Player Matchup

Kukulkan
Kukulkan
FiftyOhms
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Chernobog
Chernobog
Lorenzo6927
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Rook1Castle
Sylvanus
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
399W - 388L
1,120 Elo+
Solo
Arachne
Arachne
SunnyCini
Arachne
Level 171
God Stats
3W - 4L
1,500 SR
Queue Stats
233W - 314L
1,214 Elo+
Solo
Danzaburou
Danzaburou
Tripulsiks
Danzaburou
Level 108
God Stats
10W - 11L
1,248 SR
Queue Stats
820W - 918L
1,395 Elo+
Solo
Team Averages
Level 78
1,450 SR
1,346 Elo+

VS

Team Averages
Level 52
1,500 SR
1,383 Elo+
Maui
Maui
COKSUKKERMCGEE
Maui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Terra
Terra
FelipeSeldry
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 35L
1,209 Elo+
Solo
Hachiman
Hachiman
Melodical21
Hachiman
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,323 Elo+
Solo
Cernunnos
Cernunnos
Slangdrew
Cernunnos
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
103W - 90L
1,383 Elo+
Solo
Loki
Loki
UrSoMadLOL9420
Loki
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 79L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FiftyOhms
Kukulkan
18
1 / 3 / 5
9,454
788
23,363
11,773
5,926
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Lorenzo6927
Chernobog
7
0 / 2 / 1
6,325
527
582
3,828
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Rook1Castle
Sylvanus
14
1 / 7 / 3
8,420
702
11,591
20,228
19,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
SunnyCini
Arachne
15
3 / 3 / 2
8,275
690
10,854
12,286
6,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Tripulsiks
Danzaburou
16
1 / 5 / 4
8,432
703
14,561
14,380
6,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 13
10,341
862
10,571
25,656
25,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 0 / 13
8,973
748
3,397
12,051
9,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Melodical21
Hachiman
14
1 / 3 / 8
8,906
742
8,985
12,299
5,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Slangdrew
Cernunnos
17
9 / 1 / 9
10,481
873
17,388
11,700
5,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 3 / 14
10,193
849
16,953
16,969
8,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
6
Kills
20
20
Deaths
8
15
Assists
57
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
0
0
13
6.5
L
Kukulkan
FiftyOhms
Kukulkan
1
3
5
1.17
L
Chernobog
Lorenzo6927
Chernobog
0
2
1
0.25
W
Hachiman
Melodical21
Hachiman
1
3
8
1.67
L
Sylvanus
Rook1Castle
Sylvanus
1
7
3
0.36
W
Cernunnos
Slangdrew
Cernunnos
9
1
9
13.5
L
Arachne
SunnyCini
Arachne
3
3
2
1.33
L
Danzaburou
Tripulsiks
Danzaburou
1
5
4
0.6
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,951
Damage
57,294
62,495
Taken
78,675
39,878
Mitigated
54,433
18,576
Healing
37,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,571
2,327
1,209
11,332
25,656
25,358
186
8,541
17,115
23,427
0
W
3,397
547
6,420
4,240
12,051
9,844
491
7,071
4,980
9,983
0
L
Kukulkan
FiftyOhms
Kukulkan
23,363
2,903
1,832
3,326
11,773
5,926
0
3,943
7,830
49,492
0
L
Chernobog
Lorenzo6927
Chernobog
582
368
0
179
3,828
1,258
0
602
3,226
0
1,104
W
Hachiman
Melodical21
Hachiman
8,985
4,948
197
2,202
12,299
5,290
2,053
7,006
5,293
0
27,839
L
Sylvanus
Rook1Castle
Sylvanus
11,591
2,551
1,924
4,326
20,228
19,744
0
4,079
16,149
15,720
0
W
Cernunnos
Slangdrew
Cernunnos
17,388
7,703
2,141
3,850
11,700
5,854
550
4,603
7,097
0
36,297
L
Arachne
SunnyCini
Arachne
10,854
9,394
284
2,139
12,286
6,524
0
2,868
9,418
0
14,887
L
Danzaburou
Tripulsiks
Danzaburou
14,561
6,607
756
3,810
14,380
6,426
0
2,476
11,904
0
29,301
W
16,953
3,936
1,546
4,740
16,969
8,087
0
7,733
9,236
0
38,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
48,894
115
Minions Killed
209
0
Camps Cleared
0
976,990
Distance Traveled
1,124,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,341
862
30
3
0
211,000
0
W
Terra
8,973
748
14
1
0
223,125
0
L
Kukulkan
9,454
788
64
5
0
243,506
0
L
Chernobog
6,325
527
2
0
0
91,686
0
W
Hachiman
8,906
742
55
5
0
221,042
0
L
Sylvanus
8,420
702
5
0
0
183,424
0
W
Cernunnos
10,481
873
68
6
0
211,826
0
L
Arachne
8,275
690
10
1
0
239,460
0
L
Danzaburou
8,432
703
34
3
0
218,914
0
W
Loki
10,193
849
42
4
0
257,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role