Player Matchup

Janus
Janus
GabagoolJunkie
Janus
Level 71
God Stats
12W - 10L
1,375 SR
Queue Stats
45W - 42L
1,505 Elo+
Party 1
Neith
Neith
S0PP3lS
Neith
Level 24
God Stats
6W - 7L
1,525 SR
Queue Stats
30W - 36L
1,493 Elo+
Party 1
Surtr
Surtr
thelifeofillu51
Surtr
Level 107
God Stats
15W - 11L
1,434 SR
Queue Stats
88W - 82L
1,442 Elo+
Party 1
Team Averages
Level 67
1,445 SR
1,480 Elo+

VS

Team Averages
Level 79
1,581 SR
1,454 Elo+
He Bo
He Bo
BenShap
He Bo
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 36L
1,452 Elo+
Party 2
Fenrir
Fenrir
FieryPhoenix534
Fenrir
Level 120
God Stats
3W - 3L
1,744 SR
Queue Stats
18W - 26L
1,409 Elo+
Party 2
Chaac
Chaac
URMISSINGKID
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,350
735
5,673
4,098
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
S0PP3lS
Neith
11
2 / 0 / 6
7,291
729
5,834
5,825
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 4
8,256
826
9,239
9,848
8,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BenShap
He Bo
10
2 / 5 / 0
6,348
635
6,082
10,297
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 1
6,050
605
2,557
7,115
3,083
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 0
6,138
614
4,265
8,544
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
2
2
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
BenShap
He Bo
2
5
0
0.4
L
0
3
1
0.17
W
2
2
5
2.25
W
Neith
S0PP3lS
Neith
2
0
6
5
L
0
1
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
12,904
19,771
Taken
25,956
11,794
Mitigated
12,534
4,036
Healing
3,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BenShap
He Bo
6,082
229
0
606
10,297
3,242
0
2,121
7,720
16,981
0
L
2,557
769
0
1,379
7,115
3,083
0
1,918
5,070
0
11,681
W
5,673
500
0
547
4,098
1,407
748
1,233
2,865
29,232
0
W
Neith
S0PP3lS
Neith
5,834
1,252
0
1,074
5,825
1,982
1,198
2,262
3,563
0
19,873
L
4,265
549
0
1,349
8,544
6,209
0
1,917
6,412
0
16,668
W
9,239
3,071
0
2,415
9,848
8,405
663
2,633
7,215
408
25,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,897
Gold Earned
18,536
111
Minions Killed
67
0
Camps Cleared
0
587,095
Distance Traveled
516,371
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,348
635
24
2
0
164,270
0
L
Fenrir
6,050
605
20
2
0
180,922
0
W
Janus
7,350
735
53
5
0
188,314
0
W
Neith
7,291
729
27
3
0
199,232
0
L
Chaac
6,138
614
23
2
0
171,179
0
W
Surtr
8,256
826
31
3
0
199,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role