Player Matchup

Olorun
Olorun
Cinderw0lf
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,665 Elo+
Party 1
Chiron
Chiron
Gabriel10642
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,694 Elo+
Solo
Kukulkan
Kukulkan
UrMomsMine
Kukulkan
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
352W - 301L
1,437 Elo+
Solo
Cthulhu
Cthulhu
XANDALL95
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,409 Elo+
Party 1
Cabrakan
Cabrakan
caliz-euforico5
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,191 Elo+
Solo
Team Averages
Level 34
1,500 SR
1,479 Elo+

VS

Team Averages
Level 19
1,500 SR
1,408 Elo+
Jormungandr
Jormungandr
Herfstavond
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,413 Elo+
Solo
Ullr
Ullr
WhiteCells
Ullr
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 56L
1,227 Elo+
Solo
Bastet
Bastet
XxYOSERxX
Bastet
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
155W - 181L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
l-haruki-l
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Shiva
Shiva
od5782
Shiva
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cinderw0lf
Olorun
13
1 / 6 / 8
7,830
602
5,315
12,539
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
19
8 / 3 / 8
10,489
807
22,448
16,008
7,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
UrMomsMine
Kukulkan
19
10 / 4 / 6
10,539
811
17,684
14,293
6,598
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
XANDALL95
Cthulhu
15
2 / 9 / 8
8,746
673
9,080
19,964
22,205
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cabrakan
14
0 / 9 / 6
8,291
638
2,591
15,554
10,277

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Herfstavond
Jormungandr
19
6 / 3 / 17
12,091
930
18,724
20,088
26,864
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 3 / 14
11,980
922
17,929
12,505
6,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
XxYOSERxX
Bastet
19
9 / 6 / 9
11,244
865
19,499
19,946
9,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
l-haruki-l
Tsukuyomi
15
2 / 8 / 12
9,793
753
8,480
14,953
7,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
od5782
Shiva
17
6 / 1 / 14
10,404
800
6,770
13,047
7,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
97
21
Kills
31
31
Deaths
21
36
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Olorun
Cinderw0lf
Olorun
1
6
8
0.83
L
Chiron
8
3
8
4
W
Jormungandr
Herfstavond
Jormungandr
6
3
17
4.83
L
Kukulkan
UrMomsMine
Kukulkan
10
4
6
3.25
W
8
3
14
5
L
Cthulhu
XANDALL95
Cthulhu
2
9
8
0.67
W
Bastet
XxYOSERxX
Bastet
9
6
9
2.25
L
Cabrakan
0
9
6
0.33
W
Tsukuyomi
l-haruki-l
Tsukuyomi
2
8
12
1
W
Shiva
od5782
Shiva
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,118
Damage
71,402
78,358
Taken
80,539
51,600
Mitigated
56,813
16,333
Healing
28,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Cinderw0lf
Olorun
5,315
2,003
735
1,171
12,539
5,107
0
4,670
7,869
6,779
0
L
Chiron
22,448
4,694
2,102
6,048
16,008
7,413
0
6,406
9,602
0
37,618
W
Jormungandr
Herfstavond
Jormungandr
18,724
1,172
1,450
5,675
20,088
26,864
231
7,245
12,843
41,456
0
L
Kukulkan
UrMomsMine
Kukulkan
17,684
2,334
1,571
2,400
14,293
6,598
0
3,086
11,207
35,659
0
W
17,929
7,763
622
1,991
12,505
6,121
2,764
4,571
7,934
0
32,626
L
Cthulhu
XANDALL95
Cthulhu
9,080
498
619
1,443
19,964
22,205
0
2,104
17,860
17,867
0
W
Bastet
XxYOSERxX
Bastet
19,499
4,861
3,093
6,796
19,946
9,428
132
7,328
12,618
0
29,915
L
Cabrakan
2,591
291
0
244
15,554
10,277
0
2,458
13,096
9,110
0
W
Tsukuyomi
l-haruki-l
Tsukuyomi
8,480
2,073
451
2,026
14,953
7,083
1,703
8,790
6,163
0
22,097
W
Shiva
od5782
Shiva
6,770
2,271
1,319
5,573
13,047
7,317
460
6,736
6,311
0
11,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,895
Gold Earned
55,512
126
Minions Killed
159
0
Camps Cleared
0
1,035,872
Distance Traveled
1,333,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,830
602
7
1
0
193,940
0
L
Chiron
10,489
807
42
3
0
234,312
0
W
Jormungandr
12,091
930
49
4
0
253,234
0
L
Kukulkan
10,539
811
48
4
0
203,867
0
W
Ullr
11,980
922
45
3
0
242,396
0
L
Cthulhu
8,746
673
15
1
0
220,723
0
W
Bastet
11,244
865
24
2
0
275,222
0
L
Cabrakan
8,291
638
14
1
0
183,030
0
W
Tsukuyomi
9,793
753
27
2
0
250,253
0
W
Shiva
10,404
800
14
1
0
312,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role