Player Matchup

Guan Yu
Guan Yu
Gold V
Zyrant
Guan Yu
Gold V
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 9L
1,606 MMR
Party 2
Chronos
Chronos
Gold V
jinpiero03
Chronos
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 12L
1,606 MMR
Party 2
Cerberus
Cerberus
Gold V
αkαt
Cerberus
Gold V
Level 216
God Stats
2W - 0L
1,705 SR
Queue Stats
53W - 11L
1,606 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,568 SR
1,606 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,500 SR
1,572 MMR
Odin
Odin
Gold V
An Abusive Yeti
Odin
Gold V
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 33L
1,580 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
GoldKINGOX420
Cthulhu
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,556 MMR
Solo
Hera
Hera
Gold V
Vybranium
Hera
Gold V
Level 156
God Stats
1W - 8L
1,500 SR
Queue Stats
80W - 74L
1,580 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Zyrant
Guan Yu
13
5 / 1 / 8
8,432
843
9,908
15,367
15,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos
jinpiero03
Chronos
14
7 / 3 / 6
9,190
919
13,459
11,283
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
αkαt
Cerberus
12
2 / 2 / 10
7,834
783
7,196
12,709
10,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ah Muzen CabAtlasThothYemojaCabrakan

VS

Bans
Baron SamediGaneshaScyllaArtioPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,977
698
5,247
10,977
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
12
2 / 6 / 2
7,962
796
7,863
15,078
9,530
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
11
2 / 5 / 3
7,330
733
12,293
8,323
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
6
6
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Cthulhu
2
6
2
0.5
L
Hera
2
5
3
0.7
W
Guan Yu
Zyrant
Guan Yu
5
1
8
9
W
Chronos
jinpiero03
Chronos
7
3
6
3.33
W
Cerberus
αkαt
Cerberus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,563
Damage
25,403
39,359
Taken
34,378
30,697
Mitigated
18,475
16,849
Healing
2,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,247
794
0
984
10,977
6,471
0
6,344
3,961
0
9,776
L
Cthulhu
7,863
1,058
293
1,219
15,078
9,530
0
9,250
5,024
23,523
0
L
Hera
12,293
2,438
0
280
8,323
2,474
0
4,297
3,675
25,128
1,933
W
Guan Yu
Zyrant
Guan Yu
9,908
1,440
3,667
7,246
15,367
15,166
177
6,897
7,606
0
28,277
W
Chronos
jinpiero03
Chronos
13,459
7,056
0
2,631
11,283
4,889
956
5,968
4,886
47,540
0
W
Cerberus
αkαt
Cerberus
7,196
906
0
3,305
12,709
10,642
278
5,725
6,604
24,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,456
Gold Earned
22,269
135
Minions Killed
86
0
Camps Cleared
0
574,020
Distance Traveled
486,615
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,977
698
11
1
0
158,683
0
L
Cthulhu
7,962
796
29
3
0
162,533
0
L
Hera
7,330
733
46
5
0
165,399
2
W
Guan Yu
8,432
843
33
3
0
222,319
0
W
Chronos
9,190
919
76
8
0
167,928
0
W
Cerberus
7,834
783
26
3
0
183,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role