29
God Stats
1W - 2L
1,810 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Ra
Ra
xScavenx
Ra
Level 36
God Stats
4W - 4L
1,307 SR
Queue Stats
125W - 134L
1,480 Elo+
Solo
Team Averages
Level 54
1,571 SR
1,588 Elo+

VS

Team Averages
Level 50
1,489 SR
1,387 Elo+
Kukulkan
Kukulkan
Auncarius_
Kukulkan
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 40L
1,354 Elo+
Party 2
Pele
Pele
King_Eibon
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,500 Elo+
Party 2
Surtr
Surtr
Lord_Vance
Surtr
Level 40
God Stats
1W - 5L
1,327 SR
Queue Stats
32W - 25L
1,314 Elo+
Party 2
Ullr
Ullr
SoloWinsGames
Ullr
Level 40
God Stats
8W - 8L
1,620 SR
Queue Stats
194W - 163L
1,421 Elo+
Solo
Geb
Geb
brockamptn
Geb
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 134L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Durag Dug
Fenrir
14
5 / 1 / 8
8,368
598
6,448
8,946
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 5
8,874
634
11,607
11,976
10,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
FwShxne
Cernunnos
12
3 / 2 / 8
7,289
521
10,415
9,742
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 10
7,817
558
4,858
10,497
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

16
8 / 0 / 4
9,769
698
14,032
7,474
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Auncarius_
Kukulkan
10
1 / 6 / 2
6,493
464
5,141
10,085
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
0 / 5 / 0
5,938
424
1,541
12,387
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
12
1 / 4 / 0
7,287
521
5,706
15,659
10,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 3 / 1
6,605
472
8,302
11,616
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 1
6,218
444
5,892
15,865
13,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
23
Kills
4
4
Deaths
23
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Auncarius_
Kukulkan
1
6
2
0.33
W
Fenrir
Durag Dug
Fenrir
5
1
8
9
W
4
0
5
6.5
W
Cernunnos
FwShxne
Cernunnos
3
2
8
3.5
L
0
5
0
0
L
Surtr
1
4
0
0.25
L
2
3
1
0.83
L
0
5
1
0.1
W
3
1
10
8
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,360
Damage
26,582
48,635
Taken
65,612
34,408
Mitigated
34,583
19,623
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Auncarius_
Kukulkan
5,141
507
415
493
10,085
3,150
513
6,235
3,850
37,864
0
W
Fenrir
Durag Dug
Fenrir
6,448
2,167
0
1,427
8,946
4,757
0
2,127
6,817
0
57,671
W
11,607
4,221
0
3,882
11,976
10,656
720
864
11,099
1,355
78,014
W
Cernunnos
FwShxne
Cernunnos
10,415
4,844
840
4,964
9,742
4,386
0
3,848
5,894
0
45,817
L
1,541
278
0
1,183
12,387
3,969
0
1,733
10,654
0
35,098
L
Surtr
5,706
1,977
0
4,582
15,659
10,152
0
3,071
12,588
409
48,307
L
8,302
2,028
0
1,943
11,616
4,246
580
3,844
7,772
0
48,949
L
5,892
880
0
3,520
15,865
13,066
135
4,083
11,782
24,017
0
W
4,858
979
246
2,366
10,497
10,589
0
3,677
6,801
22,661
0
W
14,032
1,822
2,555
3,343
7,474
4,020
1,719
677
6,796
100,186
1,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,117
Gold Earned
32,541
480
Minions Killed
332
0
Camps Cleared
0
1,426,275
Distance Traveled
1,292,347
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,493
464
72
5
0
230,789
0
W
Fenrir
8,368
598
68
5
0
331,787
0
W
Surtr
8,874
634
139
10
0
269,305
2
W
Cernunnos
7,289
521
65
5
0
247,278
0
L
Pele
5,938
424
58
4
0
291,211
0
L
Surtr
7,287
521
103
7
0
245,966
0
L
Ullr
6,605
472
73
5
0
253,381
0
L
Geb
6,218
444
26
2
0
271,000
0
W
Maui
7,817
558
40
3
0
283,548
0
W
Ra
9,769
698
168
12
0
294,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role