Player Matchup

Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
FANS Black77
Surtr
Level 140
God Stats
18W - 9L
1,653 SR
Queue Stats
72W - 68L
1,429 Elo+
Solo
Ah Puch
Ah Puch
Joao vitor4728
Ah Puch
Level 129
God Stats
16W - 5L
1,500 SR
Queue Stats
178W - 164L
1,390 Elo+
Solo
Fafnir
Fafnir
LinkLotos
Fafnir
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 171L
1,330 Elo+
Solo
Cernunnos
Cernunnos
Nyrag
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,462 Elo+
Solo
Team Averages
Level 119
1,531 SR
1,422 Elo+

VS

Team Averages
Level 82
1,542 SR
1,444 Elo+
Awilix
Awilix
 
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KurayShua
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
gurianlucas
Surtr
Level 108
God Stats
1W - 0L
1,710 SR
Queue Stats
12W - 9L
1,220 Elo+
Solo
Hou Yi
Hou Yi
ninjagaimer777
Hou Yi
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
2 / 2 / 0
5,597
400
1,603
3,660
934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 2
5,901
422
9,642
13,468
11,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 2 / 2
7,754
554
6,725
7,295
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
LinkLotos
Fafnir
11
1 / 5 / 2
6,453
461
2,474
12,838
10,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Nyrag
Cernunnos
11
1 / 4 / 1
6,358
454
7,684
8,900
3,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
10 / 0 / 4
9,119
651
7,523
9,773
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
 
Kukulkan
12
0 / 0 / 2
7,434
531
2,192
2,977
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
KurayShua
Cthulhu
11
3 / 1 / 6
7,632
545
4,384
10,944
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 3
8,741
624
10,647
15,988
10,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 6
7,969
569
7,596
10,341
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
17
17
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
0
1
W
Awilix
 
Awilix
10
0
4
12
W
Kukulkan
 
Kukulkan
0
0
2
1
L
0
4
2
0.25
L
1
2
2
1
W
Cthulhu
KurayShua
Cthulhu
3
1
6
6
L
Fafnir
LinkLotos
Fafnir
1
5
2
0.4
L
Cernunnos
Nyrag
Cernunnos
1
4
1
0.38
W
1
2
3
1.25
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,128
Damage
32,342
46,161
Taken
50,023
29,299
Mitigated
28,878
10,719
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,603
542
0
531
3,660
934
0
210
3,450
0
11,887
W
Awilix
 
Awilix
7,523
2,716
0
931
9,773
3,926
0
1,005
8,768
0
63,202
W
Kukulkan
 
Kukulkan
2,192
49
0
0
2,977
1,136
622
1,961
1,016
48,936
0
L
9,642
4,708
0
2,685
13,468
11,484
0
419
13,049
449
41,034
L
6,725
149
0
1,594
7,295
2,814
352
1,522
5,773
60,075
0
W
Cthulhu
KurayShua
Cthulhu
4,384
431
0
1,540
10,944
9,081
239
2,757
8,187
30,956
0
L
Fafnir
LinkLotos
Fafnir
2,474
947
0
2,996
12,838
10,934
4
2,426
10,412
17,546
2,549
L
Cernunnos
Nyrag
Cernunnos
7,684
3,567
0
2,913
8,900
3,133
0
2,372
6,528
0
55,270
W
10,647
5,023
0
7,397
15,988
10,824
217
2,836
13,152
797
72,297
W
7,596
4,387
0
6,015
10,341
3,911
978
1,631
8,710
0
60,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,063
Gold Earned
40,895
307
Minions Killed
472
0
Camps Cleared
0
1,099,643
Distance Traveled
1,367,827
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,597
400
24
2
0
133,213
0
W
Awilix
9,119
651
93
7
0
330,630
0
W
Kukulkan
7,434
531
105
8
0
274,758
0
L
Surtr
5,901
422
64
5
0
184,938
0
L
Ah Puch
7,754
554
98
7
0
259,160
2
W
Cthulhu
7,632
545
45
3
0
277,735
3
L
Fafnir
6,453
461
21
2
0
267,542
0
L
Cernunnos
6,358
454
100
7
0
254,790
1
W
Surtr
8,741
624
131
9
0
247,044
2
W
Hou Yi
7,969
569
98
7
0
237,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role