Player Matchup

Surtr
Surtr
BadFox0614
Surtr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,187 Elo+
Party 1
Thor
Thor
EddyPed
Thor
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 92L
1,396 Elo+
Solo
Kukulkan
Kukulkan
GoldGundam5772
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
Rav3ns8659
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,187 Elo+
Party 1
Cthulhu
Cthulhu
Sossul
Cthulhu
Level 68
God Stats
1W - 3L
1,656 SR
Queue Stats
93W - 93L
1,495 Elo+
Party 2
Team Averages
Level 39
1,531 SR
1,353 Elo+

VS

Team Averages
Level 60
1,484 SR
1,577 Elo+
Tiamat
Tiamat
Acadie04
Tiamat
Level 127
God Stats
20W - 14L
1,281 SR
Queue Stats
288W - 299L
1,375 Elo+
Party 4
Sun Wukong
Sun Wukong
Bébéto
Sun Wukong
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 87L
1,690 Elo+
Party 3
Bacchus
Bacchus
HaT_BlacK_2
Bacchus
Level 21
God Stats
83W - 52L
1,707 SR
Queue Stats
439W - 465L
1,778 Elo+
Party 4
Ravana
Ravana
NotNosaj
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,670 Elo+
Party 3
Izanami
Izanami
XxAlexis34YTxX
Izanami
Level 18
God Stats
61W - 49L
1,432 SR
Queue Stats
278W - 318L
1,375 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
0 / 1 / 3
5,914
455
6,211
14,832
7,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
EddyPed
Thor
1
0 / 0 / 0
2,608
201
0
0
0
Kukulkan
11
1 / 3 / 1
6,296
484
3,175
6,515
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 0
7,377
567
8,477
7,314
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Sossul
Cthulhu
11
0 / 5 / 1
6,693
515
3,742
12,562
7,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Acadie04
Tiamat
12
1 / 1 / 3
6,919
532
5,757
6,324
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Bébéto
Sun Wukong
14
6 / 0 / 2
8,446
650
7,989
10,775
6,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
HaT_BlacK_2
Bacchus
9
0 / 3 / 1
5,634
433
3,376
11,914
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
NotNosaj
Ravana
13
3 / 1 / 5
7,841
603
7,328
8,075
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 2
5,804
446
1,949
7,784
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
10
10
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Acadie04
Tiamat
1
1
3
2.5
L
Surtr
0
1
3
1.5
W
Sun Wukong
Bébéto
Sun Wukong
6
0
2
7
L
Thor
EddyPed
Thor
0
0
0
0
L
Kukulkan
1
3
1
0.5
W
Bacchus
HaT_BlacK_2
Bacchus
0
3
1
0.17
W
Ravana
NotNosaj
Ravana
3
1
5
5.5
L
3
1
0
3
L
Cthulhu
Sossul
Cthulhu
0
5
1
0.1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
26,399
41,223
Taken
44,872
19,832
Mitigated
26,698
14,750
Healing
18,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Acadie04
Tiamat
5,757
665
0
1,652
6,324
3,970
328
2,515
3,809
45,161
0
L
Surtr
6,211
1,721
195
5,705
14,832
7,713
5
4,889
9,943
531
32,388
W
Sun Wukong
Bébéto
Sun Wukong
7,989
1,520
0
6,124
10,775
6,827
24
3,353
7,040
0
67,265
L
Thor
EddyPed
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
3,175
184
0
703
6,515
2,531
49
2,752
3,763
43,445
0
W
Bacchus
HaT_BlacK_2
Bacchus
3,376
332
242
3,299
11,914
9,882
31
4,904
7,010
15,268
0
W
Ravana
NotNosaj
Ravana
7,328
2,615
0
4,151
8,075
3,239
0
821
7,247
0
53,890
L
8,477
2,760
0
4,464
7,314
2,478
1,350
1,492
5,822
64,172
0
L
Cthulhu
Sossul
Cthulhu
3,742
81
0
3,683
12,562
7,110
0
0
12,562
43,945
0
W
1,949
1,704
0
3,351
7,784
2,780
441
3,566
4,218
0
39,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,888
Gold Earned
34,644
327
Minions Killed
364
0
Camps Cleared
0
913,370
Distance Traveled
1,331,753
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,919
532
73
6
0
236,848
1
L
Surtr
5,914
455
47
4
0
230,695
0
W
Sun Wukong
8,446
650
117
9
0
283,033
1
L
Thor
2,608
201
0
0
0
0
0
L
Kukulkan
6,296
484
69
5
0
233,067
0
W
Bacchus
5,634
433
14
1
0
272,917
0
W
Ravana
7,841
603
93
7
0
290,117
0
L
Sol
7,377
567
114
9
0
214,538
2
L
Cthulhu
6,693
515
97
7
0
235,070
0
W
Izanami
5,804
446
67
5
0
248,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role