Player Matchup

Thanatos
Thanatos
DRLS
Thanatos
Level 105
God Stats
4W - 1L
1,836 SR
Queue Stats
79W - 72L
1,604 Elo+
Solo
Izanami
Izanami
DanV98
Izanami
Level 164
God Stats
20W - 11L
1,730 SR
Queue Stats
517W - 468L
1,636 Elo+
Party 2
Ymir
Ymir
pablodg360
Ymir
Level 87
God Stats
18W - 10L
1,730 SR
Queue Stats
245W - 215L
1,636 Elo+
Party 2
Hercules
Hercules
redguard97
Hercules
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Hera
Hera
unbarlonista
Hera
Level 103
God Stats
11W - 10L
1,739 SR
Queue Stats
359W - 310L
1,708 Elo+
Party 2
Team Averages
Level 117
1,707 SR
1,617 Elo+

VS

Team Averages
Level 132
1,536 SR
1,522 Elo+
Chang'e
Chang'e
 
Chang'e
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DRE2FAB
Ah Muzen Cab
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Durin23
Kumbhakarna
Level 126
God Stats
1W - 1L
1,681 SR
Queue Stats
93W - 79L
1,547 Elo+
Solo
Ishtar
Ishtar
Ecstasyˇ
Ishtar
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 18L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DRLS
Thanatos
12
6 / 0 / 2
6,644
604
7,258
8,672
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
DanV98
Izanami
12
4 / 0 / 2
7,398
673
8,597
8,999
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 7
6,237
567
3,182
6,622
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
redguard97
Hercules
11
2 / 1 / 0
6,342
577
2,534
6,102
7,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 2
5,966
542
4,815
3,843
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 0 / 0
5,895
536
2,420
6,227
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
 
Thanatos
8
2 / 5 / 0
5,527
502
6,138
10,757
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
DRE2FAB
Ah Muzen Cab
10
0 / 2 / 0
6,188
563
3,517
5,068
1,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Durin23
Kumbhakarna
7
0 / 3 / 0
4,791
436
1,667
10,570
5,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Ecstasyˇ
Ishtar
9
0 / 4 / 0
5,007
455
6,355
10,281
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
2
2
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
L
Thanatos
 
Thanatos
2
5
0
0.4
L
Ah Muzen Cab
DRE2FAB
Ah Muzen Cab
0
2
0
0
W
Thanatos
DRLS
Thanatos
6
0
2
7
W
Izanami
DanV98
Izanami
4
0
2
5
L
Kumbhakarna
Durin23
Kumbhakarna
0
3
0
0
L
Ishtar
Ecstasyˇ
Ishtar
0
4
0
0
W
1
0
7
4.5
W
Hercules
redguard97
Hercules
2
1
0
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,386
Damage
20,097
34,238
Taken
42,903
20,090
Mitigated
17,587
19,462
Healing
17,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,420
128
1,255
3,083
6,227
2,450
0
3,551
2,676
41,511
0
L
Thanatos
 
Thanatos
6,138
1,404
0
6,079
10,757
4,489
0
1,332
9,425
0
31,633
L
Ah Muzen Cab
DRE2FAB
Ah Muzen Cab
3,517
1,470
0
965
5,068
1,596
0
0
4,819
0
46,862
W
Thanatos
DRLS
Thanatos
7,258
2,664
0
9,341
8,672
3,917
0
771
7,901
0
42,485
W
Izanami
DanV98
Izanami
8,597
6,111
0
4,415
8,999
3,097
809
591
8,408
0
67,766
L
Kumbhakarna
Durin23
Kumbhakarna
1,667
396
1,204
1,667
10,570
5,787
0
2,184
8,386
10,187
0
L
Ishtar
Ecstasyˇ
Ishtar
6,355
4,086
0
2,908
10,281
3,265
0
930
9,351
0
33,913
W
3,182
661
301
1,992
6,622
4,832
0
1,359
5,263
14,103
0
W
Hercules
redguard97
Hercules
2,534
1,461
0
1,778
6,102
7,094
0
0
6,102
0
38,204
W
4,815
556
0
1,635
3,843
1,150
0
1,366
2,477
48,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
27,408
365
Minions Killed
291
0
Camps Cleared
0
1,110,194
Distance Traveled
1,061,796
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,895
536
84
8
0
185,373
2
L
Thanatos
5,527
502
47
4
0
242,796
0
L
Ah Muzen Cab
6,188
563
99
9
0
214,699
3
W
Thanatos
6,644
604
60
5
0
248,754
0
W
Izanami
7,398
673
111
10
0
202,399
2
L
Kumbhakarna
4,791
436
11
1
0
222,356
3
L
Ishtar
5,007
455
50
5
0
196,572
2
W
Ymir
6,237
567
19
2
0
233,349
2
W
Hercules
6,342
577
81
7
0
192,869
0
W
Hera
5,966
542
94
9
0
232,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role