Player Matchup

Tsukuyomi
Tsukuyomi
ChipUsS
Tsukuyomi
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
162W - 154L
1,580 Elo+
Party 2
Thor
Thor
Lichraiden
Thor
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 191L
1,583 Elo+
Solo
Hercules
Hercules
Minemelle
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,182 Elo+
Party 2
Achilles
Achilles
Naikman
Achilles
Level 31
God Stats
7W - 6L
1,500 SR
Queue Stats
459W - 484L
1,614 Elo+
Solo
Terra
Terra
Zefiryn
Terra
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,047 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,401 Elo+

VS

Team Averages
Level 112
1,505 SR
1,467 Elo+
Neith
Neith
FeDrick00
Neith
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Jelesis
Discordia
Level 140
God Stats
3W - 4L
1,500 SR
Queue Stats
148W - 150L
1,403 Elo+
Party 1
Horus
Horus
PeyoteJr
Horus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 102L
1,403 Elo+
Party 1
Athena
Athena
Ulrira
Athena
Level 142
God Stats
2W - 1L
1,523 SR
Queue Stats
31W - 34L
1,627 Elo+
Solo
Sobek
Sobek
kirokios
Sobek
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 128L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChipUsS
Tsukuyomi
19
2 / 5 / 6
11,223
660
36,906
20,359
12,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 6 / 5
8,937
526
9,516
15,858
8,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Minemelle
Hercules
15
1 / 4 / 4
9,323
548
6,911
21,270
27,865
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
Naikman
Achilles
18
3 / 4 / 5
10,642
626
17,693
21,907
20,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Zefiryn
Terra
17
1 / 5 / 5
10,058
592
14,292
25,751
28,735
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FeDrick00
Neith
20
11 / 1 / 11
12,514
736
26,248
21,239
13,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Jelesis
Discordia
20
4 / 1 / 15
12,715
748
33,274
12,620
7,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
PeyoteJr
Horus
17
5 / 2 / 15
11,264
663
11,957
26,700
33,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Ulrira
Athena
19
2 / 1 / 19
12,357
727
13,307
20,037
34,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
kirokios
Sobek
17
2 / 3 / 20
12,072
710
7,110
23,070
43,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
8
Kills
24
24
Deaths
8
25
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChipUsS
Tsukuyomi
2
5
6
1
W
Neith
FeDrick00
Neith
11
1
11
16.5
W
Discordia
Jelesis
Discordia
4
1
15
11.5
L
1
6
5
0.58
L
Hercules
Minemelle
Hercules
1
4
4
0.75
L
Achilles
Naikman
Achilles
3
4
5
1.38
W
Horus
PeyoteJr
Horus
5
2
15
6.25
W
Athena
Ulrira
Athena
2
1
19
11.5
L
Terra
Zefiryn
Terra
1
5
5
0.7
W
Sobek
kirokios
Sobek
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,318
Damage
91,896
105,145
Taken
103,666
98,514
Mitigated
132,789
45,149
Healing
54,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChipUsS
Tsukuyomi
36,906
8,406
1,701
1,888
20,359
12,959
0
9,174
11,185
0
73,535
W
Neith
FeDrick00
Neith
26,248
13,983
2,251
10,603
21,239
13,439
3,661
3,258
17,641
0
53,474
W
Discordia
Jelesis
Discordia
33,274
470
852
4,332
12,620
7,317
2,052
1,900
10,720
65,172
0
L
9,516
1,761
2,558
2,091
15,858
8,802
0
10,258
5,600
0
21,493
L
Hercules
Minemelle
Hercules
6,911
1,781
1,165
6,034
21,270
27,865
0
10,886
10,384
0
10,050
L
Achilles
Naikman
Achilles
17,693
5,037
1,361
3,984
21,907
20,153
0
11,043
10,864
0
28,073
W
Horus
PeyoteJr
Horus
11,957
5,537
10,669
13,360
26,700
33,210
848
3,109
23,591
0
18,036
W
Athena
Ulrira
Athena
13,307
1,831
2,601
4,588
20,037
34,948
209
3,000
17,037
25,172
0
L
Terra
Zefiryn
Terra
14,292
2,082
16,413
7,954
25,751
28,735
0
12,330
13,421
24,040
669
W
Sobek
kirokios
Sobek
7,110
734
1,980
3,490
23,070
43,875
1,286
2,016
21,054
12,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,183
Gold Earned
60,922
141
Minions Killed
167
0
Camps Cleared
0
1,423,157
Distance Traveled
1,525,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,223
660
73
4
0
310,796
0
W
Neith
12,514
736
50
3
0
282,792
0
W
Discordia
12,715
748
73
4
0
296,717
0
L
Thor
8,937
526
14
1
0
255,604
0
L
Hercules
9,323
548
8
0
0
290,573
0
L
Achilles
10,642
626
19
1
0
300,715
0
W
Horus
11,264
663
11
1
0
320,586
0
W
Athena
12,357
727
20
1
0
369,480
0
L
Terra
10,058
592
27
2
0
265,469
0
W
Sobek
12,072
710
13
1
0
255,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role