Player Matchup

Baron Samedi
Baron Samedi
Foxyninjaboi
Baron Samedi
Level 107
God Stats
10W - 8L
1,500 SR
Queue Stats
83W - 54L
1,701 Elo+
Party 1
Achilles
Achilles
StankOnYa
Achilles
Level 17
God Stats
1W - 2L
1,285 SR
Queue Stats
9W - 6L
1,701 Elo+
Party 1
Hou Yi
Hou Yi
stevedaninja
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,701 Elo+
Party 1
Team Averages
Level 47
1,428 SR
1,701 Elo+

VS

Team Averages
Level 61
1,435 SR
1,379 Elo+
Anubis
Anubis
DeathNote864
Anubis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
907 Elo+
Party 2
Cthulhu
Cthulhu
Omnijojo223
Cthulhu
Level 3
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
steeltoecowboy
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 336L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Foxyninjaboi
Baron Samedi
19
10 / 1 / 7
13,808
812
23,533
15,701
11,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
StankOnYa
Achilles
17
3 / 0 / 14
11,634
684
8,319
12,417
12,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hou Yi
18
4 / 1 / 11
12,382
728
10,638
9,853
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
0 / 6 / 1
11,200
659
9,871
13,221
7,512
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Omnijojo223
Cthulhu
14
0 / 8 / 0
9,523
560
2,309
17,745
8,541
16
2 / 3 / 0
11,101
653
11,206
16,960
7,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
17
Kills
2
2
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
6
1
0.08
W
Baron Samedi
Foxyninjaboi
Baron Samedi
10
1
7
13.5
L
Cthulhu
Omnijojo223
Cthulhu
0
8
0
0
W
Achilles
StankOnYa
Achilles
3
0
14
10
L
2
3
0
0.67
W
Hou Yi
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,490
Damage
23,386
37,971
Taken
47,926
28,582
Mitigated
23,057
9,117
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,871
157
0
1,167
13,221
7,512
82
7,185
5,637
67,331
0
W
Baron Samedi
Foxyninjaboi
Baron Samedi
23,533
1,062
1,826
4,992
15,701
11,624
497
8,729
6,972
83,893
0
L
Cthulhu
Omnijojo223
Cthulhu
2,309
130
0
405
17,745
8,541
0
8,683
8,673
11,950
0
W
Achilles
StankOnYa
Achilles
8,319
1,751
0
1,683
12,417
12,820
675
8,616
3,801
0
25,869
L
11,206
357
2,364
6,752
16,960
7,004
0
6,595
9,976
51,188
3,209
W
Hou Yi
10,638
5,006
0
616
9,853
4,138
2,644
5,247
4,606
0
51,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,824
Gold Earned
31,824
209
Minions Killed
204
0
Camps Cleared
0
930,440
Distance Traveled
856,480
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,200
659
116
7
0
281,883
0
W
Baron Samedi
13,808
812
115
7
0
307,957
2
L
Cthulhu
9,523
560
9
1
0
265,676
0
W
Achilles
11,634
684
29
2
0
331,140
0
L
Chang'e
11,101
653
79
5
0
308,921
0
W
Hou Yi
12,382
728
65
4
0
291,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role