Player Matchup

Loki
Loki
 
Loki
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Chocolop3
Ne Zha
Level 66
God Stats
47W - 30L
1,817 SR
Queue Stats
160W - 148L
1,534 Elo+
Party 2
Sol
Sol
Dimie
Sol
Level 129
God Stats
8W - 7L
1,500 SR
Queue Stats
80W - 72L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
MrNiklauss
Baron Samedi
Level 129
God Stats
16W - 13L
1,500 SR
Queue Stats
722W - 707L
1,456 Elo+
Solo
Khepri
Khepri
SAINT141
Khepri
Level 38
God Stats
17W - 24L
1,554 SR
Queue Stats
167W - 187L
1,396 Elo+
Party 3
Team Averages
Level 84
1,574 SR
1,467 Elo+

VS

Team Averages
Level 102
1,543 SR
1,550 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AdriEPA17
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 137L
1,757 Elo+
Party 1
Tyr
Tyr
Jorgefdez_____
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
Nibblе
Danzaburou
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
Tshyko
Ao Kuang
Level 69
God Stats
3W - 1L
1,717 SR
Queue Stats
48W - 39L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 1 / 3
5,657
566
3,799
5,752
2,040
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Chocolop3
Ne Zha
11
1 / 0 / 1
6,346
635
5,627
8,529
6,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sol
Dimie
Sol
10
4 / 3 / 1
6,246
625
7,508
6,932
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
MrNiklauss
Baron Samedi
11
3 / 3 / 1
6,356
636
6,316
9,303
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
SAINT141
Khepri
9
0 / 2 / 2
4,900
490
1,685
6,363
4,204
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 3 / 2
5,709
571
6,674
7,230
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
AdriEPA17
Gilgamesh
10
0 / 1 / 0
5,308
531
1,804
6,395
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 4 / 1
4,677
468
3,294
9,950
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Nibblе
Danzaburou
9
2 / 3 / 1
5,740
574
3,896
7,562
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
Tshyko
Ao Kuang
12
5 / 0 / 2
6,862
686
6,639
8,049
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
9
9
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
3
3.5
L
Morgan Le Fay
 
Morgan Le Fay
1
3
2
0.67
L
Gilgamesh
AdriEPA17
Gilgamesh
0
1
0
0
W
Ne Zha
Chocolop3
Ne Zha
1
0
1
1.5
W
Sol
Dimie
Sol
4
3
1
1.5
L
1
4
1
0.38
W
Baron Samedi
MrNiklauss
Baron Samedi
3
3
1
1.17
L
Danzaburou
Nibblе
Danzaburou
2
3
1
0.83
W
Khepri
SAINT141
Khepri
0
2
2
0.5
L
Ao Kuang
Tshyko
Ao Kuang
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,935
Damage
22,307
36,879
Taken
39,186
19,860
Mitigated
20,676
12,322
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,799
1,118
0
1,300
5,752
2,040
0
1,860
3,786
0
22,831
L
Morgan Le Fay
 
Morgan Le Fay
6,674
564
0
1,169
7,230
2,930
0
4,691
2,539
40,241
0
L
Gilgamesh
AdriEPA17
Gilgamesh
1,804
156
0
1,554
6,395
5,312
0
0
6,395
0
30,475
W
Ne Zha
Chocolop3
Ne Zha
5,627
784
0
2,508
8,529
6,139
0
851
7,642
0
47,373
W
Sol
Dimie
Sol
7,508
4,248
0
2,965
6,932
3,306
868
1,995
4,867
50,023
6,711
L
3,294
136
0
3,114
9,950
6,320
0
3,245
6,705
0
13,738
W
Baron Samedi
MrNiklauss
Baron Samedi
6,316
316
787
3,262
9,303
4,171
0
6,659
2,532
43,414
0
L
Danzaburou
Nibblе
Danzaburou
3,896
1,929
0
3,566
7,562
2,924
0
3,978
3,584
0
33,888
W
Khepri
SAINT141
Khepri
1,685
173
0
1,500
6,363
4,204
182
1,948
4,314
10,367
0
L
Ao Kuang
Tshyko
Ao Kuang
6,639
912
0
2,544
8,049
3,190
0
3,030
5,019
44,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,505
Gold Earned
28,296
322
Minions Killed
249
0
Camps Cleared
0
1,056,824
Distance Traveled
1,045,457
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,657
566
40
4
0
241,525
1
L
Morgan Le Fay
5,709
571
55
6
0
199,613
2
L
Gilgamesh
5,308
531
57
6
0
212,390
3
W
Ne Zha
6,346
635
88
9
0
192,113
0
W
Sol
6,246
625
100
10
0
197,842
2
L
Tyr
4,677
468
18
2
0
202,545
0
W
Baron Samedi
6,356
636
80
8
0
193,172
0
L
Danzaburou
5,740
574
52
5
0
172,731
0
W
Khepri
4,900
490
14
1
0
232,172
3
L
Ao Kuang
6,862
686
67
7
0
258,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role