Player Matchup

Baron Samedi
Baron Samedi
ABella_dangerr00
Baron Samedi
Level 22
God Stats
0W - 2L
1,274 SR
Queue Stats
3W - 6L
1,172 Elo+
Party 1
Surtr
Surtr
Flick117
Surtr
Level 28
God Stats
0W - 2L
1,276 SR
Queue Stats
39W - 51L
1,527 Elo+
Party 1
Thanatos
Thanatos
drixxy_rackz
Thanatos
Level 104
God Stats
2W - 4L
1,558 SR
Queue Stats
20W - 25L
1,468 Elo+
Party 1
Chernobog
Chernobog
iStay Jackin
Chernobog
Level 28
God Stats
12W - 20L
1,766 SR
Queue Stats
78W - 96L
1,668 Elo+
Party 4
Cthulhu
Cthulhu
iStay Yellin
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,616 Elo+
Party 4
Team Averages
Level 46
1,475 SR
1,490 Elo+

VS

Team Averages
Level 52
1,501 SR
1,582 Elo+
Neith
Neith
Ares_TooPhat
Neith
Level 27
God Stats
1W - 0L
1,368 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Surtr
Surtr
Lhuv Nova
Surtr
Level 90
God Stats
3W - 3L
1,387 SR
Queue Stats
25W - 17L
1,519 Elo+
Party 3
Tiamat
Tiamat
Mortem Necro
Tiamat
Level 32
God Stats
4W - 1L
1,749 SR
Queue Stats
13W - 8L
1,486 Elo+
Party 3
Thanatos
Thanatos
Number1FxmBoy
Thanatos
Level 80
God Stats
5W - 5L
1,500 SR
Queue Stats
43W - 31L
1,519 Elo+
Party 3
Fenrir
Fenrir
ace_ventura154
Fenrir
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 172L
1,886 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ABella_dangerr00
Baron Samedi
11
1 / 4 / 0
6,369
455
4,289
9,378
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
Flick117
Surtr
13
1 / 3 / 5
7,541
539
7,262
13,004
10,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
drixxy_rackz
Thanatos
13
7 / 2 / 2
7,861
562
14,438
13,696
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
iStay Jackin
Chernobog
10
0 / 4 / 1
6,243
446
3,728
10,003
3,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
iStay Yellin
Cthulhu
10
1 / 2 / 1
6,594
471
5,419
11,020
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,507
536
4,748
5,709
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
Lhuv Nova
Surtr
12
2 / 3 / 3
7,444
532
10,247
16,537
10,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
12
2 / 1 / 3
7,519
537
4,500
8,336
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Number1FxmBoy
Thanatos
12
5 / 5 / 2
8,075
577
8,319
16,611
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 3
6,286
449
3,484
10,276
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
10
Kills
14
15
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ABella_dangerr00
Baron Samedi
1
4
0
0.25
W
3
0
4
5
L
Surtr
Flick117
Surtr
1
3
5
1.17
W
Surtr
Lhuv Nova
Surtr
2
3
3
1.17
W
Tiamat
2
1
3
3.5
W
Thanatos
Number1FxmBoy
Thanatos
5
5
2
1.2
W
2
1
3
3.5
L
Thanatos
drixxy_rackz
Thanatos
7
2
2
4
L
Chernobog
iStay Jackin
Chernobog
0
4
1
0.13
L
Cthulhu
iStay Yellin
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,136
Damage
31,298
57,101
Taken
57,469
30,614
Mitigated
27,461
22,975
Healing
23,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ABella_dangerr00
Baron Samedi
4,289
497
198
2,546
9,378
3,854
0
2,845
6,223
35,409
0
W
4,748
2,352
0
1,786
5,709
2,327
1,187
2,091
3,618
0
47,180
L
Surtr
Flick117
Surtr
7,262
2,581
0
3,130
13,004
10,267
99
172
12,832
526
58,504
W
Surtr
Lhuv Nova
Surtr
10,247
4,273
0
7,062
16,537
10,157
0
192
16,345
587
55,737
W
Tiamat
4,500
272
0
1,648
8,336
3,874
501
3,713
4,623
39,861
0
W
Thanatos
Number1FxmBoy
Thanatos
8,319
3,014
0
12,484
16,611
5,406
16
1,140
15,471
0
44,735
W
3,484
442
0
795
10,276
5,697
717
2,795
7,481
818
20,441
L
Thanatos
drixxy_rackz
Thanatos
14,438
5,002
0
12,579
13,696
5,889
0
705
12,853
0
56,609
L
Chernobog
iStay Jackin
Chernobog
3,728
1,606
0
620
10,003
3,601
240
189
9,814
0
45,368
L
Cthulhu
iStay Yellin
Cthulhu
5,419
436
49
3,853
11,020
7,003
0
247
10,646
27,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,608
Gold Earned
36,831
342
Minions Killed
342
0
Camps Cleared
0
1,393,998
Distance Traveled
1,480,384
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,369
455
48
3
0
246,474
0
W
Neith
7,507
536
76
5
0
287,152
0
L
Surtr
7,541
539
97
7
0
283,826
0
W
Surtr
7,444
532
100
7
0
298,607
0
W
Tiamat
7,519
537
75
5
0
268,296
2
W
Thanatos
8,075
577
61
4
0
318,750
0
W
Fenrir
6,286
449
30
2
0
307,579
0
L
Thanatos
7,861
562
85
6
0
313,692
0
L
Chernobog
6,243
446
67
5
0
265,788
0
L
Cthulhu
6,594
471
45
3
0
284,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role