Player Matchup

Hercules
Hercules
BBKz FiN3sT
Hercules
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 98L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
MADAME__C
Kuzenbo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,425 Elo+
Solo
Anubis
Anubis
OG Brans
Anubis
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
31W - 47L
1,302 Elo+
Party 1
Jing Wei
Jing Wei
SmokeThe Grub
Jing Wei
Level 88
God Stats
8W - 5L
1,500 SR
Queue Stats
298W - 325L
1,373 Elo+
Party 1
Hel
Hel
TSR-FADIL511
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,500 Elo+
Solo
Team Averages
Level 95
1,543 SR
1,420 Elo+

VS

Team Averages
Level 167
1,456 SR
1,540 Elo+
Sobek
Sobek
Doni360live
Sobek
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 224L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GODYO
Heimdallr
Level 269
God Stats
16W - 32L
1,281 SR
Queue Stats
2,087W - 2,084L
1,446 Elo+
Solo
Ah Puch
Ah Puch
JonPSK506
Ah Puch
Level 125
God Stats
14W - 2L
1,500 SR
Queue Stats
703W - 691L
1,552 Elo+
Solo
Aphrodite
Aphrodite
RJDio
Aphrodite
Level 190
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 72L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
goku_1-7
Kumbhakarna
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 128L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BBKz FiN3sT
Hercules
17
3 / 3 / 6
9,553
682
13,066
27,902
29,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
MADAME__C
Kuzenbo
15
2 / 6 / 6
9,421
673
11,100
22,791
36,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
OG Brans
Anubis
15
2 / 4 / 3
8,436
603
15,371
16,665
11,011
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
SmokeThe Grub
Jing Wei
17
3 / 2 / 5
9,331
667
14,922
14,070
8,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 3 / 8
8,461
604
6,297
15,077
10,977
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 12
9,583
685
7,068
34,334
29,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
GODYO
Heimdallr
18
5 / 4 / 10
10,803
772
30,174
17,328
11,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ah Puch
JonPSK506
Ah Puch
19
8 / 1 / 10
11,143
796
34,580
10,386
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
RJDio
Aphrodite
16
1 / 1 / 13
9,589
685
10,266
7,734
5,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
goku_1-7
Kumbhakarna
17
2 / 1 / 13
10,893
778
5,953
16,710
20,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
10
Kills
18
18
Deaths
10
28
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hercules
BBKz FiN3sT
Hercules
3
3
6
2
W
2
3
12
2.67
W
Heimdallr
GODYO
Heimdallr
5
4
10
2.5
W
Ah Puch
JonPSK506
Ah Puch
8
1
10
13
L
Kuzenbo
MADAME__C
Kuzenbo
2
6
6
0.83
L
Anubis
OG Brans
Anubis
2
4
3
0.88
W
Aphrodite
RJDio
Aphrodite
1
1
13
7.5
L
Jing Wei
SmokeThe Grub
Jing Wei
3
2
5
2.75
L
0
3
8
1.33
W
Kumbhakarna
goku_1-7
Kumbhakarna
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,756
Damage
88,041
96,505
Taken
86,492
95,802
Mitigated
71,872
50,915
Healing
48,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BBKz FiN3sT
Hercules
13,066
2,830
664
11,976
27,902
29,142
0
15,481
12,229
270
19,043
W
7,068
788
717
13,060
34,334
29,449
58
12,255
22,079
11,836
0
W
Heimdallr
GODYO
Heimdallr
30,174
14,244
2,843
4,674
17,328
11,204
2,483
6,228
11,100
0
56,557
W
Ah Puch
JonPSK506
Ah Puch
34,580
1,754
1,383
2,767
10,386
5,883
1,925
3,081
7,305
59,545
2,188
L
Kuzenbo
MADAME__C
Kuzenbo
11,100
3,502
1,194
4,870
22,791
36,622
0
10,294
12,497
14,890
0
L
Anubis
OG Brans
Anubis
15,371
2,431
1,222
5,834
16,665
11,011
0
12,755
3,910
32,437
1,170
W
Aphrodite
RJDio
Aphrodite
10,266
1,266
15,326
5,118
7,734
5,115
868
3,797
3,937
19,462
0
L
Jing Wei
SmokeThe Grub
Jing Wei
14,922
9,617
806
3,618
14,070
8,050
0
9,349
4,721
0
30,512
L
6,297
992
12,058
8,673
15,077
10,977
0
8,586
6,491
17,914
0
W
Kumbhakarna
goku_1-7
Kumbhakarna
5,953
1,111
0
2,308
16,710
20,221
1,613
6,947
9,763
12,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,202
Gold Earned
52,011
173
Minions Killed
178
0
Camps Cleared
0
1,328,084
Distance Traveled
1,326,551
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,553
682
23
2
0
333,025
0
W
Sobek
9,583
685
14
1
0
260,805
0
W
Heimdallr
10,803
772
71
5
0
213,493
1
W
Ah Puch
11,143
796
55
4
0
270,860
0
L
Kuzenbo
9,421
673
8
1
0
242,907
0
L
Anubis
8,436
603
59
4
0
219,923
0
W
Aphrodite
9,589
685
20
1
0
289,293
0
L
Jing Wei
9,331
667
53
4
0
256,365
0
L
Hel
8,461
604
30
2
0
275,864
0
W
Kumbhakarna
10,893
778
18
1
0
292,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role