Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
B0rd4_017
Kuzenbo
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
353W - 364L
1,065 Elo+
Party 3
Olorun
Olorun
SANTIMO2K
Olorun
Level 76
God Stats
7W - 4L
1,464 SR
Queue Stats
514W - 500L
1,544 Elo+
Solo
Fenrir
Fenrir
s81tenca
Fenrir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,205 Elo+
Solo
Charybdis
Charybdis
sk66zy
Charybdis
Level 94
God Stats
3W - 2L
1,715 SR
Queue Stats
159W - 163L
1,286 Elo+
Party 3
Team Averages
Level 93
1,536 SR
1,320 Elo+

VS

Team Averages
Level 53
1,511 SR
1,526 Elo+
Kukulkan
Kukulkan
Etevaldo_o_sabio
Kukulkan
Level 47
God Stats
3W - 2L
1,488 SR
Queue Stats
105W - 103L
1,541 Elo+
Party 1
Loki
Loki
Lukas_Ribeiro95
Loki
Level 66
God Stats
34W - 30L
1,547 SR
Queue Stats
149W - 151L
1,551 Elo+
Party 1
Chaac
Chaac
edducordeiro
Chaac
Level 67
God Stats
4W - 3L
1,705 SR
Queue Stats
17W - 21L
1,428 Elo+
Party 2
Sol
Sol
xXKMTXx
Sol
Level 67
God Stats
1W - 1L
1,315 SR
Queue Stats
72W - 38L
1,610 Elo+
Solo
Surtr
Surtr
x_Yam1_x
Surtr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 2 / 1
6,913
532
5,251
5,457
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
B0rd4_017
Kuzenbo
9
1 / 0 / 2
6,063
466
3,253
8,859
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
SANTIMO2K
Olorun
9
1 / 3 / 0
5,965
459
5,501
11,438
6,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
s81tenca
Fenrir
11
2 / 7 / 2
6,413
493
6,917
14,944
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
sk66zy
Charybdis
10
0 / 3 / 0
5,851
450
3,214
9,126
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,360
566
5,050
6,951
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 2 / 4
7,655
589
8,978
8,376
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 1 / 2
6,991
538
11,192
13,873
9,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
12
5 / 0 / 2
7,281
560
7,456
6,911
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
x_Yam1_x
Surtr
6
0 / 1 / 1
5,050
388
558
6,521
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
15
15
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
1
1.25
L
Kuzenbo
B0rd4_017
Kuzenbo
1
0
2
2
W
1
2
5
1.75
W
6
2
4
4
L
Olorun
SANTIMO2K
Olorun
1
3
0
0.33
W
3
1
2
4
L
Fenrir
s81tenca
Fenrir
2
7
2
0.43
L
Charybdis
sk66zy
Charybdis
0
3
0
0
W
Sol
5
0
2
6
W
Surtr
x_Yam1_x
Surtr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,136
Damage
33,234
49,824
Taken
42,632
27,364
Mitigated
21,157
16,256
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,251
386
294
1,317
5,457
2,197
0
2,255
3,202
51,813
0
L
Kuzenbo
B0rd4_017
Kuzenbo
3,253
1,088
0
2,357
8,859
9,490
51
3,410
5,449
16,332
0
W
5,050
904
0
250
6,951
2,593
0
2,659
4,292
51,398
727
W
8,978
2,619
0
2,118
8,376
2,843
475
1,178
7,198
0
51,626
L
Olorun
SANTIMO2K
Olorun
5,501
1,990
147
3,434
11,438
6,600
0
1,070
10,368
28,498
3,671
W
11,192
2,710
0
7,944
13,873
9,866
950
6,916
6,957
0
47,866
L
Fenrir
s81tenca
Fenrir
6,917
2,174
0
4,885
14,944
6,163
0
2,703
12,241
0
44,442
L
Charybdis
sk66zy
Charybdis
3,214
1,759
0
3,822
9,126
2,914
0
2,951
6,175
0
45,128
W
Sol
7,456
1,594
0
2,755
6,911
2,594
757
1,188
5,723
41,677
3,811
W
Surtr
x_Yam1_x
Surtr
558
281
0
775
6,521
3,261
304
1,777
4,744
334
11,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
34,337
322
Minions Killed
332
0
Camps Cleared
0
1,239,409
Distance Traveled
1,251,867
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,913
532
104
8
0
255,951
5
L
Kuzenbo
6,063
466
25
2
0
253,543
2
W
Kukulkan
7,360
566
94
7
0
213,929
0
W
Loki
7,655
589
71
5
0
303,067
0
L
Olorun
5,965
459
59
5
0
232,917
1
W
Chaac
6,991
538
64
5
0
243,266
0
L
Fenrir
6,413
493
59
5
0
263,339
0
L
Charybdis
5,851
450
75
6
0
233,659
3
W
Sol
7,281
560
86
7
0
259,790
0
W
Surtr
5,050
388
17
1
0
231,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role