Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MiRain
Fenrir
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 44L
1,604 Elo+
Party 1
Chernobog
Chernobog
RecycleTheDuck
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,447 Elo+
Party 1
Surtr
Surtr
Wammy
Surtr
Level 126
God Stats
6W - 5L
1,495 SR
Queue Stats
7W - 9L
1,447 Elo+
Party 1
Cabrakan
Cabrakan
Yolky
Cabrakan
Level 125
God Stats
3W - 1L
1,716 SR
Queue Stats
26W - 15L
1,447 Elo+
Party 1
Team Averages
Level 107
1,542 SR
1,489 Elo+

VS

Team Averages
Level 77
1,411 SR
1,400 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Cusalapapen
Baron Samedi
Level 137
God Stats
5W - 1L
1,326 SR
Queue Stats
133W - 114L
1,251 Elo+
Party 2
Hou Yi
Hou Yi
LSTUTZMAN
Hou Yi
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 70L
1,251 Elo+
Party 2
Anubis
Anubis
RusFer
Anubis
Level 4
God Stats
7W - 14L
1,230 SR
Queue Stats
9W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 3
5,492
499
3,589
9,406
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
MiRain
Fenrir
11
3 / 2 / 1
6,546
595
3,162
9,118
4,509
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
RecycleTheDuck
Chernobog
7
0 / 5 / 1
4,694
427
2,401
9,584
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Wammy
Surtr
10
0 / 3 / 0
5,687
517
7,331
11,666
5,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Yolky
Cabrakan
11
2 / 3 / 2
6,303
573
4,404
9,559
4,351
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 0 / 0
7,061
642
7,032
10,680
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
 
Bakasura
10
1 / 1 / 2
6,216
565
3,007
4,998
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Cusalapapen
Baron Samedi
10
3 / 0 / 2
6,882
626
5,764
9,353
6,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
LSTUTZMAN
Hou Yi
11
4 / 1 / 3
6,809
619
8,210
6,936
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
RusFer
Anubis
10
1 / 3 / 2
5,999
545
3,747
6,219
2,130
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
12
14
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
3
1.5
W
Sun Wukong
 
Sun Wukong
3
0
0
3
W
Bakasura
 
Bakasura
1
1
2
2
W
Baron Samedi
Cusalapapen
Baron Samedi
3
0
2
4
W
Hou Yi
LSTUTZMAN
Hou Yi
4
1
3
5.5
L
Fenrir
MiRain
Fenrir
3
2
1
1.75
L
Chernobog
RecycleTheDuck
Chernobog
0
5
1
0.1
W
Anubis
RusFer
Anubis
1
3
2
0.67
L
Surtr
Wammy
Surtr
0
3
0
0
L
Cabrakan
Yolky
Cabrakan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,887
Damage
27,760
49,333
Taken
38,186
24,712
Mitigated
21,656
11,674
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,589
535
0
2,105
9,406
7,067
0
3,291
6,020
15,842
0
W
Sun Wukong
 
Sun Wukong
7,032
2,091
0
4,953
10,680
8,231
367
1,683
8,997
0
50,893
W
Bakasura
 
Bakasura
3,007
1,790
0
748
4,998
1,666
0
276
4,722
0
28,971
W
Baron Samedi
Cusalapapen
Baron Samedi
5,764
803
2,240
3,883
9,353
6,918
155
3,528
5,825
26,835
0
W
Hou Yi
LSTUTZMAN
Hou Yi
8,210
4,890
72
2,046
6,936
2,711
540
1,873
5,063
0
42,262
L
Fenrir
MiRain
Fenrir
3,162
875
0
1,521
9,118
4,509
0
380
8,646
0
39,179
L
Chernobog
RecycleTheDuck
Chernobog
2,401
1,134
0
1,992
9,584
2,845
0
1,235
8,349
0
17,059
W
Anubis
RusFer
Anubis
3,747
545
0
1,336
6,219
2,130
420
1,079
5,140
30,516
0
L
Surtr
Wammy
Surtr
7,331
3,285
0
5,021
11,666
5,940
0
0
10,896
638
38,591
L
Cabrakan
Yolky
Cabrakan
4,404
246
0
1,035
9,559
4,351
0
4,605
4,659
39,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
32,967
248
Minions Killed
326
0
Camps Cleared
0
1,095,775
Distance Traveled
967,803
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,492
499
9
1
0
233,170
2
W
Sun Wukong
7,061
642
106
10
0
217,320
0
W
Bakasura
6,216
565
67
6
0
203,935
0
W
Baron Samedi
6,882
626
34
3
0
194,736
0
W
Hou Yi
6,809
619
62
6
0
204,764
0
L
Fenrir
6,546
595
66
6
0
206,315
0
L
Chernobog
4,694
427
25
2
0
214,113
2
W
Anubis
5,999
545
57
5
0
147,048
1
L
Surtr
5,687
517
62
6
0
215,028
0
L
Cabrakan
6,303
573
86
8
0
227,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role