Player Matchup

Discordia
Discordia
 
Discordia
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Lmunter7
Ares
Level 35
God Stats
15W - 10L
1,280 SR
Queue Stats
85W - 75L
1,327 Elo+
Party 1
Rama
Rama
lI-Sub-lI
Rama
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 126L
1,270 Elo+
Party 1
Mulan
Mulan
sevastyan-_-
Mulan
Level 103
God Stats
147W - 136L
1,507 SR
Queue Stats
205W - 235L
1,492 Elo+
Party 3
Surtr
Surtr
spyrojules
Surtr
Level 118
God Stats
8W - 3L
1,500 SR
Queue Stats
304W - 320L
1,492 Elo+
Party 3
Team Averages
Level 93
1,457 SR
1,416 Elo+

VS

Team Averages
Level 82
1,435 SR
1,544 Elo+
Geb
Geb
GoldGundam5772
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2
Ra
Ra
Mr-Pokemon-22
Ra
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 53L
1,915 Elo+
Solo
Achilles
Achilles
Sbutler95-
Achilles
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 231L
1,500 Elo+
Solo
Medusa
Medusa
Sossul
Medusa
Level 68
God Stats
12W - 19L
1,489 SR
Queue Stats
93W - 93L
1,452 Elo+
Party 2
Artio
Artio
SwiftyBoyGaming
Artio
Level 124
God Stats
1W - 5L
1,185 SR
Queue Stats
184W - 194L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 1 / 4
8,939
559
9,752
5,836
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
12
1 / 1 / 5
7,929
496
2,190
11,042
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
15
2 / 1 / 2
9,191
574
7,471
11,009
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 0 / 3
10,350
647
11,356
11,506
6,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
16
6 / 1 / 4
9,718
607
7,439
14,302
7,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,848
428
3,604
9,240
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 5 / 0
7,744
484
4,156
10,958
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Sbutler95-
Achilles
11
2 / 2 / 1
7,381
461
6,109
12,651
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Sossul
Medusa
12
0 / 2 / 2
6,908
432
8,215
9,589
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 0
6,862
429
4,163
14,846
8,685
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
4
4
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
4
5
L
1
2
2
1
W
Ares
1
1
5
3.5
L
1
5
0
0.2
L
Achilles
Sbutler95-
Achilles
2
2
1
1.25
L
Medusa
Sossul
Medusa
0
2
2
0.5
L
0
3
0
0
W
Rama
2
1
2
3
W
2
0
3
3.5
W
Surtr
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,208
Damage
26,247
53,695
Taken
57,284
32,068
Mitigated
32,112
22,167
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,752
449
0
1,000
5,836
2,392
37
1,363
4,473
66,927
2,042
L
3,604
523
0
1,961
9,240
7,930
0
2,340
6,900
14,401
0
W
Ares
2,190
91
0
1,299
11,042
10,732
555
2,065
8,977
18,473
0
L
4,156
271
331
3,740
10,958
4,426
0
6,193
4,765
65,775
0
L
Achilles
Sbutler95-
Achilles
6,109
2,223
0
2,164
12,651
7,320
0
2,212
10,439
0
44,808
L
Medusa
Sossul
Medusa
8,215
3,748
0
4,423
9,589
3,751
0
929
8,660
0
63,831
L
4,163
289
69
5,004
14,846
8,685
0
33
14,813
45,862
0
W
Rama
7,471
6,757
0
7,380
11,009
5,003
0
1,708
9,301
0
78,664
W
11,356
1,766
0
7,739
11,506
6,344
110
3,769
7,737
0
99,880
W
Surtr
7,439
2,852
0
4,749
14,302
7,597
65
3,018
11,284
332
75,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,127
Gold Earned
35,743
564
Minions Killed
370
0
Camps Cleared
0
1,656,661
Distance Traveled
1,515,760
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,939
559
101
6
0
335,576
0
L
Geb
6,848
428
20
1
0
318,320
0
W
Ares
7,929
496
24
2
0
321,381
3
L
Ra
7,744
484
119
7
0
279,465
3
L
Achilles
7,381
461
62
4
0
302,538
2
L
Medusa
6,908
432
95
6
0
306,481
2
L
Artio
6,862
429
74
5
0
308,956
4
W
Rama
9,191
574
147
9
0
304,777
5
W
Mulan
10,350
647
181
11
0
333,628
1
W
Surtr
9,718
607
111
7
0
361,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role