Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GogalMogal11
Morgan Le Fay
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 39L
1,616 Elo+
Solo
He Bo
He Bo
Verde1988
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ares
Ares
schoergj2
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,523 Elo+

VS

Team Averages
Level 39
1,500 SR
1,382 Elo+
Cupid
Cupid
CatastropheGuy
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,532 Elo+
Solo
Cerberus
Cerberus
Dee41ife
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
Safi8809
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,189 Elo+
Party 2
Jing Wei
Jing Wei
eXeEliasan
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,189 Elo+
Party 2
Hun Batz
Hun Batz
liamramsayyy
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
14 / 0 / 12
10,271
1,027
19,060
11,051
7,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
 
Cthulhu
14
2 / 2 / 19
8,931
893
4,572
13,013
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
GogalMogal11
Morgan Le Fay
15
5 / 0 / 20
9,042
904
11,684
6,739
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Verde1988
He Bo
15
6 / 0 / 17
9,149
915
14,272
8,333
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
14
0 / 0 / 23
8,888
889
9,590
17,926
19,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,186
619
5,376
10,378
4,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Dee41ife
Cerberus
11
0 / 6 / 1
6,390
639
5,905
17,635
19,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Achilles
Safi8809
Achilles
13
0 / 6 / 2
6,479
648
6,112
15,136
22,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
eXeEliasan
Jing Wei
14
2 / 4 / 0
6,843
684
7,319
9,076
4,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
liamramsayyy
Hun Batz
12
0 / 4 / 2
6,144
614
10,723
10,738
4,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
7
27
Kills
2
2
Deaths
27
91
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
14
0
12
20
W
Cthulhu
 
Cthulhu
2
2
19
5.75
L
0
7
0
0
L
Cerberus
Dee41ife
Cerberus
0
6
1
0.08
W
Morgan Le Fay
GogalMogal11
Morgan Le Fay
5
0
20
15
L
Achilles
Safi8809
Achilles
0
6
2
0.17
W
He Bo
Verde1988
He Bo
6
0
17
14.5
L
Jing Wei
eXeEliasan
Jing Wei
2
4
0
0.5
L
Hun Batz
liamramsayyy
Hun Batz
0
4
2
0.25
W
Ares
0
0
23
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,178
Damage
35,435
57,062
Taken
62,963
50,473
Mitigated
56,275
28,618
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,060
1,487
11,597
5,029
11,051
7,990
1,115
1,107
9,778
37,070
0
W
Cthulhu
 
Cthulhu
4,572
275
780
1,670
13,013
13,769
275
472
12,506
15,820
0
L
5,376
1,616
1,052
1,037
10,378
4,782
0
9,806
572
0
9,905
L
Cerberus
Dee41ife
Cerberus
5,905
94
243
3,714
17,635
19,331
0
16,569
1,066
12,250
0
W
Morgan Le Fay
GogalMogal11
Morgan Le Fay
11,684
760
2,008
537
6,739
4,451
802
880
5,821
20,246
0
L
Achilles
Safi8809
Achilles
6,112
722
654
2,822
15,136
22,842
0
13,797
1,339
0
11,140
W
He Bo
Verde1988
He Bo
14,272
956
967
1,356
8,333
4,806
815
265
7,935
19,247
0
L
Jing Wei
eXeEliasan
Jing Wei
7,319
4,837
474
1,984
9,076
4,396
0
8,910
166
0
17,019
L
Hun Batz
liamramsayyy
Hun Batz
10,723
636
0
1,455
10,738
4,924
0
10,096
642
0
16,248
W
Ares
9,590
119
1,145
3,529
17,926
19,457
703
3,181
14,137
12,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,281
Gold Earned
32,042
102
Minions Killed
74
0
Camps Cleared
0
1,033,897
Distance Traveled
848,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,271
1,027
45
5
0
196,772
0
W
Cthulhu
8,931
893
20
2
0
201,688
0
L
Cupid
6,186
619
15
2
0
154,419
0
L
Cerberus
6,390
639
10
1
0
177,890
0
W
Morgan Le Fay
9,042
904
22
2
0
233,040
0
L
Achilles
6,479
648
10
1
0
186,370
0
W
He Bo
9,149
915
9
1
0
211,003
0
L
Jing Wei
6,843
684
23
2
0
153,934
0
L
Hun Batz
6,144
614
16
2
0
175,955
0
W
Ares
8,888
889
6
1
0
191,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role