Player Matchup

Hachiman
Hachiman
Belialuiin
Hachiman
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,434 Elo+
Party 2
Surtr
Surtr
ElhionPrime
Surtr
Level 122
God Stats
4W - 4L
1,495 SR
Queue Stats
23W - 18L
1,558 Elo+
Solo
Yu Huang
Yu Huang
Lennfried
Yu Huang
Level 139
God Stats
23W - 17L
1,783 SR
Queue Stats
337W - 348L
1,560 Elo+
Solo
Susano
Susano
Wlan-Warr1or1337
Susano
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,434 Elo+
Party 2
Odin
Odin
xXFaZe_-_JustiXx
Odin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,434 Elo+
Party 2
Team Averages
Level 111
1,556 SR
1,484 Elo+

VS

Team Averages
Level 129
1,451 SR
1,465 Elo+
King Arthur
King Arthur
Chxyan
King Arthur
Level 107
God Stats
11W - 19L
1,273 SR
Queue Stats
32W - 50L
1,367 Elo+
Solo
Surtr
Surtr
MarioForo6
Surtr
Level 139
God Stats
14W - 18L
1,266 SR
Queue Stats
125W - 130L
1,591 Elo+
Party 1
Fenrir
Fenrir
Takanawaa
Fenrir
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
242W - 260L
1,441 Elo+
Party 1
Thoth
Thoth
kever-THC-
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 118L
1,450 Elo+
Solo
Olorun
Olorun
monchete-jsales
Olorun
Level 141
God Stats
60W - 42L
1,715 SR
Queue Stats
361W - 365L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Belialuiin
Hachiman
9
0 / 5 / 0
5,803
341
3,415
13,808
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 2
6,993
411
10,841
17,866
14,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
Lennfried
Yu Huang
16
3 / 2 / 5
9,814
577
15,331
6,810
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
4 / 6 / 4
8,789
517
10,456
15,583
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 2
8,262
486
9,908
19,521
20,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chxyan
King Arthur
16
0 / 2 / 3
9,834
578
12,919
16,365
20,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
14
5 / 1 / 4
8,816
519
11,883
19,406
17,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Takanawaa
Fenrir
15
2 / 1 / 4
9,007
530
8,758
15,145
7,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
14
1 / 5 / 3
8,612
507
2,847
9,934
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 2 / 7
10,290
605
17,141
13,294
5,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
11
Kills
16
17
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Belialuiin
Hachiman
0
5
0
0
W
King Arthur
Chxyan
King Arthur
0
2
3
0.75
L
2
2
2
1.5
L
Yu Huang
Lennfried
Yu Huang
3
2
5
2.75
W
Surtr
5
1
4
7
W
Fenrir
Takanawaa
Fenrir
2
1
4
4
L
4
6
4
1
W
Thoth
1
5
3
0.5
W
8
2
7
5.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,951
Damage
53,548
73,588
Taken
74,144
50,340
Mitigated
53,897
16,618
Healing
23,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Belialuiin
Hachiman
3,415
2,153
0
4,325
13,808
5,039
0
5,716
8,092
0
24,702
W
King Arthur
Chxyan
King Arthur
12,919
788
0
2,793
16,365
20,054
132
533
15,820
7,262
88,741
L
10,841
2,842
0
4,292
17,866
14,907
0
6,621
11,237
1,104
44,674
L
Yu Huang
Lennfried
Yu Huang
15,331
324
0
409
6,810
3,311
0
2,362
4,441
83,941
0
W
Surtr
11,883
3,822
0
3,728
19,406
17,802
76
3,863
15,538
187
50,877
W
Fenrir
Takanawaa
Fenrir
8,758
3,166
0
8,109
15,145
7,404
0
4,091
11,047
0
64,489
L
10,456
2,910
0
3,993
15,583
6,732
0
3,939
11,644
0
54,994
W
Thoth
2,847
324
0
635
9,934
3,054
0
4,522
5,411
56,947
0
W
17,141
8,121
741
7,127
13,294
5,583
3,013
2,684
10,610
86,542
0
L
9,908
1,792
0
3,599
19,521
20,351
0
3,229
16,292
0
63,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,661
Gold Earned
46,559
418
Minions Killed
555
0
Camps Cleared
0
1,672,520
Distance Traveled
1,679,236
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,803
341
29
2
0
264,559
0
W
King Arthur
9,834
578
171
10
0
317,873
0
L
Surtr
6,993
411
67
4
0
361,275
1
L
Yu Huang
9,814
577
152
9
0
344,886
4
W
Surtr
8,816
519
69
4
0
334,579
3
W
Fenrir
9,007
530
88
5
0
404,450
2
L
Susano
8,789
517
76
4
0
368,812
2
W
Thoth
8,612
507
108
6
0
306,833
0
W
Olorun
10,290
605
119
7
0
315,501
2
L
Odin
8,262
486
94
6
0
332,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role