Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Frostypookey
Pele
Level 88
God Stats
9W - 8L
1,351 SR
Queue Stats
280W - 235L
1,228 Elo+
Party 1
Amaterasu
Amaterasu
GringleSpringus
Amaterasu
Level 105
God Stats
2W - 2L
1,362 SR
Queue Stats
108W - 79L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
LethalCannoneer
Nu Wa
Level 155
God Stats
24W - 11L
1,770 SR
Queue Stats
434W - 387L
1,228 Elo+
Party 1
Xbalanque
Xbalanque
jagertwitchmain
Xbalanque
Level 62
God Stats
18W - 6L
1,707 SR
Queue Stats
34W - 25L
1,622 Elo+
Party 2
Team Averages
Level 110
1,538 SR
1,403 Elo+

VS

Team Averages
Level 121
1,474 SR
1,517 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
CRzombie
Susano
Level 119
God Stats
0W - 4L
1,304 SR
Queue Stats
23W - 24L
1,444 Elo+
Solo
Amaterasu
Amaterasu
DerpyChamp
Amaterasu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,373 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FLAsox
Morgan Le Fay
Level 155
God Stats
14W - 16L
1,564 SR
Queue Stats
83W - 81L
1,552 Elo+
Solo
Hachiman
Hachiman
TropicalTuck
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
4 / 1 / 7
6,314
631
4,264
10,622
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
6 / 3 / 2
6,493
649
7,276
9,479
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
GringleSpringus
Amaterasu
11
1 / 0 / 1
6,468
647
3,641
6,084
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 3 / 5
6,089
609
5,298
5,668
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
jagertwitchmain
Xbalanque
9
1 / 0 / 5
5,430
543
5,409
3,661
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 4 / 2
4,633
463
2,089
10,448
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
CRzombie
Susano
10
3 / 2 / 1
6,301
630
3,032
8,764
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
DerpyChamp
Amaterasu
10
0 / 2 / 0
5,400
540
2,968
8,504
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
FLAsox
Morgan Le Fay
9
4 / 3 / 0
5,996
600
7,927
6,804
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TropicalTuck
Hachiman
8
0 / 3 / 0
4,939
494
2,498
6,402
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
7
7
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
7
7.5
L
Sylvanus
 
Sylvanus
0
4
2
0.25
L
Susano
CRzombie
Susano
3
2
1
1.75
L
Amaterasu
DerpyChamp
Amaterasu
0
2
0
0
L
Morgan Le Fay
FLAsox
Morgan Le Fay
4
3
0
1.33
W
6
3
2
2.33
W
Amaterasu
GringleSpringus
Amaterasu
1
0
1
1.5
W
2
3
5
1.5
L
Hachiman
TropicalTuck
Hachiman
0
3
0
0
W
Xbalanque
jagertwitchmain
Xbalanque
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,888
Damage
18,514
35,514
Taken
40,922
17,405
Mitigated
16,888
11,313
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,264
1,266
324
3,470
10,622
7,274
0
2,963
7,539
0
16,558
L
Sylvanus
 
Sylvanus
2,089
592
360
2,813
10,448
5,240
0
1,279
9,169
9,489
0
L
Susano
CRzombie
Susano
3,032
547
0
3,471
8,764
2,541
0
314
8,450
0
34,821
L
Amaterasu
DerpyChamp
Amaterasu
2,968
1,318
0
3,656
8,504
3,996
0
431
7,663
0
37,063
L
Morgan Le Fay
FLAsox
Morgan Le Fay
7,927
819
0
1,430
6,804
2,568
0
3,057
3,747
31,604
0
W
7,276
1,891
0
1,784
9,479
3,054
0
2,179
7,204
0
48,367
W
Amaterasu
GringleSpringus
Amaterasu
3,641
1,696
0
2,095
6,084
4,082
0
346
5,733
0
46,445
W
5,298
1,730
0
937
5,668
1,872
0
4,139
1,159
33,973
0
L
Hachiman
TropicalTuck
Hachiman
2,498
1,104
0
2,326
6,402
2,543
0
217
6,185
0
31,611
W
Xbalanque
jagertwitchmain
Xbalanque
5,409
3,446
0
2,703
3,661
1,123
0
553
3,108
0
30,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,794
Gold Earned
27,269
309
Minions Killed
249
0
Camps Cleared
0
1,046,914
Distance Traveled
940,092
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,314
631
14
1
0
220,419
0
L
Sylvanus
4,633
463
13
1
0
156,273
0
L
Susano
6,301
630
53
5
0
240,186
0
L
Amaterasu
5,400
540
69
7
0
203,922
3
L
Morgan Le Fay
5,996
600
58
6
0
173,616
0
W
Pele
6,493
649
63
6
0
210,616
1
W
Amaterasu
6,468
647
111
11
0
212,731
0
W
Nu Wa
6,089
609
69
7
0
205,375
0
L
Hachiman
4,939
494
56
6
0
166,095
0
W
Xbalanque
5,430
543
52
5
0
197,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role