Player Matchup

Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MiRain
Apollo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 44L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
RecycleTheDuck
Cthulhu
Level 28
God Stats
1W - 0L
1,155 SR
Queue Stats
9W - 8L
1,244 Elo+
Party 2
Surtr
Surtr
Wammy
Surtr
Level 126
God Stats
6W - 5L
1,258 SR
Queue Stats
7W - 9L
1,244 Elo+
Party 2
Cabrakan
Cabrakan
Yolky
Cabrakan
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 15L
1,244 Elo+
Party 2
Team Averages
Level 115
1,383 SR
1,350 Elo+

VS

Team Averages
Level 81
1,490 SR
1,425 Elo+
Ao Kuang
Ao Kuang
BonesGold
Ao Kuang
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
FerrumAquila
Shiva
Level 129
God Stats
96W - 85L
1,500 SR
Queue Stats
274W - 286L
1,123 Elo+
Solo
Cthulhu
Cthulhu
SonOfDiscordiA
Cthulhu
Level 69
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
VulpesWithInk
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Wartie
Chang'e
Level 46
God Stats
1W - 1L
1,645 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 1 / 2
6,349
635
3,752
6,370
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
MiRain
Apollo
10
2 / 0 / 0
5,812
581
3,285
4,399
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 0
4,911
491
376
6,106
3,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Wammy
Surtr
10
5 / 3 / 0
6,234
623
7,928
9,828
5,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
Yolky
Cabrakan
12
1 / 0 / 1
6,580
658
1,844
4,403
2,446
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BonesGold
Ao Kuang
5
0 / 2 / 0
4,015
402
739
4,212
1,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 1
4,196
420
1,054
3,369
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 4 / 2
5,514
551
4,485
9,580
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

8
0 / 3 / 0
4,519
452
2,186
4,006
1,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Wartie
Chang'e
8
1 / 1 / 1
4,632
463
2,533
4,211
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
11
Kills
3
5
Deaths
11
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
2
4
L
Ao Kuang
BonesGold
Ao Kuang
0
2
0
0
L
0
1
1
0.5
W
Apollo
MiRain
Apollo
2
0
0
2
W
0
1
0
0
L
2
4
2
0.75
L
0
3
0
0
W
Surtr
Wammy
Surtr
5
3
0
1.67
L
Chang'e
Wartie
Chang'e
1
1
1
1.5
W
Cabrakan
Yolky
Cabrakan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,185
Damage
10,997
31,106
Taken
25,378
14,833
Mitigated
8,881
7,597
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,752
2,087
0
872
6,370
2,313
0
2,296
4,030
0
42,030
L
Ao Kuang
BonesGold
Ao Kuang
739
396
0
565
4,212
1,016
0
289
3,923
12,947
0
L
1,054
221
0
407
3,369
1,226
0
162
3,172
0
14,698
W
Apollo
MiRain
Apollo
3,285
2,566
0
2,235
4,399
1,573
2,401
530
3,869
0
45,683
W
376
33
0
940
6,106
3,187
507
458
5,648
17,762
0
L
4,485
730
0
1,455
9,580
4,241
0
229
9,351
22,543
0
L
2,186
196
0
975
4,006
1,156
20
1,595
2,411
24,188
0
W
Surtr
Wammy
Surtr
7,928
3,116
0
3,300
9,828
5,314
0
5,295
4,053
356
36,465
L
Chang'e
Wartie
Chang'e
2,533
427
748
1,250
4,211
1,242
0
73
4,072
14,071
0
W
Cabrakan
Yolky
Cabrakan
1,844
191
0
250
4,403
2,446
0
893
3,510
48,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,886
Gold Earned
22,876
340
Minions Killed
153
0
Camps Cleared
0
946,398
Distance Traveled
798,774
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,349
635
75
8
0
224,493
0
L
Ao Kuang
4,015
402
21
2
0
179,072
0
L
Shiva
4,196
420
31
3
0
112,339
0
W
Apollo
5,812
581
83
8
0
165,596
0
W
Cthulhu
4,911
491
29
3
0
192,961
1
L
Cthulhu
5,514
551
42
4
0
187,550
2
L
Nu Wa
4,519
452
39
4
0
144,901
0
W
Surtr
6,234
623
52
5
0
172,484
0
L
Chang'e
4,632
463
20
2
0
174,912
0
W
Cabrakan
6,580
658
101
10
0
190,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role