Player Matchup

Neith
Neith
BOOMMASSACER
Neith
Level 149
God Stats
6W - 2L
1,654 SR
Queue Stats
39W - 49L
1,684 Elo+
Party 2
Gilgamesh
Gilgamesh
El_MANI_MALO_
Gilgamesh
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 95L
1,546 Elo+
Party 2
Surtr
Surtr
LegendaryPR23
Surtr
Level 85
God Stats
2W - 6L
1,221 SR
Queue Stats
87W - 110L
1,140 Elo+
Party 2
Fenrir
Fenrir
leclacheur14
Fenrir
Level 48
God Stats
24W - 25L
1,346 SR
Queue Stats
134W - 122L
1,473 Elo+
Solo
Athena
Athena
tttiiitttooo
Athena
Level 91
God Stats
25W - 14L
1,500 SR
Queue Stats
97W - 100L
1,239 Elo+
Party 2
Team Averages
Level 84
1,444 SR
1,416 Elo+

VS

Team Averages
Level 44
1,480 SR
1,491 Elo+
Nu Wa
Nu Wa
ITHPOY
Nu Wa
Level 76
God Stats
0W - 1L
1,402 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MonkeyManBruno
Baron Samedi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,455 Elo+
Solo
Surtr
Surtr
Toxic gamerr935
Surtr
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
capitaI-_-R
Heimdallr
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Neith
Neith
vlad94sk8
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 0 / 12
11,025
613
23,915
18,130
8,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
El_MANI_MALO_
Gilgamesh
16
0 / 0 / 0
9,137
508
241
6,253
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
13 / 1 / 5
10,962
609
20,379
16,732
9,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
14
1 / 2 / 10
8,915
495
6,885
12,151
6,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
15
9 / 0 / 16
10,787
599
6,471
18,181
22,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ITHPOY
Nu Wa
11
0 / 7 / 0
7,181
399
7,224
12,116
3,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
MonkeyManBruno
Baron Samedi
12
1 / 8 / 1
7,537
419
7,041
14,470
7,131
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 0
10,536
585
7,945
18,888
19,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
capitaI-_-R
Heimdallr
10
0 / 10 / 1
6,301
350
4,180
13,104
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Neith
vlad94sk8
Neith
7
0 / 13 / 0
5,558
309
3,885
14,872
4,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
5
40
Kills
3
3
Deaths
40
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
17
0
12
23
W
Gilgamesh
El_MANI_MALO_
Gilgamesh
0
0
0
0
L
Nu Wa
ITHPOY
Nu Wa
0
7
0
0
W
13
1
5
15.5
L
Baron Samedi
MonkeyManBruno
Baron Samedi
1
8
1
0.19
L
2
2
0
1
L
Heimdallr
capitaI-_-R
Heimdallr
0
10
1
0.05
W
Fenrir
1
2
10
3
W
Athena
9
0
16
17
L
Neith
vlad94sk8
Neith
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,891
Damage
30,275
71,447
Taken
73,450
51,594
Mitigated
38,867
25,433
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,915
12,653
0
12,988
18,130
8,874
4,889
3,680
14,450
0
91,333
W
Gilgamesh
El_MANI_MALO_
Gilgamesh
241
0
0
1,938
6,253
4,851
457
414
5,839
0
51,864
L
Nu Wa
ITHPOY
Nu Wa
7,224
920
0
0
12,116
3,525
0
935
11,181
57,839
0
W
20,379
8,530
0
7,027
16,732
9,065
1,802
4,130
12,602
666
87,421
L
Baron Samedi
MonkeyManBruno
Baron Samedi
7,041
332
423
1,012
14,470
7,131
446
329
14,141
46,555
0
L
7,945
2,615
0
8,308
18,888
19,513
0
1,530
17,078
945
109,947
L
Heimdallr
capitaI-_-R
Heimdallr
4,180
1,905
0
390
13,104
4,541
0
1,073
12,031
0
22,889
W
Fenrir
6,885
1,110
0
1,037
12,151
6,383
2,039
3,580
8,571
31
45,810
W
Athena
6,471
2,304
0
2,443
18,181
22,421
1,033
2,740
15,441
28,729
0
L
Neith
vlad94sk8
Neith
3,885
1,534
0
103
14,872
4,157
0
2,823
12,049
0
11,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,826
Gold Earned
37,113
451
Minions Killed
416
0
Camps Cleared
0
1,801,463
Distance Traveled
1,407,523
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,025
613
136
8
0
321,678
6
W
Gilgamesh
9,137
508
87
5
0
254,590
0
L
Nu Wa
7,181
399
100
6
0
278,713
0
W
Surtr
10,962
609
126
7
0
383,665
0
L
Baron Samedi
7,537
419
72
4
0
259,708
0
L
Surtr
10,536
585
208
12
0
355,972
0
L
Heimdallr
6,301
350
27
2
0
271,313
2
W
Fenrir
8,915
495
67
4
0
398,847
0
W
Athena
10,787
599
35
2
0
442,683
0
L
Neith
5,558
309
9
1
0
241,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role